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Sansuis Weapons Workshop

04-27-2004, 02:49 AM#301
sansui
2 guns well i just make the model u attach them unless you want me to attach them to a unit.

anyhow the purpose of this post can u guys view this movie?
flames arnt purple if you see that color in the movie and its not pixelated like that either.
04-27-2004, 02:54 AM#302
Shadow_Strike
Quote:
Originally Posted by herosbane
First off: Awesome work man, you are extremly talented. Now for my request:

I need two pistols (one for each hand), they could be mirrored... Anywho, I want them to be flintlock style, not a glock if thats what you were thinking. Think along these lines

ok... all i see is a red x, and usually u make 1 (the units sizes and hands (if any) could differ)
04-27-2004, 03:04 AM#303
SlitVirus
and on that, if you want two pistols, and want them to look the same, just have him make one, then just make two sphere abilities (one for right hand, on for left) and when you make the item or whatever, give it both abilities
04-27-2004, 03:19 AM#304
Egg
Hey sansui think ud be up 2 doing some skins again.
04-27-2004, 03:24 AM#305
Shadow_Strike
Quote:
Originally Posted by SlitVirus
and on that, if you want two pistols, and want them to look the same, just have him make one, then just make two sphere abilities (one for right hand, on for left) and when you make the item or whatever, give it both abilities

just attach it thru trigs, or w/e, im just the temporary modeler, not spell maker, i dont exactly have time for that (we takes too long to load)

so in short... ill make the gun and u configure what u need for it
04-27-2004, 03:26 AM#306
SlitVirus
lol, whoops, must've phrased that wrong...
I meant that you make one pistol, then he does the stuff with the sphere ability in WE
04-27-2004, 03:28 AM#307
sansui
psp is getting bored. Slightly jealous of max....

So I might be up for it.
04-27-2004, 03:45 AM#308
Egg
I got a map comming up in a month. Ill talk 2 u about it tomaro or sumptin. Theres 1 hot race 2 skin tho i cant wait. Ivory orcs. c ya peace
04-27-2004, 04:05 AM#309
herosbane
Quote:
Originally Posted by Shadow_Strike
ok... all i see is a red x, and usually u make 1 (the units sizes and hands (if any) could differ)

If you copy and past the link from the pic into your browser it should work. Or just go here ;) Samwise is awesome.

http://www.sonsofthestorm.com/warcra...c.html#gallery
04-27-2004, 12:41 PM#310
mogmiester
Please could you tell me the paths needed for the shield to work? also, my wings exports curropted files, does anyone now how to fix this?
THX
04-27-2004, 03:05 PM#311
Shadow_Strike
im guessing just delete the "war3imported/" for hte skin, and (duh) models dont need to rearrange their paths

you need the right size (remember, z is up, x is forward, and y is to the side) and the models need to be bigger than the grid
export it as a .3ds, unwrap, skin, convert both skin and model and ur done
04-28-2004, 12:13 PM#312
mogmiester
Quote:
Originally Posted by Shadow_Strike
im guessing just delete the "war3imported/" for hte skin, and (duh) models dont need to rearrange their paths

you need the right size (remember, z is up, x is forward, and y is to the side) and the models need to be bigger than the grid
export it as a .3ds, unwrap, skin, convert both skin and model and ur done

y is up, i think, and z i to the side. I tried exporting it as .3ds but it doesnt work. I'll try the make it bigger trick. I coulnd't get the model to work, so i messed around with the names and paths, and i need the coreect names and paths.
Thx for any more help...
04-28-2004, 04:14 PM#313
Shadow_Strike
not in war3 world, Z is up, X is foward, and Y is to the side, so when u export it and import it itll show up CORRECTLY

you also need an unwrapper (lithunwrap), 3ds/obj to mdx converter, be sure to COMBINE the different parts of the models to create one giant path name

on 3ds-mdx converter, at the top u can change ur skin path

here is a sample of arthas, and how he really looks in war3, so basically all ur wings model should be the size and direction

http://home.ripway.com/2004-1/62954/ll.3ds

http://home.ripway.com/2004-1/62954/lithunwrap.zip
http://home.ripway.com/2004-1/62954/objtomdx.zip
^theres lithunwrap and obj to mdx converter too, try and tinker with them
04-28-2004, 05:37 PM#314
Ice Knight
well, in addition to my hero sword and lightsabers...could one of ya make this spell breaker sword??? http://www.blizzard.com/war3x/screen...eIndex=2&Set=3
04-28-2004, 07:41 PM#315
mogmiester
I have lithunwrap, but when i export the file and open it it says something like "no UV coordininates" etc... thats why i was asking. Thanks for tellin me about the strange axis... :D ^_^