| 04-27-2004, 02:49 AM | #301 |
2 guns well i just make the model u attach them unless you want me to attach them to a unit. anyhow the purpose of this post can u guys view this movie? flames arnt purple if you see that color in the movie and its not pixelated like that either. |
| 04-27-2004, 02:54 AM | #302 | |
Quote:
ok... all i see is a red x, and usually u make 1 (the units sizes and hands (if any) could differ) |
| 04-27-2004, 03:04 AM | #303 |
and on that, if you want two pistols, and want them to look the same, just have him make one, then just make two sphere abilities (one for right hand, on for left) and when you make the item or whatever, give it both abilities |
| 04-27-2004, 03:19 AM | #304 |
Hey sansui think ud be up 2 doing some skins again. |
| 04-27-2004, 03:24 AM | #305 | |
Quote:
just attach it thru trigs, or w/e, im just the temporary modeler, not spell maker, i dont exactly have time for that (we takes too long to load) so in short... ill make the gun and u configure what u need for it |
| 04-27-2004, 03:26 AM | #306 |
lol, whoops, must've phrased that wrong... I meant that you make one pistol, then he does the stuff with the sphere ability in WE |
| 04-27-2004, 03:28 AM | #307 |
psp is getting bored. Slightly jealous of max.... So I might be up for it. |
| 04-27-2004, 03:45 AM | #308 |
I got a map comming up in a month. Ill talk 2 u about it tomaro or sumptin. Theres 1 hot race 2 skin tho i cant wait. Ivory orcs. c ya peace |
| 04-27-2004, 04:05 AM | #309 | |
Quote:
If you copy and past the link from the pic into your browser it should work. Or just go here ;) Samwise is awesome. http://www.sonsofthestorm.com/warcra...c.html#gallery |
| 04-27-2004, 12:41 PM | #310 |
Please could you tell me the paths needed for the shield to work? also, my wings exports curropted files, does anyone now how to fix this? THX |
| 04-27-2004, 03:05 PM | #311 |
im guessing just delete the "war3imported/" for hte skin, and (duh) models dont need to rearrange their paths you need the right size (remember, z is up, x is forward, and y is to the side) and the models need to be bigger than the grid export it as a .3ds, unwrap, skin, convert both skin and model and ur done |
| 04-28-2004, 12:13 PM | #312 | |
Quote:
y is up, i think, and z i to the side. I tried exporting it as .3ds but it doesnt work. I'll try the make it bigger trick. I coulnd't get the model to work, so i messed around with the names and paths, and i need the coreect names and paths. Thx for any more help... |
| 04-28-2004, 04:14 PM | #313 |
not in war3 world, Z is up, X is foward, and Y is to the side, so when u export it and import it itll show up CORRECTLY you also need an unwrapper (lithunwrap), 3ds/obj to mdx converter, be sure to COMBINE the different parts of the models to create one giant path name on 3ds-mdx converter, at the top u can change ur skin path here is a sample of arthas, and how he really looks in war3, so basically all ur wings model should be the size and direction http://home.ripway.com/2004-1/62954/ll.3ds http://home.ripway.com/2004-1/62954/lithunwrap.zip http://home.ripway.com/2004-1/62954/objtomdx.zip ^theres lithunwrap and obj to mdx converter too, try and tinker with them |
| 04-28-2004, 05:37 PM | #314 |
well, in addition to my hero sword and lightsabers...could one of ya make this spell breaker sword??? http://www.blizzard.com/war3x/screen...eIndex=2&Set=3 |
| 04-28-2004, 07:41 PM | #315 |
I have lithunwrap, but when i export the file and open it it says something like "no UV coordininates" etc... thats why i was asking. Thanks for tellin me about the strange axis... :D ^_^ |
