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Diablo 2 Models

10-24-2002, 06:48 AM#241
Guest
maybe if u unistall Hex Editor and Redownload it, will it? work? emote_sweat
10-25-2002, 11:06 AM#242
Aka'lamanaia
someone could edit wc3 building doodad models to have broken roofs etc.i can provide Diablo2 Skillz icon replaciment for wc3 & necromancer spell icons..thought you need to copy & paste the spell icons over the original wc3 icons..
10-26-2002, 01:09 AM#243
BladeBezerker
Ok, I've been away to Canberra on a school camp. I'm back now.

UPDATES:
I got a working FULL version of 3ds max 5( not a trial)
Warcraft still isnt wokring, Im reinstalling as I type.
Finished model for Throkk(not potrait yet.) I just used garnett model and changed the chin. The game is completely finished, I just need W3 to work so I can implant models and skins. I cant test any maps cos of W3. So I'm pretty angry.
10-26-2002, 01:48 AM#244
BladeBezerker
YAY!!!

It was the Yobguls File Converter that was stuffing it up!! Anyone else got that problem?? Well, I gave up on modelling, I have no idea how to do the Geosets thing in Arcuive's tutorial. Now I just need to impkant skins and icons.:D :sweatdrop :sweatdrop
10-26-2002, 02:08 AM#245
BladeBezerker
Okay I'm making a help screen. I need to learn how to do dialogs first. :D
10-26-2002, 02:19 AM#246
BladeBezerker
Dialogs are WAY TOO HARD!! I might put them in my campaign of all 5 acts though. I'm finished stuffing around, I'm gonna implant the skins and icons :D
10-26-2002, 02:53 AM#247
BladeBezerker
Thanks for the models Garnett, there great, but could u please edit them (both model and potrait) to use skin - units\orc\hellscream\hellscrear.blp

My Hex workshop trial ended a couple of days ago, so I cant edit it. If you cant do that, then I cant put u in credits for making it, (YOUR UNIT IS GROM HELLSCREAM)
10-26-2002, 03:48 AM#248
BladeBezerker
Ok, I got a new hex editor, bit more confusing but it will do. I am fixing up the credits and then I am done.
10-26-2002, 04:26 AM#249
BladeBezerker
I have finsihed the map, and Implanted. I downloaded map protecter but I cant use it, Ill mess around with it.
10-26-2002, 04:58 AM#250
BladeBezerker
To download my map, click here.

It is map protected, so dont try and open it in WE, just go to single player - custom game - and start it there.

Please report any bugs in this thread.
10-26-2002, 06:57 AM#251
Guest
w00t!!! im dling as i speak.. pretty cool ill give it a rating from 1-10 when im done with it... late off to play the map:D
10-26-2002, 07:07 AM#252
Guest
ok bugs ive encountered so far
BridgeBug: why cant i cross the bridgE?!!?! its like blocked by invisable stuff
QuillBoar: its called QuillBoar was it suppose to be called somthing else? anyways thats all the bugs i can find so far... until you fix the bridgeBug problem :(
10-26-2002, 07:55 AM#253
Myster Mystery
You should release a version that just has land instead of the bridge so we can test it. and those pigs are supposed to be called spirit pigs.
10-26-2002, 07:59 AM#254
Shiv
I'm not particuarilly impressed.

If I wasn't working on my own RPG with someone else I might consider mapping D2 properly. But I'm far more interested in this more innovative one that I'm working on. Pity all that modeling and whatnot went to waste.
10-26-2002, 08:24 AM#255
iceslushee
fix the shops the speech and the stash etc the wp need to have somewhere to say where they lead to why not make the npcs shops themselves you've made a valliant start but with the size of the map u should really flesh it out more i could only really see about three or four quests b/c u have so much unused space. im not being too critical b/c i know making a map like this requires a lot of work and attention if u want to simulate at least a small portion of the original game