| 10-05-2003, 07:01 PM | #1 |
Hi, I'm learning to unwrap in max and I come upon a problem when I try to reaply my map after i texture it. Ok I unwrap it, asign coordinates, texport it,(I followed random157's tutorial.) Then skin it, but when I try to apply the skin onto the model, 3dsm doesnt show the skin, only the lines. here's what it looks like on the material editor. ![]() When I colored it like this. ![]() I think I did something wrong in the unwrap but I'm not sure, If someone could help me out I'd be very greatful ~SOuNDSNC |
| 10-05-2003, 08:28 PM | #2 |
Well I figured it out (Thanks for the help everyone :P ) I didnt have polygon fill selected when i texported it. ~SOuNDSNC |
