| 05-11-2005, 04:06 AM | #1621 |
Please not so many replys same time no time to read them all.. Anyway, what are done so far for the first release? |
| 05-11-2005, 12:51 PM | #1622 |
Guest | hmm, i saw your old demo version and i saw teldrassil, ore ''crown of the earth'' standing in the middle of the Darnassus base, hmm, i thought Darnassus were IN the tree! Still, please give me a explanation if you like... Nazghul_Master ;) :) |
| 05-11-2005, 01:53 PM | #1623 |
@Smith: I couldn't put SenJin to the campaign yet, sorry @Nazghul: you thought so? @All: wanna see the raid to tiragarde from Razorhill? ;) |
| 05-11-2005, 02:43 PM | #1624 |
Guest | the castle looks a bit like StormWind, but what do you mean with ''you thought so''? nice pics, do you make them only by the print screen button? btw, i hear you talking about a new demo version, is it out soon? :P |
| 05-11-2005, 03:17 PM | #1625 |
Guest | Awesome terrain and raid, Beantony! Can't wait to be in one! ;) |
| 05-11-2005, 03:20 PM | #1626 | ||
Guest | Quote:
"You thought so" refers to: Quote:
Oh and about the new demo.. Only for team members ^_^ |
| 05-11-2005, 03:27 PM | #1627 |
Guest | lol?¿ a demo for teammembers? why should a teammember needs a map?¿ they already got them when editing maps etc. weird:( btw, what's a raid? |
| 05-11-2005, 03:53 PM | #1628 |
Woo that raid is awesome!!!! But the prob is that Tiragarde is in ruins ^^ (Naz: It altough uses the architehture of SW ) |
| 05-11-2005, 04:11 PM | #1629 |
@Draenei: yeah, I know. Tiragarde in WoW is only a ruined fort, but in our WoW, you may call it New Tiragarde ^^ (just like New Stormwind :P ) @Nazghul: team members do the specific job, I merge them all together. So, in order to see the current progress, the team members need the campaign demo. If I release it to public, I'm sure, they will complain a lot; *why mulgore and durotar are connected to each other?!* *why there're only 3 race playable????* *Where are the other regions???* maybe you should wait if you want to see the other demo. @Fetmacs: the raid is available everyday (temporary), just for testing. |
| 05-11-2005, 05:03 PM | #1630 |
Guest | I hope the demo isn't too big... *56k here* Tony, can you make a list of all the models (apart units) that are still needed for the first relase? |
| 05-11-2005, 06:38 PM | #1631 |
a list? okay. Tommorow maybe? -.-' the bad news is, the campaign file size now is 18mb+ *56k here also* I'll need to go to my cousin's house to upload the file. about the loading time; I couldn't do anything about it. now, it takes around 75-80 secs on my PC (P4 2.4Ghz, ram 512 Mb, Video mem 128mb). I'll try to upload the campaign in around next 24-48 hour :P |
| 05-11-2005, 08:00 PM | #1632 |
optimize it with the widgetizer and vex's map optimizer |
| 05-12-2005, 04:33 AM | #1633 |
| 05-12-2005, 12:02 PM | #1634 |
Guest | Can you plz upload the map on somewhere and let us dl the updated map? i really want it. and can u do anything bout the per map loading time its so long and irritating but the terrains and doodads are beatiful in 3rd person cam. But it needs a more advanced artificial intelligence(AI) to make it more like MMORPG cause it get boring when you cant chat or do anything with the units, etc like the wandering heroes could say messages, trade, and ask "us" to team with them, or like raid a base with some Grunts or heroes or defending would be cool. |
| 05-12-2005, 12:09 PM | #1635 |
Guest | It really need more quests like defending the base for ur nation, it would be a nice mini game of like "Castle Defense" etc like in B.net custom games, or Raiding a base for ur nation, "Hero Siege" also some of B.net custom games, those quests like that would be cool. |
