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Stargate themed Map or even Mod?

11-09-2004, 03:31 PM#136
slith
Quote:
Originally Posted by 35263526
Anyways, Slith, do you be any chance have Yahoo or MSN? I'd like to talk to you about the techtrees before I start putting them into the game.
Yep i have MSN: [email protected]
11-09-2004, 03:35 PM#137
slith
Quote:
Originally Posted by Tykkimies
Where i get a Tollan Ion Canon picture...???



Missile Silo....



Need ideas what CC and Science facility should look like....
Hmm, i don't want to be the boring man but tollan ion cannon should really not be in the human techtree... For the missile silo to, it needs to be more like the one in episodewhere they discover the genetical modifier of the ancients.
For the CC, just use the big military tent of the film. For the science facility, you can use the one in episode where Carter get chased by a Krull.
11-09-2004, 03:51 PM#138
Tykkimies
Quote:
Originally Posted by slith
Hmm, i don't want to be the boring man but tollan ion cannon should really not be in the human techtree... For the missile silo to, it needs to be more like the one in episodewhere they discover the genetical modifier of the ancients.
For the CC, just use the big military tent of the film. For the science facility, you can use the one in episode where Carter get chased by a Krull.




What episode was that?....

Well perhaps we should make another Missile launcher building....

This is more like ballistic missile lauch platform..

What system would replace ion canon...

I was thinking since this is from near future and not all Tollan died we could have been get the blueprints....
11-09-2004, 04:21 PM#139
slith
Quote:
Originally Posted by Tykkimies
What episode was that?....

Well perhaps we should make another Missile launcher building....

This is more like ballistic missile lauch platform..

What system would replace ion canon...

I was thinking since this is from near future and not all Tollan died we could have been get the blueprints....
not all tollans died? Give me a proof of that! For the replacement perhaps could we use the other missile launcher. It's in the episode 616
11-09-2004, 04:50 PM#140
Tykkimies
Quote:
Originally Posted by slith
not all tollans died? Give me a proof of that! For the replacement perhaps could we use the other missile launcher. It's in the episode 616

Message that Stargate Command get on the episode's end says that someone where able to escape trough stargate.... Just check it again if you have forgotten....

I think they fled on the Nox home world.
11-09-2004, 04:58 PM#141
slith
Quote:
Originally Posted by Tykkimies
Message that Stargate Command get on the episode's end says that someone where able to escape trough stargate.... Just check it again if you have forgotten....

I think they fled on the Nox home world.
Still i think tollan cannons should be a neutral building or nothing...
11-09-2004, 05:04 PM#142
Tykkimies
Quote:
Originally Posted by slith
Still i think tollan cannons should be a neutral building or nothing...

what would replace that thingie then.....

That missile laucher?
11-09-2004, 05:34 PM#143
slith
Quote:
Originally Posted by Tykkimies
what would replace that thingie then.....

That missile laucher?
Yep! Do you have MSN?
11-09-2004, 08:53 PM#144
Mouse.Pad
add me too ;)

@tykkimies:
do u know how to export .max from 3ds max? i want to try the model in-game and see if there's any major changes i need to do...
11-10-2004, 07:18 AM#145
Tykkimies
Quote:
Originally Posted by Mouse.Pad
add me too ;)

@tykkimies:
do u know how to export .max from 3ds max? i want to try the model in-game and see if there's any major changes i need to do...


You need First warcraft Art tools.



Then you just Export it to mdx file.


Ok So remade The CC and now added it Missile Silo upgrade.... any better??
11-10-2004, 01:23 PM#146
slith
Quote:
Originally Posted by Tykkimies
You need First warcraft Art tools.



Then you just Export it to mdx file.


Ok So remade The CC and now added it Missile Silo upgrade.... any better??
Yes exept it's too much like in starcraft... Better to make CC normal with only the ability to launch autodestruct sequences (when you cast it, 30 seconds latre, a giant explosion that destroy everything in the area is cast on the CC wich expode of corse)
11-10-2004, 02:44 PM#147
Mouse.Pad
hmmn i don't really like the look of the CC... it's a "tent" how are u suppose command in a "tent"? we're in war... not in the himalayas....
11-10-2004, 05:16 PM#148
slith
Quote:
Originally Posted by Mouse.Pad
hmmn i don't really like the look of the CC... it's a "tent" how are u suppose command in a "tent"? we're in war... not in the himalayas....
All CC we see in the episodes are in tents... It's war, as you are saying, no time for building sky scraper.
11-10-2004, 05:34 PM#149
Tykkimies
Quote:
Originally Posted by slith
Yes exept it's too much like in starcraft... Better to make CC normal with only the ability to launch autodestruct sequences (when you cast it, 30 seconds latre, a giant explosion that destroy everything in the area is cast on the CC wich expode of corse)

Hmm it's like mixture of bunker and tent... plaah so someone sketch me something better and I try to do it....
11-10-2004, 06:45 PM#150
Mouse.Pad
ok... if it's a bunker/tent it makes sense... no flamiig but the one you made looks like a little shack/tent... o well... if that's how a CC looks like in SG... go ahead