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Singleplayer - World of Warcraft

05-13-2005, 06:02 PM#1651
Guest
Quote:
Originally Posted by fetsmacgames
Could you have somebody make this bridge. It would be perfect between Durotar and the Barrens

I can model it, but i don't see well the cloth texture. Do you have another screenshot?

Oh, and why the demo is an exe file?
05-13-2005, 06:28 PM#1652
beantony
I had to use winrar to split it into 3 parts.
I choose winrar because I could add self-extractor to rar file :P

btw, Nas:
model list (maybe some of them are already done, but I don't know where to download it):

Ashenvale/Teldrassil:
- environment: trees
- props: signpost?
- props: forgot the name (bear tree with crescent on it's back)
- props: NE statue (optional)
- building: hall
- building: house1, house2
- bridge: teldrassil bridge

Barrens/Mulgore/Durotar:
- environments: large vines (like one in brambleblade ravine)
- props: tauren well (optional)
- unit: plainstrider


Temporary units model(for current available races and classes):

+TAUREN
novice__: war3 tauren
warrior_: war3 Tauren Chieftain
hunter__: - (TEMP: war3 tauren)
shaman__: spiritwalker (maybe need to be replaced/glow is needed)
druid___: - (TEMP: war3 tauren)

+Troll
novice__: war3 forest troll
warrior_: war3 troll berserker (glows is needed)
mage____: - (TEMP:war3 troll witchdoctor)
shaman__: Shadowhunter
hunter__: - (TEMP: war3 headhunter)
priest__: war3 forest troll priest (maybe need to be replaced/glow is needed)

+Orc
novice__: war3 peon
warrior_: - (TEMP: war3 grunt)
warlock_: - (TEMP: war3 warlock)
shaman__: war3 shaman (glow is needed)
rogue___: war3 blademaster
hunter__: - (TEMP: war3 farseer)
05-13-2005, 08:37 PM#1653
Taur
you can add glow through triggers as a attachment, just make a glow model and attach it to the origin, like in WEU
05-14-2005, 12:33 AM#1654
Lazyeyedhobo
Darn I was afraid of that. btw i think that u guys are probably have the best work ethic of all the warcraft dudes on this site. This project is the only one here that i know wont go dead.
05-14-2005, 06:33 AM#1655
Guest
tnx fets...
05-14-2005, 01:56 PM#1656
Guest
Well, at least for the taurens there is no problem, we have a custom model for each class. TDR is still animating them (let's hope he will finish for the end of the week)

Quote:
Originally Posted by beantony
Ashenvale/Teldrassil:
- building: hall
Barrens/Mulgore/Durotar:
- environments: large vines (like one in brambleblade ravine)
- props: tauren well (optional)

Need screenshots for these.
05-14-2005, 03:19 PM#1657
Guest
fets how far is the atlas
oo i wait till i see it
05-14-2005, 03:20 PM#1658
Taur
Quote:
Originally Posted by Nasrudin
Well, at least for the taurens there is no problem, we have a custom model for each class. TDR is still animating them (let's hope he will finish for the end of the week)



Need screenshots for these.
wh00t i love tauren models, can we see a pic?
05-14-2005, 03:29 PM#1659
Guest
I have only some old pictures, i'll try to find the link.

EDIT. Here they are, but as i said, the final version could be much different. All of them were made by Taylor_Mouse

http://img.photobucket.com/albums/v6...aurenDruid.jpg
http://img.photobucket.com/albums/v6...urenHunter.jpg
http://img.photobucket.com/albums/v6...urenShaman.jpg
http://img.photobucket.com/albums/v6...renWarrior.jpg
05-14-2005, 03:44 PM#1660
Guest
Shadow: I can't find a webhost to host the atlas. It is 9MB and I don't know were to put it. GeoCities and Freewebs don't work...

Beantony: I played as a hunter (yeah I know you didn't want me to) and have a few suggestions:
1. The range for the ranged attack is way to little. Make it at least twice as much as it is now.
2. It is really hard to use the Meele attack (raptor strike). I had to get 2 warriors in my group and order them ahead while I shot the enemies with arrows (gets irritating)
3. The attacks and spells were all mixed around in the main spell buttons and the spell book.
05-14-2005, 04:01 PM#1661
beantony
Quote:
Originally Posted by Nasrudin
Well, at least for the taurens there is no problem, we have a custom model for each class. TDR is still animating them (let's hope he will finish for the end of the week)



Need screenshots for these.

several screenshot for those.. ;P
05-14-2005, 04:55 PM#1662
Taur
Quote:
Originally Posted by Nasrudin
I have only some old pictures, i'll try to find the link.

EDIT. Here they are, but as i said, the final version could be much different. All of them were made by Taylor_Mouse

http://img.photobucket.com/albums/v6...aurenDruid.jpg
http://img.photobucket.com/albums/v6...urenHunter.jpg
http://img.photobucket.com/albums/v6...urenShaman.jpg
http://img.photobucket.com/albums/v6...renWarrior.jpg
you used the head from that tauren druid model (WoW model) someone released a while back didn't you? Or i think maybe you used the entire mesh, but just unwrapped it differently, am i right? Not exactly the best tauren ( i think moddelling tauren is an art) but pretty okay...
05-14-2005, 08:52 PM#1663
TheReaper
Quote:
Originally Posted by darkhorde
you used the head from that tauren druid model (WoW model) someone released a while back didn't you? Or i think maybe you used the entire mesh, but just unwrapped it differently, am i right? Not exactly the best tauren ( i think moddelling tauren is an art) but pretty okay...
eeem, didn't he say that "All of them were made by Taylor_Mouse" ?
by the way, nice models ^_^
05-15-2005, 02:17 AM#1664
Guest
Beantony: Look at Blizzard's Extreme Candy War 2004! It has a lot of WoW-like things that you could use in your WoW (death system, spells, etc.)
05-15-2005, 01:23 PM#1665
Guest
Yes, the taurens are made by Taylor_Mouse -_-' And i don't know how he made them, but i assume they are made from scratch.

Fets, so how's the demo?