| 08-16-2004, 02:21 AM | #331 |
K JOHO I KNOW HOW U CAN STAY ONLINE IN MSN: 1) open the menue on ur toolbar 2) go to All Programs 3) Search for Startup 4) put msn in there 5) whenever you log on to windows it will pop up :) |
| 08-16-2004, 03:36 AM | #332 | |
Quote:
Though we will be haveing around 3 train systems and possible 2 zeppelins, and maybe a Boat to get across ocean? FLADIAN: Make your map 480x480 and add a huge ocean in the middle please. |
| 08-16-2004, 09:05 AM | #333 |
Falco, your post is a bit messed up now, but this is the first time I merged posts together. I highly suggest you try and search the Edit button now. We saw you could use it, so use it! 480 x 480 for a Bnet map? Are you mad?! 256 x 256 is barely playable for most people! -Fladian |
| 08-16-2004, 11:11 AM | #334 |
it needs to be around the same size as JULIEN'S RPG that was a good size it u dont have it go to http://www.julien269.com/warcraft.htm ..falco we didnt want a big lake .....look at the sketch |
| 08-16-2004, 12:35 PM | #335 |
Falco: no big lake maybe a little bit of water but not that big, anyway its up to the terrainer to decide that. i know how to start up msn but its not my comp so my dad gets angry if i have things come up at startup. the skin is good but not sure how we can put it in, try working that hard on the others and it will look amazing. i've got no idea about wat sizes maps are i only know medium/large ^_^ so its your desision. hmmmmm is it me or is this map gonna HUGE i think we will have to take away a few things wen its finshed to get it under 4megs. about the lvl 20 mount thing i think u have been playing WOW reborn on wc3 ^_^ Names: i will post them in a minute wen i put em in order and make sure i got em all. |
| 08-16-2004, 02:08 PM | #336 |
i agree with joho to much water is bad the mount is way to much they can WALK |
| 08-16-2004, 02:11 PM | #337 |
If there's any ship available then a big lake wouldn't be that a bad of an idea ;) |
| 08-16-2004, 02:22 PM | #338 |
Well nnn! I thought Joho and u dudes where whinning about the 480x480 the whole time? |
| 08-16-2004, 02:27 PM | #339 |
as i said not like a ocean just lake but not across the whole thing, but anyway its your desicion in the end and it will get rid of sum of the forest. and falco i got no idea aboutthe sizes i just want it big :P |
| 08-16-2004, 02:31 PM | #340 |
Joho, sizes from 32 x 32 to (64x64) 96 x 96 are tiny/small, mostly used for small maps on Bnet. I think Footy wars use 96 x 96. 128 x 128 and 160 x 160 are medium, mostly large enough for a map such as.. eh... a large Castle Defense map for 128 x 128 (really large that is) 160 x 160 mostly for a small RPG map. 192 x 192 is a large map, often used for RPG's especially in the times of ROC. 256 x 256 and the one before that are Epic, the largest size available in the classic WE, those are often used for... LARGE Rpg's but mostly also unfinished. 480 x 480 is normally not possible with the classic WE, but possible with all those upgrades and stuff. I have seen very little finished 480 x 480 maps. A lake here and there in the forest is okay, but just not an ocean is what you said, right Joho? -Fladian |
| 08-16-2004, 02:37 PM | #341 |
i think i get the sizes now, so 256 x 256 should be fine cos it needs to be epic. and yea sum small lakes dotted around should be fine yay post 100 |
| 08-16-2004, 02:38 PM | #342 |
You must also remember, the larger the size, the less people can play it because of the lag. |
| 08-16-2004, 02:42 PM | #343 |
I suggest a 160x160 map |
| 08-16-2004, 02:47 PM | #344 |
no 256x256 because when i make a map, i easily fill up 256x256, infact that to me is consitered small. 32x32 is consitered gay. |
| 08-16-2004, 02:50 PM | #345 |
btw Joho, my alien skin is useful for say a boss. Like a golden boss NO NO! howabout the god of the ruins, that woud be awsome. |
