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HeroRPG COMPLETED! Get it here!

07-28-2004, 06:57 PM#16
l]arkOne
You need umswe or weu to open I've been tell.

You need to access the second floor of the cave to continue.
Hint: Read the post sign near the mount in the forest map.

I guess I forgot to remove the unit after the cin :/
07-28-2004, 07:05 PM#17
oOoDragonoOo
er... how is this complete if its to be continued? and since its to be continued im hopeing you will continue it.
07-28-2004, 09:27 PM#18
l]arkOne
Because you can continue it :)
I could have written "May be continued" too :/

BTW, which way did you finish the game? You solved the trick or you fought the gardians?

I think I'll make a poll for that :)
07-28-2004, 10:58 PM#19
oOoDragonoOo
I couldn't solve the trick so i defeated the gaurdians(they were rediculusly easy) I could only figure out one clue.

Hey if ur looking for help....
07-28-2004, 11:06 PM#20
Antolone
Hodric can't use items? I bought two swords one to equip on Kelv and Hodric but it doesn't show in the equip menu for Hodric. Still a good job though, you are my god!
07-28-2004, 11:35 PM#21
Mech-Sheep
Antolone, Hodric uses BROADswords, but not swords.

The save system isn't working for me. When I go to load, it gives me a cinematic mode screen, then the screen goes black. After, it goes back to the campaign screen. EDIT: Funny, it's not screwing up anymore.
07-29-2004, 12:53 AM#22
Ceo
Quote:
Originally Posted by Mech-Sheep
Antolone, Hodric uses BROADswords, but not swords.

The save system isn't working for me. When I go to load, it gives me a cinematic mode screen, then the screen goes black. After, it goes back to the campaign screen. EDIT: Funny, it's not screwing up anymore.

For some reason I can't open the campaign in WEU. Do I have to do anything sspecial to open it? When I click open it just doesn't show up...
07-29-2004, 01:08 AM#23
l]arkOne
you must open the file in the campaign editor, you might need umswe tho :/

EDIT: darn, I made the guardian too easy. I cant usually test it propely because I was low in level when I was testing (4-5) :/ I guess you are all level 20 :)
07-29-2004, 02:32 AM#24
Mordrag
congradulations dark, im impressed and im glad you finally got this finished. It's awsome and I love how you changed alot of things good luck with your job and collage :)
07-29-2004, 04:37 AM#25
Mech-Sheep
Well, will there be something after this? I mean, my friend and I wants to make a turn-based RPG ourselves (all he's doing are the statistics, item ideas, etc. while I get the hard job; to do all the World Editor stuff :\ ), but your variables need some descriptions with them. Most of them are obvious, but some of them are just clogging my mind.
07-29-2004, 01:02 PM#26
rvc
this...



map....

is.....


so....

fucking....


impressive.... omg! 100000/100000
07-29-2004, 03:34 PM#27
l]arkOne
I will work on tutorial I think (all related to this project).
- How to use the game cache
- How the battle system work
- How to replace/modify magic/skill/item/equip
- The stats and how to replace/modify a hero

and maybe plenty more :P
07-29-2004, 06:24 PM#28
Shvegait
Incredible campaign. I'm not finished yet, at the cavern area.

Bugs I noticed:
Hodric can equip the sword that says it's 2-handed (yet he uses a shield) and Kelv can't (yet it looks like he's using a 2-handed sword). I think maybe you mixed up who can equip what, or maybe the descriptions.

Experience Bug: The experience bar doesn't seem to match up with the amount of experience you get/the amount of experience you need for the next level. Then, when you get close to a level up, you actually have MORE experience than you need, but don't get it till the next battle, at which point it says you need a negative amount of experience, then fixes itself...

Those are my only two gripes, this is really impressive!!! :D

Edit: OK, I beat it, figured out the puzzle and everything. That "To be continued" leaves a lot to be desired, I hope you release more of this! There should at least be a mandatory boss, maybe in addition to the guardians, that way you still get to have a tough fight even if you figure it out, just not as tough. I was kind of disappointed I got the right answer ;)

The experience bug might be more than just a display bug. At times I would get 200 experience out of seemingly nowhere.

Other notes: Even when the ATB bar fills up, it's not that character's turn. It seems like there needs to be 4 or 5 more bars for the display to be accurate. And doesn't ATB stand for "Active Time Battle"? I don't want to knock this system or anything, it's awesome, but it's completely turn-based, so ATB is kind of a misnomer.

Also, sometimes the default target would switch... I'm trying to think of a good way of explaining this. You know how when you initiate an Attack, it picks a default target. Well, sometimes it would look like it's picking one enemy unit as the default target, then quickly switch to another. I didn't hit the up or down arrows during this time. It doesn't happen often, but it's annoying when it does, because the Attack goes to the new default target instead of the one that initially looked like it was going to be the default target.

Some of the grammar, spelling, etc. in the text could use a bit of correcting, too.

I don't want to sound like I didn't like this campaign. It's incredible and there are very few flaws in it. I was just letting you know the few things I did so maybe you could improve it and make it even more incredible :D

5 stars!
07-29-2004, 10:05 PM#29
l]arkOne
Quote:
Originally Posted by Shvegait
Incredible campaign. I'm not finished yet, at the cavern area.

Bugs I noticed:
Hodric can equip the sword that says it's 2-handed (yet he uses a shield) and Kelv can't (yet it looks like he's using a 2-handed sword). I think maybe you mixed up who can equip what, or maybe the descriptions.

Experience Bug: The experience bar doesn't seem to match up with the amount of experience you get/the amount of experience you need for the next level. Then, when you get close to a level up, you actually have MORE experience than you need, but don't get it till the next battle, at which point it says you need a negative amount of experience, then fixes itself...

Those are my only two gripes, this is really impressive!!! :D

Edit: OK, I beat it, figured out the puzzle and everything. That "To be continued" leaves a lot to be desired, I hope you release more of this! There should at least be a mandatory boss, maybe in addition to the guardians, that way you still get to have a tough fight even if you figure it out, just not as tough. I was kind of disappointed I got the right answer ;)

The experience bug might be more than just a display bug. At times I would get 200 experience out of seemingly nowhere.

Other notes: Even when the ATB bar fills up, it's not that character's turn. It seems like there needs to be 4 or 5 more bars for the display to be accurate. And doesn't ATB stand for "Active Time Battle"? I don't want to knock this system or anything, it's awesome, but it's completely turn-based, so ATB is kind of a misnomer.

Also, sometimes the default target would switch... I'm trying to think of a good way of explaining this. You know how when you initiate an Attack, it picks a default target. Well, sometimes it would look like it's picking one enemy unit as the default target, then quickly switch to another. I didn't hit the up or down arrows during this time. It doesn't happen often, but it's annoying when it does, because the Attack goes to the new default target instead of the one that initially looked like it was going to be the default target.

Some of the grammar, spelling, etc. in the text could use a bit of correcting, too.

I don't want to sound like I didn't like this campaign. It's incredible and there are very few flaws in it. I was just letting you know the few things I did so maybe you could improve it and make it even more incredible :D

5 stars!

Thanks for the review :D
Right, the ATB isnt really one. Or if it is then it is in "Wait" mode.
Kelv sword and Hodric broadsword isnt a bug but I realise it sound a bit stupid, why would hodric be good with broadsword and not with normal sword, and why would he hold a shield. I noticed it last month but it would have been too complicated to redo everything.
The target is randomly set. It can be easily changed tho (for modder, just create a new integer called TargetMemory and do "set TargetMemory=Target" when it is the turn of your party)
Experience bug, I tho I fixed it last week. I bet the comp reset because of the thunderstorm of friday :/

I'll see what I can do about those problem.

Congrad for finding the good levers. :D I was sure everyone was gonna do it the other way because the guardians are too easy.
07-29-2004, 10:17 PM#30
TFT-n00b
hi, i just joined this forum and was browsing around...this was actually the only project that caught my eye...o0
i'm all for RPG's and seeing as how everyone has nothing but good comments, i'm d/ling as i type...^__^
as to what you need to play it, what exactly do i need and where can i get it?
sorry, i'm new to pretty much everything WC related...^__^;;