| 08-10-2004, 05:35 AM | #16 |
I would like to make my first suggestion to the terrainers: I have a map that is just like a Link to the Past, but it is an Arena, ctf hybrid. However, if you use the terrain from that map, or use it as a starting point, it will save you a lot of time. If you need the map to look at, tell me, and i will be happy to post it. |
| 08-10-2004, 11:06 AM | #17 | |
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| 08-10-2004, 05:35 PM | #18 | |
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I know that, and when i play most of my music, it sounds like lttp stuff, and yes ive played lttp b4, i got to the turtle rock, and stopped playing |
| 08-10-2004, 07:50 PM | #19 | |
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ill try to skin me not too good but still good =\ ill terrain and object data to make the gameplay similar ill do some quest trigs too already done ive done the post |
| 08-11-2004, 04:48 PM | #20 |
holy BLEEP the skinnning is hard for aghanim who wanna do ganon and aghanim skins? i just found dungeon music from ff vii which is very like lttp dungeon (theme in the sunset) i think ima use secret of mana music for villages if death can't make at least menu music or dark world music and who else wouls be able to closely modle bosses; especially the worms from the sand temple, the turtle rock boss, and the.... uh.... giant eyeball from the swamp those would be interesting |
| 08-11-2004, 06:42 PM | #21 |
I've played Lttp multiple times, but I don't know how much help I could be. I have lots of the Dark World music in MIDI form, so I could record some of those as .mp3's and let somebody who has an .mp3 editor fix them so they sound better. I'd rather not be part of a team, because I'd really like to get some of the maps I'm working on right now done ^_^ I'd love to give contributions like music if you need them, though. |
| 08-11-2004, 11:19 PM | #22 |
can u post them when u done me want a copy of music =D i collect vgame music and we can use theme in the sunset (ff vii) for dungeons ![]() |
| 08-12-2004, 05:25 AM | #23 |
super sheep, www.vgmusic.com has TONS of video game music (they're all MIDI's created by random people, but some of them are bound to sound good). Just look down on the left side and pick the system, and the games are alphabetized. If you use somebody's MIDI, though, be sure to give them proper credit ;) Also, if you like how a certain MIDI sounds, give it to me and I'll make it an .mp3 for you. I can't promise it will sound exactly the way you heard it though... |
| 08-12-2004, 11:01 AM | #24 |
AWWW MAN I Got the sounds -.- and musics BUT...S O M E of them are named in german...is that a problem? Oo Note: The sounds are exactly the sounds from the game... ![]() Oh and...a few of them are from "The Legend of Zelda: Ocarina of Time" ... Such as the Music of Kokiri :god_help_us: lol cant believe it they were on my computer all the time... |
| 08-13-2004, 05:14 AM | #25 |
1. i kno about vgmusic but i have 12 midis from lttp from NUBUO UEMATSU =D 2. and about the german names just translate them or name them so we kno what occasion it's meant for |
| 08-13-2004, 11:08 AM | #26 | |
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| 08-13-2004, 12:57 PM | #27 |
There's a whole lot of Zelda music at www.vgmusic.com, they're in midis but you can convert them to Mp3 for use with warcraft... http://www.vgmusic.com/music/console...index-sz.html? Scroll to bottom for LttP |
| 08-13-2004, 08:05 PM | #28 |
I'm very good at designing triggers for things such as an equipment system, movement systems, and multiboards in general. (In my not so humble opinion ;)). I've beated almost all of the 2d zelda games (cept' for the origional, for some reason), so I remember the combat/equipment very well. Also, I think I got the strategy guide free with it, so the maps in that might help out with the exact names of weapons, dungeons, etc-- along with there stats. |
| 08-14-2004, 07:15 PM | #29 |
Well Legolas, I'm also triggering for the campaign, but if I need a leaderboard, I'll ask you, that s the only thing I can't do. |
| 08-16-2004, 01:17 AM | #30 |
Sorry it took me so long to get back to you guys. I have been away for a long time. So, that map, here it is. The best part is that this map opens up in the world editor, so it is not protected! |
