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Diablo 2 Models

10-15-2002, 07:03 AM#151
Shiv
Wow. You guys have made a lot of progress on these skins and models. I've been working on a Diablo 1 map using the Diablo 2 charcters (For variety, since it'll be a b.net map and I don't want people using the same chars). I already have a nice EQ system, but I stopped working on it for a while about a month ago. It's turning out pretty nice, really. I'd post screenshots but it's getting late and I'm feeling lazy. Anyway, just thought I'd add that. Dunno why. Oh, and I own a copy of PSP. (Yes, own, as in legally have)
10-15-2002, 07:23 AM#152
iceslushee
yeth thir


...
wait a minute what do u want me to do with the skin?:sweatdrop



Cain is underway and im getting rid of teeth and flag from grom
10-15-2002, 07:29 AM#153
BladeBezerker
Iceslushee, could you delete fangs and flag, and make nose and chin more humanlike.
10-15-2002, 07:29 AM#154
BladeBezerker
You will be posted in credits Iceslushee, dont worry.
10-15-2002, 08:10 AM#155
iceslushee
this is barb so far without the bits n pieces
10-15-2002, 08:27 AM#156
iceslushee
this is the skin to go wif it
10-15-2002, 09:46 AM#157
iceslushee
im workin on cain now will have a pic up in a minute but theres a problem the hair gets in his face lol its funny ingame
10-15-2002, 11:13 AM#158
iceslushee
look hes got two sets of eyebrows on the portrait i will fix it next go
10-15-2002, 11:38 AM#159
Whip_Boy
His cloak looks a little too white for Cain. But otherwise it looks good!

I'm trying to work on that Baal model but I'm running into errors with gmax (grrr, stupid gmax) I'll talk to Acuvie or whatever his name is about it.
10-15-2002, 08:56 PM#160
BladeBezerker
Iceslushee, here is a pic of the real cain. He appears to have a brown head, rather than white, and a grey cloak. Please I need the mdx of Throkk as well.

Whipboy, Take your time one baal, i only need him in act 5.
10-15-2002, 08:57 PM#161
BladeBezerker
Here pic of Cain:
10-15-2002, 09:49 PM#162
Whip_Boy
Yeah, I'll need some time; without the ability to modify bones his upper torso does some strange animations ingame emote_sweat...
10-15-2002, 10:25 PM#163
Shiv
Why not use the Acolyte model instead? Much less modification for it, but skinning the head uncloaked might be a bit of a problem.. just a thought.
10-16-2002, 06:25 AM#164
BladeBezerker
Iceslushee, could u please release the MDX for Throkk soon. Thanx.
10-16-2002, 11:47 AM#165
iceslushee
ive been usin gmax and cant export the models so i've been lookin for a copy of 3d studio max to import them into and create the mdx for the game what i have done is made a pic of what cain is lookin like so far

:cuss: :cuss: i really rely on getting 3d studio max if anyone knows of where i can get a free ware or whatever it would be much apreciated