| 03-04-2004, 09:48 PM | #286 |
this happened when I did my troll for WOZ. Heres what I did. I saved the edited model and then saved it then reimported it fixed it and copied over geoset and it worked. |
| 03-04-2004, 09:55 PM | #287 | |
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huh? you saved it, then saved it, then reimported it, it worked, then copied the geoset... or you made a backup, reimported it in 3dsmax or whatever, then copied the geoset again...like that...sorry you post is confusing WC3... :( |
| 03-05-2004, 12:58 AM | #288 |
This is from my thread which pretty much died... Id really like the shaman model body with villager 2 (male, the one with darker shirt) head Basically: Shaman Body+Male villager 2 Head thank you very much for making this thread. i was trying to find it when i made my thread, but couldn't lol anyway, ty |
| 03-06-2004, 12:20 AM | #289 |
I'll redo my request in the new 4 line format. Base unit=rifleman changes=add the marine rifle skin path=none name=gunner and another one Base unit=archer changes=add the footman body, arms, legs, and the captain head skin path=none model name=Archery captain and could you copy that but add the footman head instead of the captain head? |
| 03-06-2004, 03:43 AM | #290 |
Base model: Necropolis/Halls of Dead/Black Citadel Changes: Add 4 dungeon Obelisks around it, a Ziggurat in the middle(make it look like it's holding it up) the 3 things coming out of the Boneyard attatched, and the Halls of the Dead and Black Citadel to have the same stuff Skin Path: Default Model name: Necropolis.mdx |
| 03-06-2004, 04:51 AM | #291 |
I'm not sure if this has been asked before, but can you do merges with custom models? It would really save me a hella lot of time. |
| 03-06-2004, 06:10 AM | #292 | |
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yeah, if the custom model works ingame...and if it's for 3dsmax4.2... |
| 03-06-2004, 01:10 PM | #293 |
Pure Death's murloc w/ frost wyrm head... |
| 03-06-2004, 06:07 PM | #294 |
Hmm... Are you able to do my request? Just wondering |
| 03-06-2004, 07:24 PM | #295 |
Hey Ice, remember my Sorceress with the Bloodmage Cape? That was awhile ago. Not to get on your case but other people are getting thier model before me. Look if it's too hard i can change my request. Dont think i'm getting pissed here, i see you got ALOT to do with these requests but c'mon. Thanks for helping me out on the jaina elf ears too. |
| 03-06-2004, 07:34 PM | #296 |
Dude stop bitching, he stated several times that asking when will your model would be done was a no no. I hope he decides just to ignore you. Yeah when I find the angel wings I'll give you a link, I need them merged onto a jaina model and onto an arthus model |
| 03-06-2004, 08:05 PM | #297 |
Hey Iceknight im back again... This is what I want... Take the Goblin Sapper and make all the goblins a seperate model, so theres 3 models. And center them in the selection circle, so that it doesnt look weird. Can you give all the Goblins a custom mdx path, the ones below: Units\Goblin\GoblinDynamite.mdx = The one holding 2 dynamites Units\Goblin\GoblinBomb.mdx = The goblin with the helmet, and metal armor. Units\Goblin\GoblinBarrel.mdx = The goblin in the barrel. And they can all still use the same blp path, no changes there. |
| 03-06-2004, 08:23 PM | #298 | |
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yeah... :\ |
| 03-06-2004, 09:50 PM | #299 |
did you notice my post iceknight? |
| 03-07-2004, 02:41 AM | #300 |
ElfDude, dont talk to me like you know me. I dont come here and disrespect people or give'e shiz alright so dont vent your anger on me! Do you see the pic belo, look at the date. My request was on the FIRST page, but it was only said to be done on that date. Thats why i'm wondering where it is. Anyways Ice, i got you. My bad, dont think I'm try'n to be an ass. Just a question. You think i could replace the requests, i understand animations could be a pain. |
