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The Tale of Archon Part 1 release

09-02-2003, 01:22 AM#16
Pheonix-IV
who wasnt being respectful?
09-02-2003, 01:32 AM#17
Shock0
Best cinematic i've seen yet!(no offense DK) can't wait for part 2:D
09-02-2003, 01:56 AM#18
Spetsnaz101
I liked it, especially those trees, reaaaaal nice...
I dunno if it's supposed to be like this but I can't hear the dialog, I can only read it...
09-02-2003, 02:00 AM#19
Pheonix-IV
it is suppost to be like that, he dosnt have a voice actor to do the dialouge (moron)
09-02-2003, 02:05 AM#20
Nozdormu
I'm sorry, it was good, but not better than DK's. There were far too many stills, the camera needed to move some or something..the amount of still-fade-still, etc. was irritating. Don't get me wrong, I liked the movie, but this bugged me.
09-02-2003, 05:28 AM#21
zotax
WoW! 19 mg......
Though you have roused my curoisity as to where that all that 19 mg goes to. Ill dl and edit this post....
09-02-2003, 05:43 AM#22
Flufner
this is a very nice cinematic .. great work guys
09-02-2003, 07:37 AM#23
Arctic
Nice work, downoading now, really looking forward to this :)
09-02-2003, 09:06 AM#24
Pheonix-IV
the 19meg is largly skins and music i think, he has custom sounds and music for every situation.
09-02-2003, 01:26 PM#25
DaemonKillar
Well the reason it is big is that he uses a lot of models and skins. The city has like 20 villagers in total but they all have a diff skin, so it makes 20 models and 20 BLPs (It's not really 20, but you understand what I mean). Might as well post my review here too :)


Quote:
First of all I really want to congratulate you, it's been a long time since I've seen something of that level. Well in fact (no offense to anybody), I believe it is actually the first time ;). Strangely, watching this really made my day: it just gave me even more interest in finishing my own COTN. When you're all alone to do something in particular, you don't really feel the need to improve(which is really a major problem), and when you don't bring anything new, you quickly lose interest. But since I saw this, I quickly told myself "Alright, what he has done is pretty amazing and of my level, now I must do as he did and do better with the stuff he brought" (You probably told yourself something similar before doin this cin ;) ). So I thought of new stuff I could add to COTN 5 which quickly reanimated this nearly lost "passion". As a result, you just gave me what I needed to regain interest so I'd like to thank you for that.

Also, since I believe you're very talented, I'll have you become a mod of this forum if you desire. I'll also make a public announcement on the COTN webpage and will try and get one on the wc3c news so people realize i'm not the only one that can do good cinematics. Ask Skull to get a forum for your project, that's what gave life to COTN actually so it should be the same for TTOA. k enough with the announcements, here's the review!

Terrain: It was really good and high quality. I really liked the forest, it had a good amount of details and you did as I told: "Use my stuff and make it better"(Altought I wanted to keep that tree model for myself, greedy bitch eh? ;)) There are still some flaws I noticed. it's mainly the city that looks too... unnatural. It lacked details compared to the forest and they both contrasted a lot during the cin. Other than that, I can tell you used the new FT environment doodads really well!

Terrain Grade - 85%

Story: Well it's an introduction, so it doesn't really tell much and that's normal. Still, it starts quite abruptly. Something that sounded odd was the captain's speech when they attacked, it sounded really desperate when he hadn't even seen anything from the enemy. I woulda freaked out if I had such a pessimistic captain to lead me IMO :ggani:. Despite this minor problem, the events really went on smoothly and remained interesting. That battle was really displayed perfectly!

Story Grade - 90%


Cameras: You made a really good use of them, especially when the attack began, it made the scene look really panicking! The forest shots were also enjoyable I would say. Yet, there is once again a minor problem: When you move around the city and in the forest, the camera movements are just not fluid enough. They abruptly change direction and kinda break the mood you gave to the scene. Like, one cam goes slowly, then when you issue another cam it just speeds up. Try and correct that in a future update

Cameras Grade - 90%


Music and SFX: Wellt hat was pretty much near perfection, I don't have much more to say about that. You're one of those that understood it's all about music and sound effects ;)

Music and SFX Grade - 99% (nothing is prefect :ggani:)

**Note
I had 3 white fade out and back in at the beginning. There was probably something to show up there (Something announcing TTOA). Yet, it showed white screens. The problem was probably because your texture size wasn't in conformity with most 3D cards standard resolutions(Short, it wasnt a multiple of 32). You might want to fix that too.


Now, I'll explain what I meant with "Take my stuff and make it better/add more to it". Basically, COTN gave the tools and ideas to use in order to make an above average cinematic. Yet, the idea is to always go deeper and find new ideas while still using the old ones. So here are the major ideas you brought I could notice:
- Reskin a unit when it is wounded (That Arthas that got rocked, pretty good idea there)
- Have different skins for every villager (major plus when you don't have much in the town, helps with variety and credibility)
- Customized weapon sound effects! (the blademaster scene , that was really cool BTW)

Note to some people around
I kinda find it insulting to see people forget so easily when they find something better. I personally don't really appreciate the term "COTN killer", it sounds as if you just ignore what I brought to the cinematic community. Please remember most of the cin projects around would never have come to life if I hadnt been here (I'm not telling you should all eternally bow in front of me, I'm just asking for a minimum of recognition please :D ) This sentence I prefer to take as a joke(which is the case, but looks unclear) left me quite... let's say... confused: No, hes not your rival, your time is over, hes your successor. That quite discouraging to hear as Iron Ian's project is just going to make my own even more alive. Please call it something else like "COTN Rival" or sumthin like that. Keep it clean please so we can continue to have fun while having some of this friendly rivalry :gsmile:

09-02-2003, 06:53 PM#26
Iron_Ian
Agh. MW has a bandwidth limit???!!!!

Sorry guys but the TTOA download might be down for a while (I dun know what might be happening with MW's site)

I applied for hosting here, and if I get it, I will upload TTOA part 1 asap.
09-02-2003, 07:09 PM#27
Guest
Ian : very nice stuff man, very. Great special effects, get your team some microphones now!

Daemonkiller : You really should change your attitude, let others have their opinions, you cant win them all you know. Your attitude I I I, if it wasnt me for me, etc is quite childish, accept defeat (even if it wasnt a competetion or something of the sort, but you constantly compared it to cotn so....). So please, understand, respect, is earned.
btw: who said ian was the cotn killer?
09-02-2003, 07:45 PM#28
Iron_Ian
Quote:
Originally posted by Wolverine
btw: who said ian was the cotn killer?


DK was refering to Zurg.
And please don't use the term COTN killer. That just makes DK feel like shiat (which is not my intention)
COTN is a very good cin, and you people should respect him (if not for the cin, at least consider his feelings)

Iron_Ian
09-02-2003, 07:48 PM#29
Draco
Ian, when I get off school, I can put it on my ftp here. Skull can't host you until next week prolly, so that'd take too long. I'll host it around 4:00 or so and then I'll put up new links. :D
09-02-2003, 08:04 PM#30
Iron_Ian
Thanks Draco! :ggani:

Yeah Skull said he wouldn't be able to get me hosting till Sunday.

Oh yeah I made a post in Cinematic Support too. I could change those links once you get it uploaded.