| 04-15-2003, 02:03 AM | #241 |
Guest | sory abou that but i thaught that it mgiht be cool to return a cheracter. Another idea is to have the captured soldiers rebel and escape. And also what were those thingsin the dungen that killed soldiers in the second one. |
| 04-15-2003, 03:40 PM | #242 |
Guest | How about returning Luther... like a soul less undead champion of Vul-methor? Also an idea... You know the Northrend Ice Claw Doodad? How about having an undead fortress made of the pointy Ice Claws as walls in the Frozen Realm? Also, how about native Wendigo that decide to go to war agaisnt the Demons, using the magical Might of The Winter, basically a collection of massive ice-spells and their own ferocity and claws. And there will be a sideview of the Wendigo forces (so you can "see" their "gaces"), and then the view will switch to a sideview of the Human survivors, just like wit hthe Wendigos, and the same with each other good race, and then a first person view from a soldier at thye enemy forces, as he and the others chagre, and then the screen will first be half-filled with an obsidian sword, and then with blood, and then the visio nwil lfade out as the first-person soldier is dead, as the first casualty in battle. You can also use "Roar" as a cry of sorrow and anger. Or how about having a first person view from a tree, and then a clsoer view at the undead, as suddenly, hundreds of sentinels, now not-affected by sunlight jump out of the woods, and then the mounted sentinels, and the magic fire with arrows, leaving much of the undead annihilated. And how about using Civilization II sound of marching, and use it while tthe camera looks at the huge Human Legion, and it is marching slowly, with defend on, so it would eem that the sound comes form them. And then they will stop, and Algor with appear before them and give them a speach inspiring them to "fight for the ancient gods of Fire and Spirits". |
| 04-15-2003, 08:02 PM | #243 |
a scene where we see a little kid playing with a sheep and suddenly the earth ( cam ) starts to shake and suddenly a Human army comes up behind the hill some thing like theis pic i just took ;) |
| 04-15-2003, 08:04 PM | #244 |
one more :) |
| 04-16-2003, 10:56 AM | #245 |
Guest | Nice, but they should look scary... How about a sub-contest of Evil Human Legionaire skins from the stone (skin-the-human-units-to-look-SCARY!). |
| 04-16-2003, 11:16 AM | #246 |
yeah...that would be cool... |
| 04-16-2003, 11:28 AM | #247 |
Guest | Well, goodbye, do svedanya, adios amigos, lehitraot, see you later... I am leaving for Haifa now! :D |
| 04-16-2003, 03:49 PM | #248 |
ok goodbye have a nice trip or what it is ;) |
| 04-17-2003, 07:34 AM | #249 |
Maybe for the fnal part, the final battle, some most evil dude guy more superior to Vul'Methos and Thomas fight ina place called crystal/diamond world. Or a world made of some shiny mineral. Use Frost Nova and Freezing Breath to make the crystal/diamond. There the final battle will occur. Then after, Thomas tries to escape as the world collapses on itself. Or maybe the world is inside the crystal and Thomas has been trapped in it. Then at the last moment(continued from the top part) when the dark human army marches to destroy Thomas, he escapes just as the crystal collapses. |
| 04-17-2003, 09:06 AM | #250 |
i just looked at the world map ( again ) and saw that lothiras peeks isn't conected to the rest of the world so, u need a ship or an underground passage to get to it...so i got an idea when the heros are sailing for lothiras peeks we hear them talking from inside the ship and suddenly some big moutains apers ( with snow on the top and snowy grass on the sides and the with fog on the top ) it cloud be a great secene i think ;) |
| 04-17-2003, 06:58 PM | #251 | |
Guest | Quote:
There is noone superior to Vul'methor, and if there was, then Thomas, who can't even hope to stand for over 10 seconds against a dreadlord, surely can't beat. And how will they ever get to some crystal world, and HOW will Daemon Killar have to make it? Personally, I think the sounds more sci-fi to me... |
| 04-19-2003, 06:55 AM | #252 |
hmm... u think so?? but i think that the crystal world is not really that hard to make...DK is so skilled that he should be able to make something like that. :) |
| 04-19-2003, 07:39 AM | #253 |
see something like that looks like a crystal world |
| 04-19-2003, 07:42 AM | #254 |
here's one more... |
| 04-19-2003, 08:45 AM | #255 |
Guest | Cool, but how will Thomas ever get there? There are clearly no crystal worlds in COTN (that we know of), and they sound like a Silicoid home planet from Master of Orion III, which is Sci-fi. Anyway, tI think it would be very bad if Thomas would become too powerfull - I want him to stay a peasant, well, maybe a warrior, or maybe he will even join a secretive mniltiary order, but EVEN Luther couldn't defeat Vul'methor, and you've seen what HE can do (he killed four Balrog/Doomguards, without falling down into the shadow! Beat that, Gandalf!). I think it could be used as a Dwarvish mine, though... And a battlefield between Vul'methor and the Dwarves, as the third stone is there (well, why not? Dwarves wanted to safegaurd the world they live in, and the Spiritual Stone looks good in a hall of stone (tm)). Also, how about having Thomas, Elena, Nicholas and a bunch of soldiers storm through Morgulas against Murlocs (Mur'gals, get it?), and then at some point Thomas is stuck in the swamp, but he witnesses Murlocs fighting against the Undead heroically, so they agree to ally with Nicholas. Or maybe you could have Fremen-ish (if you know what that means) Orcs, that are able to beat even the elite legionaires of Vul'methor (I know, I know, Dune... But at least I am not suggesting another Helms Deep...)! Well, bye anyway... (Leaves while yelling "Muad'ib!!!!!!!!!!!!!!!!!!!!!!!!!!!!") |
