HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

<( Cinematic Tri-X )>

01-24-2004, 04:54 PM#16
Mech-Sheep
Mother of ****ing pieces of doodoo! If I were to give it outta 100, it'll be 200/100 for the score...
01-24-2004, 07:39 PM#17
Pesmerga
your...map...lags....my....computer....gj....must...press.....reply....
01-24-2004, 10:17 PM#18
Iron_Ian
Quote:
Originally posted by Pesmerga
your...map...lags....my....computer....gj....must...press.....reply....


Lags? What are you running on?
01-24-2004, 10:39 PM#19
Pheonix-IV
mhmm, very nice there Phe, i'm gonna use some of those ideas, alot of them arnt original ideas (like the orc fort) but expansions on those ideas, but still, very very nice :D :foot:

Btw, you spelled my name wrong in the credits, is Pheonix-IV :P
01-24-2004, 11:31 PM#20
Pesmerga
Quote:
Originally posted by Iron_Ian
Lags? What are you running on?


The WE map lags my comp alot. My cursor movement became etchy and sketchy. but it probably lags from other things, too. Like not turning my comp off for about two weeks.
01-25-2004, 12:35 AM#21
[Death]
How'd u do that water part? 0_o
01-25-2004, 01:38 AM#22
Murcielago)
yes piz tell us:D :D :D
01-25-2004, 04:02 AM#23
dataangel
holy $@#!
01-25-2004, 08:29 AM#24
Pheonix-IV
if you want to know how he did something take a look at it in the editor -_-
01-25-2004, 09:41 AM#25
Bloodslaughter
Very good terrain.

8))
01-25-2004, 11:31 AM#26
Trikan
Wow! That is some awesome stuff!

I looked at the editor and I dont understand how you got the statue with the liches to go underground and how you got the archers to float, how do you do that?
01-25-2004, 01:46 PM#27
Murcielago)
well that would be a good idea and thats what i did but i couldnt replicate the water part......://// :////
01-25-2004, 03:32 PM#28
[Death]
Quote:
Originally posted by Trikan
Wow! That is some awesome stuff!

I looked at the editor and I dont understand how you got the statue with the liches to go underground and how you got the archers to float, how do you do that?


Hold crtl then press PgUp to make the unit/doodad/destructible go up (one pixel, i think). Hold Crtl then PgDn to make the unit/doodad/destructible go down.

And Pheonix, that doesn't explain how he made that water part with no land surrounding it!
01-25-2004, 03:49 PM#29
PheoniX_VII
Use the cliff tool and raise about 5 levels to make a hill --> turn enforce water height limit OFF ---> use the water tool ontop of the hill.
01-25-2004, 04:21 PM#30
[Death]
Quote:
Originally posted by PheoniX_VII
Use the cliff tool and raise about 5 levels to make a hill --> turn enforce water height limit OFF ---> use the water tool ontop of the hill.


Hey thanks Pheonix. I don't know if you knew this, or if anybody knew this, but I figured out that if you put a cliff (decrease one) on the edge of the water, it looks kind of like a waterfall.