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Tauren Race

12-09-2003, 10:04 PM#226
Bhav_88
I check every few minutes, it seems.


Campaign idea!


Perhaps the artifact that the Satyrs want is some sort of device that controls time. The Tauren were planning to use it on a select area to restore the forest to a state before the legion destroyed it.

The satyrs, however, want to use it to go back in time and undo the legion's defeat, dooming the world to destruction.

We may go so far as to have them assassinate Jaina, Thrall, Furion + Tyrande during their part of the campaign, and then have the final race have to undo all these murders to "SAVE THE DAY".
12-09-2003, 10:10 PM#227
TiJiL
Yeah. We need some grass tiles. (We also need the red rock. I think that'll look awesome, personally)

Ok, so I'm sending out the application for hosting in a moment. (Adding Runemane's icons)

Rabid, please put a desert background (or the shot of the tauren city) on that logo, and make them as following. (One for each person)


TiJiL – Modeler
Runemane – Mapper / Skinner / Iconner
Gerundok – Modeler
Antihero – Skinner
RabidMoFo – Skinner / Logo maker
Pheonix-IV – Skinner / Unit maker
Bhav_88 - Triggerer

(Make them say Warcraft III: Ominous Horizons and then below it their name and job.)

(By the way, the above list is not a complete list of those who wish to help us, but is a list of those devoted enough to A. respond to this post and B. promise some material aid to us. For instance, Bhav refuses to be an 'official' member of the team, but he's working as hard as any of us (except Runemane... heh...) and is remaining involved with the project, and thus I think he ought to get one.

If anyone would like their signature to be different than above, post it quickly.
12-09-2003, 10:14 PM#228
Runemane
Ok, should I make them kinda of a golden green or just a green? Photoshop is full of wonders 8))
12-09-2003, 10:19 PM#229
TiJiL
You've kindof already got the golden color, so make these a deeper green, like the grass in blahx3's picture of the tauren city. (Which, by the way, is my desktop. I like that screenshot)
12-09-2003, 10:57 PM#230
Runemane
Bhav, is that Stone Shell thing going to be passive or activatable?
12-09-2003, 11:00 PM#231
TiJiL
Activatable, I think.
12-09-2003, 11:22 PM#232
Runemane
Here is one idea for stone shell

Well since tauren have 2 fingers and 1 thumb I guess this one is the one I would go with.
12-09-2003, 11:23 PM#233
Runemane
Or... (I dont think this one is as good)
12-09-2003, 11:40 PM#234
Runemane
Fissure and Inpirational Valor are these, in order
12-09-2003, 11:41 PM#235
Runemane
Insipiration Valor

Does this have to be passive?
12-10-2003, 12:10 AM#236
Runemane
Red Cliffs
12-10-2003, 12:11 AM#237
Runemane
Red Stones

gotta change these, hold on...
12-10-2003, 12:16 AM#238
Runemane
Green Grass
12-10-2003, 12:18 AM#239
Runemane
Light Green Grass

Phew, man, those take a while to edit, esp the cliff tile sets.... Anyway, if there are anymore requests, just post em down!
12-10-2003, 12:42 AM#240
Bhav_88
Icons are quite good, but aren't they just recolors? Fissure, for instance, looks cool, but it doesn't really look like a fissure.

Valor looks very good, though.

I don't even see the change to slam. Although that's probably a better icon than the one I'm using now.

Are you any good at making them from scratch, or do you specialize in edits?



By the way, grass is very good. I like the red dirt underneath it.