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Warcraft: Unsung Legends

11-06-2004, 10:29 PM#151
FrostFire5765
Meh, stuff to say, dun feel like saying it. Naga should use snap dragons and hovering coatl. The could be carried in throne thingies on top. Dunno if goblins should be a definate race, but they'd ride ogres/machines. Let's combine druid/shaman/priestly masteries into one mastery. (Divine Magic) Dark, hope ye don't mind but I asked for the swords without the PEOPLE, not the other way around. We should add portals to the twisting nether, that would pwn.
11-06-2004, 11:03 PM#152
Taur
Quote:
Originally Posted by FrostFire5765
Meh, stuff to say, dun feel like saying it. Naga should use snap dragons and hovering coatl. The could be carried in throne thingies on top. Dunno if goblins should be a definate race, but they'd ride ogres/machines. Let's combine druid/shaman/priestly masteries into one mastery. (Divine Magic) Dark, hope ye don't mind but I asked for the swords without the PEOPLE, not the other way around. We should add portals to the twisting nether, that would pwn.
lol okay missunderstood. oh yeah there is some bugs in the map I posted so i'll fix that along with the death spell and post tommorrow, and please reply to all of the deabted topics e.g. flying mounts (that would give races a huge advantage) and I don't think you get it naga have no legs! I can't merge them on a snap dragon. and can I post on wc3 sear to get more staff?
11-06-2004, 11:08 PM#153
FrostFire5765
Yes, I realize they have no legs, thats why I said they would sit in a box-throne thing on top of the mount. Flying mounts would be cheap btw. And yes, all submaps would be wound into a campaign.
11-06-2004, 11:12 PM#154
Taur
Quote:
Originally Posted by FrostFire5765
Yes, I realize they have no legs, thats why I said they would sit in a box-throne thing on top of the mount. Flying mounts would be cheap btw. And yes, all submaps would be wound into a campaign.
what the there are FLYING MOUNTS??? that would just kill everything, people would be able to fly past teh hardest obstacles, I am greatly opposed to that except as a form of transportation between captial cities. and for naga a box sounds cools should there be water in it, but I think a dragon turtle would work better than a snap dragon.
11-07-2004, 01:21 AM#155
FrostFire5765
Quote:
Originally Posted by darkhorde
what the there are FLYING MOUNTS??? that would just kill everything, people would be able to fly past teh hardest obstacles, I am greatly opposed to that except as a form of transportation between captial cities. and for naga a box sounds cools should there be water in it, but I think a dragon turtle would work better than a snap dragon.

Exactly, I was saying how flying mounts wouold be cheap. Just fly halfway across a dungeon to the boss without any damage.
11-07-2004, 07:32 AM#156
Draenei-Seer
Uh oh, bad news mateys, but I will have to leave this project soon (several reasons) but I will finnish the Gilneas and Blacksmith first!! If okay to you? Anyway, darkhorde, any suggestions about the blacksmith? Cliff walls? Walls made from custom doodads? I Thought to make the walls from placing columns close to eacother. :\
Damn can't find the avil model anywhere :o
Here's a screenshot aobut the blacksmith how does it look for now: (sry its bmp I can't make them jpg)
11-07-2004, 12:53 PM#157
slith
Quote:
Originally Posted by darkhorde
what the there are FLYING MOUNTS??? that would just kill everything, people would be able to fly past teh hardest obstacles, I am greatly opposed to that except as a form of transportation between captial cities. and for naga a box sounds cools should there be water in it, but I think a dragon turtle would work better than a snap dragon.
Good idea for the naga!
For the flying mount, here are my propositions:
Flying mounts are a very important part of Warcraft world. Air battle are as important as ground battle and taking this out would be stupid. Of corse it can have bad reesults if it's not controlled. This control, for me, would be to make dungeon unaccessible for mounted hero(for both flying and non-flying mount), to make some area heavily guarded with anti-air defences and so on. But still it must be cool to use flying mount to penetrate ennemy territories and so on without having to go through the whole ennemy army. For me it's important to add them.

PS: for murlocs, i think that a naval only mount is a good idea cause it would give murlocs access to area other cannot go to and give them the obligation to travel through rivers and sea.
11-07-2004, 01:05 PM#158
FrostFire5765
Quote:
Originally Posted by slith
Good idea for the naga!
For the flying mount, here are my propositions:
Flying mounts are a very important part of Warcraft world. Air battle are as important as ground battle and taking this out would be stupid. Of corse it can have bad reesults if it's not controlled. This control, for me, would be to make dungeon unaccessible for mounted hero(for both flying and non-flying mount), to make some area heavily guarded with anti-air defences and so on. But still it must be cool to use flying mount to penetrate ennemy territories and so on without having to go through the whole ennemy army. For me it's important to add them.

PS: for murlocs, i think that a naval only mount is a good idea cause it would give murlocs access to area other cannot go to and give them the obligation to travel through rivers and sea.
Meh, once again, slith has to be the smart one.
11-07-2004, 01:11 PM#159
Taur
Quote:
Originally Posted by slith
Good idea for the naga!
For the flying mount, here are my propositions:
Flying mounts are a very important part of Warcraft world. Air battle are as important as ground battle and taking this out would be stupid. Of corse it can have bad reesults if it's not controlled. This control, for me, would be to make dungeon unaccessible for mounted hero(for both flying and non-flying mount), to make some area heavily guarded with anti-air defences and so on. But still it must be cool to use flying mount to penetrate ennemy territories and so on without having to go through the whole ennemy army. For me it's important to add them.

PS: for murlocs, i think that a naval only mount is a good idea cause it would give murlocs access to area other cannot go to and give them the obligation to travel through rivers and sea.
maybe your right about murlocs, but I am totally against flying mounts except as transportation between capitals, WoW did not include flying mounts, except as sort of airplanes for which you had to buy tickets. and the whole point is that the player would have to go through the army. And yeah trust me it is nearly impossible to restrict when the player can summon thier flying mount, and how they can dismount. And it would mean a lot of work, to restrict where they can fly. Maybe we can have a FEW maps where you can fly, but not sure


and frost can we post in wc3 sear to get more staff, I mean we don't have a skinner and only two terrainers.

and draenei sorry you have to leave

and wait isn't UL a first person project?
11-07-2004, 01:27 PM#160
Taur
spell ideas

arcane wall- creates 4 walls of pure arcane magic that surrounds the caster, while keeping all units out and damaging any enemies that come too near, it will heal all allied units inside.

dread and despair

Troll and undead spell. Mutilates and destroys a corpse so that the unit can retrieve it's head, the head will appear as an item in the heroe's inventory, and in it's next attack it will fling it, seeing the head of thier mutilated brethren, they will freeze (maybe even run away) for a amount of time. Trolls and shrink the head and sell it to a voodoo lounge.

war stomp/thunderclap improved

does the samething, but when the hero slams the ground all nearby enemy units will be sent flying backwards. Good for crowd control, and in wars.


I have looked into all of these and found they are all possible, I think i'll start making them soon
11-07-2004, 01:50 PM#161
slith
Quote:
Originally Posted by darkhorde
maybe your right about murlocs, but I am totally against flying mounts except as transportation between capitals, WoW did not include flying mounts, except as sort of airplanes for which you had to buy tickets. and the whole point is that the player would have to go through the army. And yeah trust me it is nearly impossible to restrict when the player can summon thier flying mount, and how they can dismount. And it would mean a lot of work, to restrict where they can fly. Maybe we can have a FEW maps where you can fly, but not sure


and frost can we post in wc3 sear to get more staff, I mean we don't have a skinner and only two terrainers.

and draenei sorry you have to leave

and wait isn't UL a first person project?
Draenei, sorry you habe to leave too...

I don't think it's so hard to restrict mounted units, and personnaly i think it's stupid to see a mounted hero in a dungeon, normally you go unmounted! For the fact you have to go through the ennemy armies, it's not the only possiblity: thus map are not only for fighting but for infiltration too i think. I mean, it's not fun only having to click on attack button and see what's hapening! Better to attempt to find a way round or to use your allies to help you go through... At least for me(but not only for me i am sure). For sure we should find more people to join this project, and using wc3 seer is a good idea!

PS: here is where i am with my map
11-07-2004, 01:56 PM#162
Taur
Quote:
Originally Posted by slith
Draenei, sorry you habe to leave too...

I don't think it's so hard to restrict mounted units, and personnaly i think it's stupid to see a mounted hero in a dungeon, normally you go unmounted! For the fact you have to go through the ennemy armies, it's not the only possiblity: thus map are not only for fighting but for infiltration too i think. I mean, it's not fun only having to click on attack button and see what's hapening! Better to attempt to find a way round or to use your allies to help you go through... At least for me(but not only for me i am sure). For sure we should find more people to join this project, and using wc3 seer is a good idea!

PS: here is where i am with my map
well okay I think that for CERTAIN maps or quests you will be able to e.g. the forsaken have hired you as a rogue to infiltrate the undead, base for the mission they have provided you with a flying mount. You cannot actually buy flying mounts, cause that would be hard to restrict, and trust me since I'm probably gonna be the person who has to trigger mounts. and yeah there other thing for example you can scroll through over 10 abilities, and use them stragetically.

oh and slith why don;t you post in wc3 sear?

and we really need a banner
11-07-2004, 02:01 PM#163
slith
Quote:
Originally Posted by darkhorde
well okay I think that for CERTAIN maps or quests you will be able to e.g. the forsaken have hired you as a rogue to infiltrate the undead, base for the mission they have provided you with a flying mount. You cannot actually buy flying mounts, cause that would be hard to restrict, and trust me since I'm probably gonna be the person who has to trigger mounts. and yeah there other thing for example you can scroll through over 10 abilities, and use them stragetically.
For fighting, of corse it's not so simple, but still it's cool to add not only infiltration missions but too possibilities to go to certain places not by fighting your way through. For the flying mount, i was more thinking of some sort of hero (like for some non-flying mount) so they can increase in level and so on. By doing things like this, you can easily make mount unable to go in dungeon.

PS: And with hero mount, you can have heroic horses like in Lotr (shadowfax) or very powerfull griffon and so on, wich is a cool thing too.
11-07-2004, 02:04 PM#164
Taur
Quote:
Originally Posted by slith
For fighting, of corse it's not so simple, but still it's cool to add not only infiltration missions but too possibilities to go to certain places not by fighting your way through. For the flying mount, i was more thinking of some sort of hero (like for some non-flying mount) so they can increase in level and so on. By doing things like this, you can easily make mount unable to go in dungeon.

PS: And with hero mount, you can have heroic horses like in Lotr (shadowfax) or very powerfull griffon and so on, wich is a cool thing too.
yes I can easily do that, but for other places like you might want to be able to go some part of the map, but the other is resticted, that would need quite a few triggers. But I think you shouldn't be able to buy flyers but have to be given them for a mission

oh and slith why don't you post in wc3 sear?
11-07-2004, 02:29 PM#165
slith
Quote:
Originally Posted by darkhorde
yes I can easily do that, but for other places like you might want to be able to go some part of the map, but the other is resticted, that would need quite a few triggers. But I think you shouldn't be able to buy flyers but have to be given them for a mission

oh and slith why don't you post in wc3 sear?
Cause i have to go! But for mount, it only require restricted map nd not area (air restricted area would simply be defended by anti-air defences). For mount, perhaps can we reach a compromise, like some flying hero mount you can hire after completion of some quest...