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Allright All! I Need Spell Ideas! I Will Make Them Come To Life!!!

12-12-2003, 02:00 AM#286
Thunder-Hunter
Sorry if you have already made this for me but I dont feel like looking thru 5 pages to find it....

Hey make a spell called Insanity.... when you use it it will make the target enemy be uncontrollable for 5/10/15 seconds? Not sure about the times but oh well.... the enemy will be hostile to all.
12-12-2003, 02:34 AM#287
linkmaster23
inow i made it...i have to find it...ill post it
12-12-2003, 03:53 AM#288
Xinlitik
Hey link,

The sigs you make are quite impressive; would you be interested in making me one for points? If you are, I'll post details.
12-12-2003, 07:26 AM#289
EdwardSwolenToe
one thing that ive found is that your spells dont grant exp. Is there a simple way of doing this?
12-12-2003, 08:37 AM#290
EdwardSwolenToe
Could you make a spell called explode, where the batrider flyes towards the unit, decending down gradually, then apon reaching the unit it plays its explode animation, dealing 250 damage and then 150 damage to surrounding units. Also playing effects like flamestrike n stuff.

ive sorta tried to do it although im a poor triggerer so ive not gotten too
far.
Event:
Unit - A unit Is issued an order targeting an object
Condition:
(Issued order) Equal to (Order(absorb)) (yes, i changed the string to absorb in the ability)
Action:
Set Target = (Target unit of issued order)



Event:
Unit - A unit Begins casting an ability
Condition:
(Ability being cast) Equal to Explode
Action:
Unit - Order (Triggering unit) to Move To (Position of Target)
Unit - Pause (Triggering unit)
Unit - Pause Target

Animation - Change (Triggering unit) flying height to 10.00 at 1.00
Wait 1.50 seconds
Animation - Play (Triggering unit)'s Death Spell animation
Animation - Reset (Triggering unit)'s animation
Wait 0.10 seconds
Unit Group - Pick every unit in (Units within 200.00 of (Position of Target5)) and do (Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl)
Unit - Set life of Target5 to ((Life of Target5) - 250.00)
Wait 0.10 seconds
Unit Group - Pick every unit in (Units within 200.00 of (Position of Target5)) and do (Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 150.00))
Wait 0.10 seconds
Unit - Unpause (Triggering unit)
Unit - Unpause Target


if you can do this, it would be greatly appreciated
12-12-2003, 09:36 AM#291
Kolibri
Quote:
Originally posted by EdwardSwolenToe ive sorta tried to do it although im a poor triggerer so ive not gotten too
far.
Event:
Unit - A unit Is issued an order targeting an object
Condition:
(Issued order) Equal to (Order(absorb)) (yes, i changed the string to absorb in the ability)
Action:
Set Target = (Target unit of issued order)
[/b]


Yoink. That won't work, you have to use the original order string, if it doesn't have one you'll have to find out what orderid it uses, and that's a whole other story.
12-12-2003, 10:32 AM#292
linkmaster23
ok, well what Kolirbri said. And ill make that sig for. But i dont need points. How do oyu want?
12-12-2003, 01:35 PM#293
Silver_Lynx
Could you make a spell that creates 2 orbs behind the caster, and have them enlarge and then shoot beams of white light in front of them after their fully grown. I'd also like a sort of 'high powered lazer sound' (sort of like a high pitch screeching) to go off when the beams do. I would prefer three levels of advancement (although not necessary) that add an orb for each level beyond the first.

I would like to duplicate the animation done by the sylph in Ogre Battle for SNES. I don't remember the name of it, but if you happen to know that then :D

Thanks a bunch!
12-12-2003, 01:42 PM#294
Black Viper
hi link i have an other button and could u be a bit more detailed, btw i will take sugestions for buttons as i am only human, with a human imagination
12-12-2003, 07:16 PM#295
linkmaster23
all right. Make a Posion one.
12-12-2003, 09:12 PM#296
Hunter0000
Hi dude, I would make this spell myself, but im really busy and Id aprtate if you would do this.

I need a rocket pods ability, a unit selects an area
Then from an offset of 20x and -20x(alternating) rockets fire from the casting unit.

Notes,
This should be useable for multiple units by multiple players at the same time.
The rockets should show some minimul scatter and have splash damage and give exp+gold.

Thx in advance!
12-12-2003, 10:37 PM#297
Xinlitik
Cool, thanks a bunch. ;)

I would like the sig to have a smaller version of the attached picture taking up about 3/4 of the sig, then have in cool lightning letters The Battle for Stonehenge written beginning from the clear decorated 1/4 to the picture part.
_________________________________________
| The Battle for Stonehenge picccccccccccccccccc|
| picccccccccccccccccccccccccccc|
| picccccccccccccccccccccccccccc|
|________________________________________|

^^ Rough drawing of it. Deleted attachment. It was too big and enlarged the screen.. look at next post. :)
12-12-2003, 10:41 PM#298
Xinlitik
New version..
12-12-2003, 10:54 PM#299
syko_serk
I have an idea for a button.
How about one for a spontaneous combustion spell. You know, have a guy or a shadow of a guy bursting into flames.
that would be cool.

Also, I am going to create a spontaneous combustion spell. I can post it here after I'm done if you guys want. (It is an extremely simple trigger however) :)
12-12-2003, 10:59 PM#300
Black Viper
i syko i will make the button if u want and here is a new button or two