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Singleplayer - World of Warcraft

05-01-2005, 04:28 PM#1501
Guest
What? About the grass color? I like both. But if I had to choose i'd choose orange.
05-01-2005, 04:30 PM#1502
Guest
What is it in WoW?
05-01-2005, 04:34 PM#1503
Guest
Orange in WoW.
05-01-2005, 05:00 PM#1504
Guest
Got it.. Isnt Sen'Jin Larger than that?
05-01-2005, 05:54 PM#1505
divine_peon
Quote:
Originally Posted by fetsmacgames
Double Post!
Wow, these screens are hard to get but I got a few:
Human Guards
Human Guard 2
Human Guard 3
A few Guards in this screen
Jaina Proudmore (she's soooo pretty!!!)

I'll Try to get more.
wait, i've made a floor tile a month ago that's just like that. gotta post it here if you need some clue on how to do this.

what's better is there's no customs in it..
05-02-2005, 11:20 AM#1506
beantony
new mulgore screenshots
05-02-2005, 05:18 PM#1507
Guest
WoW (literally)!!! Those screens are amazing! That looks like Mulgore in WoW. Btw, what time of day (in WarIII) did you take those, because they looked a little dark (Mulgore is very sunny in WoW). Maybe a new sky (Lordaeron Summer or sumthing)
05-02-2005, 06:10 PM#1508
beantony
that was generic sky (best sky for 3rd person, because the fog blends together with the sky)

what time... err, :P maybe 24.00, I need the cliff's shadow for terraining, so I set the time in WE to 24.00.
05-02-2005, 09:07 PM#1509
KingGigli
beany you have yet to edit the first post in this thread explaining that we have gone to greater hights.
05-02-2005, 09:12 PM#1510
Freakazoid
Quote:
Originally Posted by beantony
new mulgore screenshots

AWSOME!! Don't tuch it it's perfect! Maybe just set the dirt tile lower than the grass.
05-02-2005, 09:53 PM#1511
Guest
Use fogged sky. It looks better and goes with the fog.
05-03-2005, 07:53 AM#1512
Guest
Quote:
Originally Posted by beantony
new mulgore screenshots

I assume this will replace the current mulgore. Looks very autenthic. Good job.
05-03-2005, 11:17 AM#1513
Guest
Quote:
Originally Posted by divine_peon
wait, i've made a floor tile a month ago that's just like that. gotta post it here if you need some clue on how to do this.

what's better is there's no customs in it..

Ya, looks good. Maybe we should make a few tiles for Darnassus and Theramore? ^_^
05-03-2005, 03:40 PM#1514
beantony
Quote:
Originally Posted by KingGigli
beany you have yet to edit the first post in this thread explaining that we have gone to greater hights.

king, I don't really know how to explain our progress here :P

just kidding, I'm just too lazy to edit the 1st post by myself. So, maybe you want to write your explanation about 'we have gone to greater hights' thing here. Then, I'll edit my first post :P thanks.

@Nas:
that'll be good ^_^ the problem is, how to do that without customs :P
well, at least, not a problem for you.

@Coldsteel:
^_^ yes, that's for sure. thanks.
05-03-2005, 05:35 PM#1515
Guest
I think that once you are done with Durotar, The Barrens, Mulgore, Teldrassil, Ashenvale, and Darkshore you should release another demo with the updated triggers and Orcs, Trolls, Tauren, and Nightelves as the races. Your Mulgore looks so cool I just have to play it!!!!!!!!!!! (In your next demo I'm a Tauren hunter fo' sho') ;)