| 03-13-2004, 07:20 PM | #16 |
Whatever tileset you want. I like the sunken ruins tileset and doodads, but that is up to you. DId you get what I meant by taking out the long side courese and having the monster blink? |
| 03-13-2004, 07:30 PM | #17 |
maybe.......so u want me to take out the loops on the left and right? im not sure what you mean with the blink( i get the idea i jus dont get were there going to blink)...........oh wait i have an ideah(but i think its waht you meant) instead of ramps they can blink up. :D *idea* how about i leave the middle box completly empty except a box in the mid then have them blink up. however they would have to come from one side only |
| 03-14-2004, 01:23 AM | #18 |
The middle box is for 4 more players. The reason to get rid of the straight ways on the right and left is so that box can be elongated to fit where those once were. The game will be the same, but instead of the creeps running from one end of the straight way to the other like they were originally going to, now they blink across. |
| 03-14-2004, 04:11 AM | #19 |
ill probably get started tommoro :D right now i have to finish another project :> |
| 03-16-2004, 11:56 PM | #20 |
hey narwanza......sorry i havent had time to get started yet.....i might start later if i can......but if not probably tommorow :D sorry for the delay |
| 03-21-2004, 10:23 PM | #21 |
Have you been able to get anything done Murcielago)? |
| 03-21-2004, 10:56 PM | #22 |
yes i have :D i was waiting for u to post...im not sure what you want in the mid so i left it blank for now: EDIT: btw its perfectly proportioned :D EDIT2: o_O it reminds me of some aztec thing.....oh yeah Nar..i am going for a swamp undead feel if its ok with u :> (sorry for the big screen i couldnt make it smaller without losing the details) |
| 03-21-2004, 11:44 PM | #23 |
arrrrrrrggggggggg!!!!!!!!!!!!! dam it.........................arrrgggggg!!! sorry narwanza im going to have to start over......my We crashed and i hadnt saved......oh well...at least im going to make it wider so a can fit in more of my terrain...unfortunatly thats going to have to wait..right now i have to do a poster for a project for english........ :\ |
| 03-22-2004, 03:46 AM | #24 |
looks good so far, there are a couple of things that I want to change pathing wise, but it would be easier for me to do than for me to try and explain. Once you are able to get a map to that point again I would like to get it and make the pathing perfect. Looks great so far. That sucks that your WE crashed. Mine just did too, but I was working with JASS so i can't really complain. I didn't lose that much data either. |
| 03-22-2004, 07:51 AM | #25 |
| 03-22-2004, 07:50 PM | #26 |
.....if he pics yours im going to be pissed......... ^_^ |
| 03-22-2004, 10:31 PM | #27 |
Phoenix that looks good as a base. I think the tile is kind of blaring, but that can be changed easily. If you could attach a .w3x(m) of the map and let me make a couple of pathing changes then I will upload a perfect base. Then you two can duke it out as to who can make the best looking TD terrain ever. |
| 03-22-2004, 10:43 PM | #28 |
great... :> |
| 03-22-2004, 11:42 PM | #29 |
jus so u kno u CAN copy n paste terrain, works great for symetrical TDs. goto the terrain palete and hit esc so u dont put anything down, then select wut u wanna copy, copy it, paste it wher eu want it, then use the Transform section under edit to mirror it horizontally (make sure terrain is still selected |
| 03-23-2004, 06:40 AM | #30 |
i'll post the map as soon as i have access to my computer again (about 1 hour from now) cause i'm using my laptop on the train home. |
