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Tauren Race

12-14-2003, 02:54 AM#421
Ravan
Ok heres one this is my old though i have gotten better ill get my recent work heres my old one http://www.wc3campaigns.com/forums/s...threadid=39441

http://www.wc3campaigns.com/forums/s...threadid=39845 My recent
12-14-2003, 03:44 AM#422
Bhav_88
Here is the Battlechief.

Not quite as good as I'd like, but all in all a very good hero.


Notes: Linger should be ok; in this map you'll be able to have his spirit and him fighting side by side, but revive times should stop that in melee maps. I can also make a trigger to kill his spirit if he shows up, to take care of the tavern.

Combat Shield: There is a huge group of riflemen below the first group you fight. Use level three combat shield and attack all by yourself. Very cool.
Also, he looks like a bandit so that he has an animation for combat shield. When we get the model there should be no problem.

Hew: No animation, but it is going to be basically a twirl of the halberd that swings all around him.

Guys, you don't have to post as BLP files. My converter works. For some reason, though, my 'import manager' does not. When I import blp files, they don't show up. I can type the filename on my hard drive without problems.

EDIT: HA! Got it. I am changing the attachment to the appropriate file, with icons.

Also, some icons are not there, but have been done. Runemane, I cannot use the icons that are in .gif format; Please post them in .jpeg so I can turn them into .blp files.



Iconners: New icons that we could use; Tauren Battlechief, Tauren Ardent, Tauren Thaumaturge, Tauren Plainstrider. These need disabled button as well.
12-14-2003, 04:14 AM#423
Runemane
Ashandir: you should consider doing a bigger area of a map, or create a melee map for me to see, that way Ill KNOW ur good, not just good at detail, tho that could come in handy during campaigns...
12-14-2003, 04:55 AM#424
Pheonix-IV
I can do terrains too :P
12-14-2003, 05:13 AM#425
TiJiL
Check it out. First attempt at making a sig.
12-14-2003, 05:27 AM#426
TiJiL
Lookie! Tauren family!
12-14-2003, 05:32 AM#427
Runemane
He needs to be shorter!!!! lol, you know that already...

But really, that looks sweet, just need the other models and the family will be finished!
12-14-2003, 05:40 AM#428
Runemane
Just whoa.....
12-14-2003, 06:15 AM#429
Pheonix-IV
he dosnt need to be shorter, the animations will fix that, take a look at the Shadow Hunter in 3DS, hes a ****ing giant, but hes animated all hunched over, same with the tauren.
12-14-2003, 08:29 AM#430
Pheonix-IV
another icon i made (this one is 100% freehand)
12-14-2003, 03:12 PM#431
Frostigt
ok i got an alternate idea for the story, acording to what Tijil thought was wrong

1. lets just say it lived murlocs on the island, and when the goblins arrive, u have to kill thiere boss, then they become scared and runs away, but once i a while, it will spawn new murlocs, and now we talking big, spiky, mean, killer murlocs. so u got to be quick, otherwise, they destroy your base.

2. maybe the chiftains tod cairne, cairne told thrall, and thrall sends out some troops to get the transport.

good enough now eh?
12-14-2003, 04:21 PM#432
TiJiL
I'll leave him as is for a while, Pheonix. We can always scale him down later.

(Added hero glow. Looks cool)

Icon is cool, but what is it?

And Frostigt... I personally think that because it's a tauren artifact, the tauren (nobody else) intend to bring it to Ashenvale.

And perhaps murlocs will work.
12-14-2003, 04:55 PM#433
Runemane
I have to go to a party soon, so I wont be working on maps or anything for the rest of today, I'll start work on another tomorrow.

And yes, pheonix, what is taht icon?
12-14-2003, 05:57 PM#434
Bhav_88
This is going to be a very cool model, I predict.
12-14-2003, 06:13 PM#435
Frostigt
then maybe the tauren (not the one in the tauren campaign)should travel with the goblin, and after a battle with the satyr, the taurens leader gets hit by a poison dart as a satyr throws att him, he dies and the other taurens gets compleatly besreked and rushes into the forest, there, the satyrs kills them in silence.
so here stands the goblins in a forest they barely know the name of...

I know some1s gona flame me for that beserk thing, but the goblins must be in ashenvale alone with the artefact for the story to work