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Murloc or Murgul Campaign

12-18-2003, 03:22 AM#391
AmazingAdam
lol look wat i got while shaping the fish
12-18-2003, 03:24 AM#392
Saboera
the murloc looks good lol
12-18-2003, 03:28 AM#393
AlasdairJC
Welcome to the team, Mr Ta! Anyway, I have a job for you. Could you unwrap the Snap Dragon model, so it doesn't have any synmetry? The skin I want to make for it won't work with synmetry. Thanks!
12-18-2003, 03:33 AM#394
AmazingAdam
382 polys
12-18-2003, 03:34 AM#395
Saboera
WOW AWESOME
12-18-2003, 03:35 AM#396
AmazingAdam
you answer really really fast..
12-18-2003, 03:36 AM#397
Saboera
yea im on msn so i receive a message when some 1 post on this thread and actually msn tell me when i receive this message so i can replie immediatly while chatting and making the terrain like im actually doing
12-18-2003, 03:37 AM#398
AmazingAdam
wow. im unwrapping the model righ tnow
12-18-2003, 03:39 AM#399
Saboera
do u know how to animate as well? (just wondering) also i forgot to tell u welcome to the team
12-18-2003, 03:40 AM#400
Pheonix-IV
i'll just point this out, but Octopi (Plural for Octopus), Squid and Cuttlefish all use color changing and ink spraying for defence.

And work on your spelling for that tech tree. Also the fishes tail looks a bit 'buff' you should probably make it thinner and more tail shaped.
12-18-2003, 03:43 AM#401
Saboera
i agree but its kinda really awesome for a begginer also if ur ready to i have a building PS: could u make the tail thinner
12-18-2003, 03:51 AM#402
AlasdairJC
Are you on MSN, Mr Ta?
12-18-2003, 03:54 AM#403
AmazingAdam
no i am not, but my aim is MrTa714
12-18-2003, 04:08 AM#404
Saboera
about the fish heres alasdair and i think u should do to improve: add a thiner tail and fins and it will be perfect
12-18-2003, 05:06 AM#405
AmazingAdam
Hows this?