[Misc]
FadeBuffMinDuration=10
FadeBuffMinAlpha=96
FadeBuffMaxAlpha=255
GoldTextColor=255,255,220,0
GoldTextVelocity=0,0.03,100
GoldTextLifetime=2
GoldTextFadeStart=1
LumberTextColor=255,0,200,80
LumberTextVelocity=0,0.03,100
LumberTextLifetime=2
LumberTextFadeStart=1
BountyTextColor=255,255,220,0
BountyTextVelocity=0,0.03,100
BountyTextLifetime=3
BountyTextFadeStart=2
MissTextColor=255,255,0,0
MissTextVelocity=0,0.03,100
MissTextLifetime=3
MissTextFadeStart=1
CriticalStrikeTextColor=255,255,0,0
CriticalStrikeTextVelocity=0,0.04,100
CriticalStrikeTextLifetime=5
CriticalStrikeTextFadeStart=2
ShadowStrikeTextColor=255,160,255,0
ShadowStrikeTextVelocity=0,0.04,100
ShadowStrikeTextLifetime=5
ShadowStrikeTextFadeStart=2
ManaBurnTextColor=255,82,82,255
ManaBurnTextVelocity=0,0.04,100
ManaBurnTextLifetime=5
ManaBurnTextFadeStart=2
BashTextColor=255,0,0,255
BashTextVelocity=0,0.04,100
BashTextLifetime=5
BashTextFadeStart=2
LavaSpawnColor=255,255,255,255,255,220,220,220,255,185,185,185
ActiveButtonColor=255,75,150,255
[Camera]
AOA=304,311,318,325,332,339
FOV=70,70,70,70,70,70
Rotation=90,90,90,90,90,90,20,20,20,20,20,20,160,160,160,160,160,160
Distance=1650,1600,1500,1400,1275,1100
FarZ=5000,5000,5000,5000,5000,5000
NearZ=100,100,100,100,100,100,60
Height=0,0,0,0,0,0,0
Smoothing=0.00
SmoothMaxDist=1000
SmoothScale=0.80
SmoothBias=0.15
SmoothMinFPS=10
SmoothBeta=1.5
[CameraRates]
AOA=20
FOV=20
Rotation=30
Distance=1200
Forward=3000
Strafe=3000
[QuestIndicatorTimeout]
QuestIndicatorTimeout=10
[CameraMargins]
left=4
right=4
top=2
bottom=2
[UnpathableMargins]
left=6
right=6
top=8
bottom=4
[DefaultZFog]
Style=0
Start=20000
End=50000
Density=0
Color=0,0,0,0
[TerrainZFog]
Style=0
Start=3000
End=5000
Density=0.5
Color=255,0,0,0
[MenuZFog]
Style=0,0
Start=100,0
End=5500,7000
Density=1,1
Color=255,11,20,11,255,178,178,204
[ArthasIllidanFightZFog]
Style=0
Start=0
End=6000
Density=1
Color=255,92,112,120
[ArthasIllidanFightPrefetchList]
File0="Sound\Ambient\DoodadEffects\FinalCinematic.mp3"
File1="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0001.mrf"
File3="Doodads\Cinematic\ArthasIllidanFight\ArthasCloakFight.blp"
File4="Doodads\Cinematic\ArthasIllidanFight\Arthas1.blp"
File5="Doodads\Cinematic\ArthasIllidanFight\StoneTiledSnowTALLtrev.blp"
File6="Doodads\Cinematic\ArthasIllidanFight\IllidanBlade.blp"
File7="Doodads\Cinematic\ArthasIllidanFight\FrostMorne.blp"
File8="Doodads\Cinematic\ArthasIllidanFight\BigAssSky.blp"
File9="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0000.mrf"
File10="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0002.mrf"
File11="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0003.mrf"
File12="Doodads\Cinematic\ArthasIllidanFight\SpeedLines1_solid.blp"
File13="Doodads\Cinematic\ArthasIllidanFight\IllidanDeathShadowA.blp"
File14="Doodads\Cinematic\ArthasIllidanFight\IllidanCineStuff.blp"
File15="Doodads\Cinematic\ArthasIllidanFight\IllidanCine.blp"
File16="Doodads\Cinematic\ArthasIllidanFight\IceCrownWalls.blp"
File17="Doodads\Cinematic\ArthasIllidanFight\IceCrownDoodads0.blp"
File18="Doodads\Cinematic\ArthasIllidanFight\Ice_Natural01.blp"
File19="Doodads\Cinematic\ArthasIllidanFight\Clouds8x8.blp"
File20="Doodads\Cinematic\ArthasIllidanFight\Ice_Natural01.blp"
File21="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0004.mrf"
File22="Doodads\Cinematic\ArthasIllidanFight\ArthasCape0005.mrf"
File23="Doodads\Cinematic\ArthasIllidanFight\SacrificialAltarskull1.blp"
File24="Doodads\Cinematic\ArthasIllidanFight\rockShadow.blp"
File25="Doodads\Cinematic\ArthasIllidanFight\IronForgeSnow01solid1.blp"
File26="Doodads\Cinematic\ArthasIllidanFight\furboots2.blp"
File27="Doodads\Cinematic\ArthasIllidanFight\IllidanBlade_mip1.blp"
[ArthasIllidanFightSounds]
Scene1="FinalCinematic"
[Terrain]
MaxSlope=90
MaxHeight=3712
MinHeight=-2048
[FlyerMap]
MaximizeRadius=6
SmoothLevels=3
[Sound]
Attenuation=3.0
MinDist=1200
MaxDist=20000
MusicFadeRate=16
MusicFadeInterval=500
[Light]
Direction=0.3,0.3,-0.25
[SelectionCircle]
NumSizes=3
Size00=100
Texture00=ReplaceableTextures\Selection\SelectionCircleSmall
TextureDotted00=ReplaceableTextures\Selection\SelectionCircleSmallDotted
Size01=300
Texture01=ReplaceableTextures\Selection\SelectionCircleMed
TextureDotted01=ReplaceableTextures\Selection\SelectionCircleMedDotted
Texture02=ReplaceableTextures\Selection\SelectionCircleLarge
TextureDotted02=ReplaceableTextures\Selection\SelectionCircleLargeDotted
ScaleFactor=72
ImageWalkableZOffset=15
ColorFriend=255,0,255,0
ColorNeutral=255,255,255,0
ColorEnemy=255,255,0,0
AllyOffset=0.2
[Blight]
Texture=TerrainArt\Blight\Blight
PuffModel=Environment\BlightDoodad\BlightDoodad.mdl
PuffDuration=3000
PuffInterval=2500
PuffChance=0.7
DCT_s1=5
DCT_s2=10
DCT_sd=15
DCT_d1=5
DCT_d2=20
[Water]
MinDepth=10
DeepLevel=64
MaxDepth=72
DeepLevelPathing=58
WavesDepth=25
[TeamColorFilter]
ColorIndexPlayer=1
ColorIndexAlly=2
ColorIndexCreep=12
ColorIndexEnemy=0
[FogOfWar]
FoggedTerrain=170,16,16,32
BlackMaskedTerrain=255,0,0,0
DarkMaskedTerrain=230,0,0,0
BoundaryTerrain=230,0,0,0
FoggedBoundaryTerrain=170,16,16,32
FoggedObject=255,64,64,96
BlackMaskedObject=255,0,0,0
DarkMaskedObject=255,32,32,48
BoundaryObject=255,0,0,0
FoggedBoundaryObject=255,64,64,96
ShadowImageColor=170,0,0,0
FogColorPlayer=255,255,255,255
FogColorAlly=255,0,255,210
FogColorEnemy=255,255,0,0
FogColorResource=255,32,128,128
FogColorItem=255,240,240,0
FogColorHero=255,255,255,128
FogColorDestructable=255,0,160,128
FogColorCreepAllied=255,0,0,50
FogColorCreepNormal=255,0,0,50
FogColorBlackMaskAlpha=0
FogColorDarkMaskAlpha=96
FogColorFogMaskAlpha=192
FogColorVisibleAlpha=255
FogColorBlightMask=0,63,63,64
[Minimap]
MinimapColorBorder=255,60,60,70
MinimapMiddleCampThreshold=10
MinimapToughCampThreshold=20
MinimapMiddleCampScale=1.3
MinimapWeakCampColor=255,0,200,0
MinimapMiddleCampColor=255,255,128,0
MinimapToughCampColor=255,220,0,0
MinimapCampPulseScale=0.5
[TargetingColors]
TargetLightColor=180,0,255,0
SelTargetColor=255,240,200,0
[Glue]
ControlFadeDuration=0.25
ControlFadeDurationDebug=0.01
CustomLoadTimerDuration=10.0
[BattleNetCustomFilter]
SmallMapRange=2,4
MediumMapRange=5,8
LargeMapRange=9,12
[InfoPanel]
MeleeRangeMax=128
SpeedVerySlow=175
SpeedSlow=220
SpeedAverage=280
SpeedFast=350
AttackVerySlow=3
AttackSlow=2
AttackAverage=1.5
AttackFast=1
[Occlusion]
MarkImage=ReplaceableTextures\Occlusion\OcclusionMark
MarkColor=255,255,0,255
OccluderColor=128,255,255,255
OccluderFadeTime=300
BuildingsOcclude=0
[Placement]
PaidStructureColor=96,128,128,255
UnpaidStructureColor=96,255,128,128
[PingColor]
PingColor=255,0,255,0
PingAttackColor=255,255,0,0
PingAdvisorColor=255,255,255,0
PingWaypointColor=255,255,255,255