| 05-13-2005, 06:02 PM | #1651 | |
Guest | Quote:
I can model it, but i don't see well the cloth texture. Do you have another screenshot? Oh, and why the demo is an exe file? |
| 05-13-2005, 06:28 PM | #1652 |
I had to use winrar to split it into 3 parts. I choose winrar because I could add self-extractor to rar file :P btw, Nas: model list (maybe some of them are already done, but I don't know where to download it): Ashenvale/Teldrassil: - environment: trees - props: signpost? - props: forgot the name (bear tree with crescent on it's back) - props: NE statue (optional) - building: hall - building: house1, house2 - bridge: teldrassil bridge Barrens/Mulgore/Durotar: - environments: large vines (like one in brambleblade ravine) - props: tauren well (optional) - unit: plainstrider Temporary units model(for current available races and classes): +TAUREN novice__: war3 tauren warrior_: war3 Tauren Chieftain hunter__: - (TEMP: war3 tauren) shaman__: spiritwalker (maybe need to be replaced/glow is needed) druid___: - (TEMP: war3 tauren) +Troll novice__: war3 forest troll warrior_: war3 troll berserker (glows is needed) mage____: - (TEMP:war3 troll witchdoctor) shaman__: Shadowhunter hunter__: - (TEMP: war3 headhunter) priest__: war3 forest troll priest (maybe need to be replaced/glow is needed) +Orc novice__: war3 peon warrior_: - (TEMP: war3 grunt) warlock_: - (TEMP: war3 warlock) shaman__: war3 shaman (glow is needed) rogue___: war3 blademaster hunter__: - (TEMP: war3 farseer) |
| 05-13-2005, 08:37 PM | #1653 |
you can add glow through triggers as a attachment, just make a glow model and attach it to the origin, like in WEU |
| 05-14-2005, 12:33 AM | #1654 |
Darn I was afraid of that. btw i think that u guys are probably have the best work ethic of all the warcraft dudes on this site. This project is the only one here that i know wont go dead. ![]() |
| 05-14-2005, 06:33 AM | #1655 |
Guest | tnx fets... |
| 05-14-2005, 01:56 PM | #1656 | |
Guest | Well, at least for the taurens there is no problem, we have a custom model for each class. TDR is still animating them (let's hope he will finish for the end of the week) Quote:
Need screenshots for these. |
| 05-14-2005, 03:19 PM | #1657 |
Guest | fets how far is the atlas oo i wait till i see it |
| 05-14-2005, 03:20 PM | #1658 | |
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| 05-14-2005, 03:29 PM | #1659 |
Guest | I have only some old pictures, i'll try to find the link. EDIT. Here they are, but as i said, the final version could be much different. All of them were made by Taylor_Mouse http://img.photobucket.com/albums/v6...aurenDruid.jpg http://img.photobucket.com/albums/v6...urenHunter.jpg http://img.photobucket.com/albums/v6...urenShaman.jpg http://img.photobucket.com/albums/v6...renWarrior.jpg |
| 05-14-2005, 03:44 PM | #1660 |
Guest | Shadow: I can't find a webhost to host the atlas. It is 9MB and I don't know were to put it. GeoCities and Freewebs don't work... Beantony: I played as a hunter (yeah I know you didn't want me to) and have a few suggestions: 1. The range for the ranged attack is way to little. Make it at least twice as much as it is now. 2. It is really hard to use the Meele attack (raptor strike). I had to get 2 warriors in my group and order them ahead while I shot the enemies with arrows (gets irritating) 3. The attacks and spells were all mixed around in the main spell buttons and the spell book. |
| 05-14-2005, 04:01 PM | #1661 | |
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several screenshot for those.. ;P |
| 05-14-2005, 04:55 PM | #1662 | |
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| 05-14-2005, 08:52 PM | #1663 | |
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by the way, nice models ^_^ |
| 05-15-2005, 02:17 AM | #1664 |
Guest | Beantony: Look at Blizzard's Extreme Candy War 2004! It has a lot of WoW-like things that you could use in your WoW (death system, spells, etc.) |
| 05-15-2005, 01:23 PM | #1665 |
Guest | Yes, the taurens are made by Taylor_Mouse -_-' And i don't know how he made them, but i assume they are made from scratch. Fets, so how's the demo? |
