| 07-19-2004, 04:04 AM | #181 |
I saw this question somewhere and i dont know if it ever got answered. I havn't read the entire thread and i really dont want too. you may have already answered this but oh well. The items apearing randomly, i believe its: create [item] at point [random point in area [playable map area]] I've been a huge fan of DBZ ever since '96. I hope this turns out as well as i expect.-there are alot of crappy DBZ games out there. If u have any questions about DBZ, you know, story power levels, just ask. |
| 07-19-2004, 04:07 AM | #182 | |
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No, this is a battle.net RPG with a save/load function I already got the random item code worked out, and it works perfect. No, this isn't another crappy dbz map.. trust me. |
| 07-19-2004, 04:08 AM | #183 |
If u need any DBZ info just pm me. |
| 07-19-2004, 04:08 AM | #184 | |
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Yeah, the current limit is 4Mb, even one more MB would allow me to upload a good 15 more models and skins. That would help a lot. |
| 07-19-2004, 04:09 AM | #185 | |
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I've got every DBZ/GT episode on my computer, as well as 5 movies.. I got it covered. |
| 07-19-2004, 04:17 AM | #186 | |
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teh fuck? o_O |
| 07-19-2004, 04:24 AM | #187 | |
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Bittorrent owns. |
| 07-19-2004, 04:59 AM | #188 | |
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| 07-19-2004, 06:29 AM | #190 |
wow looks like...an enlarged pillar of fire.... |
| 07-19-2004, 06:31 AM | #191 | |
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Its an enlarged, slightly modified version of the original flamestrike.mdx model. The explosion happens first, this is just the after effects of the explosion. |
| 07-19-2004, 07:27 AM | #192 |
woah dude that looks sweet! |
| 07-19-2004, 11:50 AM | #193 |
do u need any more pictures for unit icons? here are some trunks ones-Id've boardered, resized and stuff but i guess andy could do that |
| 07-19-2004, 04:58 PM | #194 |
Thanks. Btw, MY TERRAINER HAS RETURNED! |
| 07-19-2004, 04:59 PM | #195 | |
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