| 03-14-2005, 08:46 AM | #226 |
Gitlich if you could link me in it's direction I would take a look at it and it may influence next weeks WT :P |
| 03-15-2005, 05:10 AM | #227 |
Well assuming your WE came with the doodad "crystal" makes it alot easier. ;) New Suggestion: A full size castle, might take awhile but it might make people stop making 30 minute terrains for a Weekly terraining excercise. EDIT: Here's the link to the cave model: http://www.fulgrim.com/forum/viewtopic.php?t=1907 |
| 03-18-2005, 09:34 AM | #228 | |
Guest | This post is for experienced map designers's who understand how to create a transition point within the map to an area that is supposed to be underground. There are two parts to this question, first how do I connect the two tunnels shown in this map, so as to allow a players to enter into one and exit out the other, then second how do I create an area that would be underground between these two points? For example in the illustration below there are 2 cave (1 for entrance, 1 for exit) How do you create an area between these two points that would serve as the underground area? (Providing me with a tutorial would be very helpful.) I have included the map itself for download so you can walk trough it and manipulate the objects in it, this might be very helpful in designing a tutorial. Quote:
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| 03-18-2005, 03:55 PM | #229 | |
Quote:
this thread isnt for requesting tutorials. its so muldav can gather ideas for WT exersises, youre other thread inquireing how this is done has been moved to the trigger forum, as this forum is for terrain. please read to rules next time, so that youll understand which forums certain topics belong in |
| 03-18-2005, 11:51 PM | #230 |
Rofl how could you post something that is obviously about triggers in a brainstorming thread? I mean the site might be confusing but looking a bit longer would help. |
| 03-22-2005, 03:56 AM | #231 |
Suggestion: Small ship harbor by the ocean. EDIT: another suggestion: interior of a peasant's/footman's house |
| 04-03-2005, 08:04 AM | #232 |
Guest | Suggestion: A ruined city.. |
| 04-03-2005, 01:59 PM | #233 |
the plauge fields the lie beyond a citadel of fanatical cultists (seeing as its only for one week, i would think that makeing a ictadel to be viewed from afar would be most plausable) |
| 04-04-2005, 02:37 AM | #234 |
Here's a list of all the suggestions I can think of, this should last WTs awhile (This may include some of my old suggestions): Army Fort/Battlefield/Garrison (Models from wc3sear.ch would be great here) Ancient nightelf city City over a lake/river Centaur Village/Town Mage Town Desert Oasis Ice Cave/Cavern Grand Throne Room (Be creative here) Storage Room (Make it big) Goblin Town/Village Hogwarts Castle (From Harry Potter) Interior of a Peasant's/Villager's House Interior of a grand hotel Heaven's Gates in the sky Interior of a Cathedral/Church Peacefull Village Ninja Sanctuary Fairy Grotto Ski Slope Chinese Village on rocks LOTR Elf Village Spider Lair Midnight Prowlers Skate Park Summoning Lair Waterworks Cloning Facility Infernals' Gathering (Edit, 4-18-05, added some) |
| 04-04-2005, 04:26 PM | #235 |
Sweet, I am considering when I have all my homework done I will be working on a new selection method for WT, using ideas from this thread of course, so that they may become even more varied. |
| 04-04-2005, 04:39 PM | #236 |
yah, those are really nice garthok.. |
| 04-19-2005, 01:56 AM | #237 |
Darnit don't let the WTs slack man it has to only take about 10 minutes to post the new WT. Posted more ideas. |
| 04-19-2005, 02:22 AM | #238 |
Personally I really like the gates of heaven one. Plus that would leave plenty of room for personal interpretation. |
| 04-19-2005, 07:09 AM | #239 |
i like the skate park.. ? :D |
| 04-19-2005, 06:08 PM | #240 | |
Guest | Quote:
If you want to use that, the new version is here www.wc3campaigns.com/showthread.php?t=72822 It can be retextured easly (you only have to change the path for the skin in notepad) and it's compatible with many skins including rock, ice, lumber and sand. |
