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[Preview] War of Zul'Aman

12-14-2003, 10:00 PM#316
oBs3rv3r
Well I hope you don't mind, but I gave it a try.
Here is what I came up with:



*Note* I couldn't alpha out the backpack/sack on the unit so I edited it out on the picture *Note*
12-14-2003, 10:37 PM#317
Kirym
good work guys, even though i suck, what needs skinning?

also i've decided to not do the troll UI seeing how the orc burrows original name was troll burrow, so they probably have similar arcitecture, all i would need is to change the symbol instead of that skull.

Edit: hmmmm i have a good idea, instead of blight, maybe i could create a "mechanical" blight? hmmm?
12-15-2003, 12:48 AM#318
Pojojedichicken
yours is better but heres mine with a little more detail
its hard to see what i did really because some got messed up
like some of the symbols
they looked so big on the skin but shrank so much
but i think this is as good as it is gonna get.
i you want give me another thing to skin

how do you want me to send it to you
12-15-2003, 12:58 AM#319
Patrick
Well you spelled Dwarf wrong...

Well i guess you can skin small things, or what do you guys think?

Kirym: Well mech blight? well how about a road or low mountains??

Mechanical blight would be more for Gnomes
12-15-2003, 01:37 AM#320
Runemane
mechanical blight? for what race?

If you're gonna make trolls spawn blight, make them spawn grass, ,would make it look better, since they ARE forest trolls
12-15-2003, 01:41 AM#321
Patrick
Jungle you mean, well we are gonna be having a poll on that when we're gona get hosted.

He means dwarfs, we are replaceing undead with dwarfs

oB: I just thought of this, oB can you replace that little piece of hair on the Demolisher (Mortar Big) skin?
12-15-2003, 02:10 PM#322
oBs3rv3r
Uh, oh! Good news!
I did some .mdl editing and edited the team color away from the MortarBig model...
I have now removed the ugly backpack with the rockets from the model :D

Here is the final result in-game:


*note* The hammer is only a temporary solution *note*
12-15-2003, 04:46 PM#323
Patrick
Yes it looks good, now we need a demolisher weapon like a siege thingy hmm whats it called again?
12-15-2003, 05:20 PM#324
oBs3rv3r
I think it's called a siege ram or something like that...
Well... If you whant to find me I will be on mIRC on the channel:
#War-of-Zul'Aman
12-15-2003, 07:19 PM#325
Kirym
hmmm well seeing how dwarves and gnomes are kind of united, mech blight would be sounding kinda right, i can't do road because its a texture, because you couldn't control where it goes. Low moutains could be done, just not in a "terrain level" sense, only the texture.
12-15-2003, 07:58 PM#326
Patrick
Yes, i know but it wouldnt look normal for dwarves, i was thinking something like this from spellforce

Its a dwarf city

http://spellforce.jowood.com/images/screenshots/45.jpg
I know there isnt much of a road but some ref for ya

Hmm lets wait for more people to answer
12-15-2003, 08:00 PM#327
Kirym
it looks more like autum leaves if you ask me.
12-15-2003, 08:09 PM#328
Patrick
Well ya true, but thats how im imagening the Dwarves race will be
12-15-2003, 09:10 PM#329
Patrick
So Kirym your not doing the troll UI anymore eh?

well i found the website and ya here are alot of wood textures you could of used =(

So Kirym your not doing the troll UI anymore eh?

well i found the website and ya here are alot of wood textures you could of used =(

http://sv3.3dbuzz.com/vbforum/model_...c6c9db&tabVal=
12-15-2003, 09:39 PM#330
Kirym
hmmm, that could be useful, but still i suck at skinning period :(

i can do recolors and the such, but i think i could actually do buildings, and maybe that road blight.