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Singleplayer - World of Warcraft

05-05-2005, 10:58 AM#1531
Freakazoid
AgentSmith yes, its pretty small,...

there is no human outpost as i recall on mulgore?
05-05-2005, 11:17 AM#1532
Guest
Still, Beantony, do you got any use for the grass for mulgore i sent you?

Here are a few pictures of Feralas (a place in kalimdor)







by the way (these pics are just from google) will there be real dungeons in the game? like the deadmines etc.?

well, good luck!

Nazghul_Master

;) :)
05-05-2005, 02:33 PM#1533
Guest
Well that sucks. Look what i've made..
05-05-2005, 03:45 PM#1534
Guest
not good agent smith??¿¿ well, that's because i go it from google. by the way, who typed the: '' it is not polite blablabla'' thing? that's a bit strange because why do you guys call it rip offs? THE PEOPLE ON GOOGLE GAVE IT FREE ON THEIR SITE AND I DID TELL YOU THAT I DIDN'T MAKE THEM SO THERE SHOULD BE NO CREDITS FOR ME!!

well, isn't that enough? why are you still telling me it's not polite??¿¿ why do you think i said i got it from google where you can GET IT FREE WITH PERMISSION!

nazghul_Master

;) :)

P.S. (wasn't ment for flaming)
05-05-2005, 04:38 PM#1535
Guest
Smith: Hey, that Sen'Jin is cool. I though it was too small in WoW, but yours is the perfect size.
05-05-2005, 05:08 PM#1536
Guest
Quote:
Originally Posted by Nazghul_Master
not good agent smith??¿¿ well, that's because i go it from google. by the way, who typed the: '' it is not polite blablabla'' thing? that's a bit strange because why do you guys call it rip offs? THE PEOPLE ON GOOGLE GAVE IT FREE ON THEIR SITE AND I DID TELL YOU THAT I DIDN'T MAKE THEM SO THERE SHOULD BE NO CREDITS FOR ME!!

well, isn't that enough? why are you still telling me it's not polite??¿¿ why do you think i said i got it from google where you can GET IT FREE WITH PERMISSION!

nazghul_Master

;) :)

P.S. (wasn't ment for flaming)

I was referring to fetsmacgames and freakazoid's posts.
05-05-2005, 06:08 PM#1537
beantony
yep, perfect size, and it's really great, smith! ;)
anyway, maybe I'll modify it a little (I mean, I'll expand the map to the west a little, for kolkaar crag) or maybe you want to do it?

Oh yeah, I got a question, which one do you guys think is better?

===================================================
1. put all unit data on campaign object editor
pros:
- will shorten the loading time, because map's custom object data won't be loaded.
- I can easily edit the object data, no need to update in each map
cons:
- when we got tons of object data on campaign, war3 will load all data (even unnecessary data for the map), which means, more loading time.
===================================================
2. put some data on campaign object editor, some in map's object editor
pros:
- will shorten the loading time (no need to load unnecessary data), this is faster than 'put all unit data on campaign object editor' way. Especially if we have many maps, each with a number of object data.
cons:
- really hard to update
- loading time sometimes longer than 'put all unit data on campaign object editor' way, because war3 will need to update 2 objact data, one from the campaign, then from the map itself.
===================================================
I need feed back here, quick :P
thanks.
05-05-2005, 07:18 PM#1538
Guest
Are you sure that all the campaign data is loaded for every map? It don't make much sense to me...
05-05-2005, 07:42 PM#1539
Guest
Wow. That's confusing. But I think that putting it all in the campaign would be better (because it's easier for you) even if there is a longer load.
05-05-2005, 07:46 PM#1540
beantony
I don't really know,
but each time I load mulgore maps, since the first day I did those maps, the loading screen last longer than before ^^ And the only thing I did, is adding creeps and NPCs data for mulgore in campaign object editor. So my conclusion is... above :P

PS: Oh yeah, the loading time is quite annoying now, it's about 1-1.5 min XD
05-05-2005, 07:52 PM#1541
Guest
Indeed, putting all the data into the campaign is much easier... but 1.5 minute of loading for each map... maybe is time to change your pc? :P
05-05-2005, 07:56 PM#1542
Taur
well are your maps optimized? it can save like 30-50% of loading time
05-05-2005, 08:27 PM#1543
Freakazoid
I vote for 1.
-put all unit data on campaign object editor
05-06-2005, 03:23 AM#1544
beantony
do you think by converting all triggers to custom text will reduce the loading time?

@darkhorde:
optimized? by using a program from wc3sear.ch?
05-06-2005, 08:45 AM#1545
Draenei-Seer
Aren't you going to answer Nazgul's question that is there instances like in real WoW? =0 So there won't spawn any other NPC:s but your party.

About party, do you have the max of 5 person already?

Well anyway I see you have done some great process with Mulgore and the Sen'jin is just great!