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Gundam Mod

01-11-2004, 03:47 PM#16
icbm1987
I would help if I could do any of that kind of stuff...

If I find a skinning tutorial I will try to learn and then try to help... this sounds like an interesting project.

icbm1987
01-15-2004, 11:12 AM#17
Darkdevil
Cool Man ,. Look forward to seeing what what you can do
01-15-2004, 06:52 PM#18
B.N
I thought of some good names for the races
Undead = OZ
Human = United Earth Sphere
Night Elves = Barton Foundation
Orc = Canze Corps.
Naga = United Space Colonies

And a name for this mod....
[glow=7,strength=7,color=red] -Gundam Wing-
-Battle for Domination-
[/glow]

But these are just my ideas.

If you like the name I can get member Sig's and a mod title, like the other mods.
01-15-2004, 08:45 PM#19
The Demonhunter
this isnt based on gundam wing the series its based on endless waltz
Therefore theres is no quanze because he died with the white fang, almost all of oz is gone and the colinies arent united.
01-15-2004, 10:57 PM#20
B.N
Wow, you're right. I almost forgot.

than..
Undead = MO III Colony
Human = United Earth Sphere
Night Elves = Barton Foundation
Orc = X18999 Colony
Naga = Mariemaia Federation

I forgot that Quanze and the White Fang were destroyed, as well OZ.

And a name
-Gundam Wing : Endless Waltz-
-The Second Chorus-
01-16-2004, 12:35 AM#21
icbm1987
NONONO!!!

he is doing it so that it is just the five gundams...

Humans= Wing Zero and Heero Yuy and such
Orc= Junkyard and Deathscythe Hell and Duo Maxwell
Undead= Circus and Trowa and Heavyarms...
Night Elves= Quatre and Maganacs and his pansy gundam (night elves are pansies and so is quatre...)
Naga= Chang Wufei!!! and Nataku... and... well... he could get Mariemaia foundation...

how would you work out the race chooser though? would it be in game like Dota kind of? or would it be using the race selection? if so... how are you going to get random to equal naga?

icbm1987

btw... it turns out I can't find any editing software for mac... so I guess I will just help with the concept for now.
01-16-2004, 10:01 AM#22
Darkdevil
Guys i like your ideas , but i throught that we were going to use the gumdams as hero for each race

E.g

Undead = Deathscythe

I also had the idea to let the gundams updage to there custom mod

eg

Deathscythe => Deathscythe Hell

what do you guys think

I think the we need so Sig and i will try and get us hosted
01-16-2004, 11:40 AM#23
icbm1987
hmmm... that is a good Idea... but how would it work?

Would we steal the trigger from Battle of Lost Order?

hmmm... time to plan buildings...

Junkyard Guild

1 Solar Collector = Crane...
1 Refit Centre = claims office...
1 Main Base= Junkyard Tollbooth?
1 Base Defence = Trash cannon...
1 Tech Centre = Vehicle Graveyard
1 Upgrade Centre= Recycling center?
1 Creator = trash compactor?
01-16-2004, 03:24 PM#24
B.N
Before we get hosted we need to figure out on a good name for the mod. Since the mod is based off of Endless Waltz, then it could be called "The Second Chorus". Plus we need a few more members. For instance, Final Fantasy : Dark Revolution only has a few members, and it doesn't seem to be going any where fast.
I think that we will need...[list=1][*]One Terrainer[*]One or Two Triggerers[*]One or Two Modelers[*]One or Two Skinners[*]An Icon Maker[*]A Leader[*]An Organizer[/list=1]
Then we can get it hosted. Just my two cents.
01-18-2004, 03:30 PM#25
The Demonhunter
well we have a terrainer we have a modeler we have a skiner we have an icon designer and i am good at campaign design


Edit:oh and by the way I was thinking that we have the 5 races for reg but for campaign switch add mariemaie to naga and make combined effort on the side of undead ke humen and orc . i also think we should have one campaign for each race.



oh and during the campaign we should have tallgeese three as a hero.


Edit: GREAT IDEA! we have pilots so the gundams become like buildings if the dont have a pilot in them. so basically we have the pilots have an ability that allows them to do stuff differeant then there gundams abilities like have Zechs be able to steal other mobile suits.
01-18-2004, 05:42 PM#26
icbm1987
skinner as soon as I get some practice... and a good modding utility for mac... I dont have a pc... but for now... concepts and maybe some art... i need practice at that too.

icbm1987
01-18-2004, 06:32 PM#27
The Demonhunter
i can finally prove you wrong my link to that site works for me we are using the blue version from endless waltz and here are its stats


XXXG-01H2 Gundam Heavyarms Kai
(OAV version)




General and Technical Data


Model number: XXXG-01H2
Code name: Gundam Heavyarms Kai
Unit type: mobile suit
Manufacturer: Doktor S (with modifications by Howard)
Operator: Gundam pilots
First deployment: AC 195
Accommodation: pilot only, in standard cockpit in torso
Dimensions: head height 16.7 meters
Weight: empty 8.2 metric tons; max gross weight unknown
Construction: gundanium alloy
Powerplant: ultracompact fusion reactor, output rated at 3190 kW
Propulsion: rocket thrusters: 73750 kg total
Equipment and design features: sensors, range unknown; self-destruct system
Fixed armaments: 2 x vulcan gun, fire-linked, mounted in head; 2 x machinecannon, fire-linked, mounted in torso; 4 x Gatling gun, fire-linked, mounted in chest; 4 x 9-tube homing missile launcher, mounted on legs; 2 x 22-tube micromissile launcher system, mounted in shoulder armor; 2 x 4-tube micromissile launcher, mounted on hip armor
Optional hand armaments: 2 x double Gatling gun, can be stored on backpack storage racks

see no blade
01-18-2004, 08:10 PM#28
icbm1987
Quote:
Originally posted by The Demonhunter
see no blade


... why do I see one in your avatar then?

icbm1987
01-18-2004, 09:05 PM#29
The Demonhunter
ah dude your going blind thats his arm
01-18-2004, 09:12 PM#30
B.N
I can clearly see the blade. In the red circle.