| 08-01-2004, 07:46 AM | #421 |
I'm pretty sure it will too, that's a nice goal you have there. You surley are a talented mapper, and your game will defenintly get it's play time, but not as much as it deserves. I'll be sure to host a couple of DL Only's when I get a hold of the release. I'll try to get it around as much as possible, because as much as you hate seeing those crappy maps made, such as rampage, I hate it tens times more. :p What's the most aggrivating thing about rampage is it's lack of win and loss triggers. When all the Good Guys are killed, the game does not end. Well actually, let me take that back, there's plenty of aggrivating things about rampage, but the top three must be. 1) Lack of win and loss, the game never ends. 2) Balancing! I have never seen such imbalance in my life, it's horrible! 3) Such fan made bull shit, ss-9, I'm pretty sure the Super Saiyan level only goes up to 3 am I correct? Adding things like that completly ruins the experience. |
| 08-01-2004, 07:48 AM | #422 | |
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I agree. All Dbz legends (or tribute) is, is a remodded version of rampage. Rampage also made me protest against map deprotection. See what one version of a deprotected map can create? I wasn't about to allow my map to go deprotected, just to see 1000 other versions out there that are completely pointless. |
| 08-01-2004, 07:48 AM | #423 |
Nope wrong There a Dbz Rpg w/ a save/load system its blows though you only kill monsters with rifleman |
| 08-01-2004, 07:51 AM | #424 | |
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I'm sure you do. Maps created in honor of something great shouldn't be short of greatness themselves. DBZ rampage completely weakens your passion for DBZ style maps, as they have no taste, and have so many versions you'll need to redownload everytime you wanna play again. Look at some of the other dbz rampage maps out there. One has fusions of trunks and goku, cell and freiza, buu and vegeta.. so on. Another has up to SSJ9. These are completely foolish and ruining the original DBZ and how the maps were meant to be created after it. There is a DBZ Open RPG. But if you've played it, only about 40% of the map is actually used, and even though its OPEN, there's no save/load, and no real fun in it. |
| 08-01-2004, 07:53 AM | #425 | |
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I said there are no dbz maps with save/load. You tell me there is that one. Honestly, could you even classify that as a dbz map? Point settled.. there are no dbz maps with save/load ;) |
| 08-01-2004, 07:54 AM | #426 | |
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| 08-01-2004, 07:54 AM | #427 |
Damn im gone 5 minutes taking a piss nad getting a new pop and 50 posts pop up. . . Yeah Rampage was good, but after 3 plays i realized how much shit time was put into making it... 6 minutes 45 seconds and 23 milli seconds. Also doing the same thing over got pretty boring. I tried to make a spot of the terrain that had the perfect amount of doodads and looked completely normal. Give me feedback. Also I am importing these as low quality images. and yes they turned out blurry as expected...wtf |
| 08-01-2004, 07:54 AM | #428 |
I only got a copy of that Tribute game last night, and I played it and was also aggrivated at the imbalancing, spelling errors, lack of win and loss triggers, and it being an edited map also dropped it 3 grades in my book. I talked with the creator, he found me in a game I hosted, and mentioned he was the creator of Tribute and said that he made it from scratch. I had laughed so hard at him, he's a little snob. Also, another thing that pisses me off, having to type SS to go super saiyan! That's so improfessional! And draining, gold. Come on people, be creative! Jesus! |
| 08-01-2004, 07:55 AM | #429 | |
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I've got all the sounds down. I've got every dbz episode on my computer, sound ripping was easy. Yes if you want, you can give me a big bang icon. I still need one. |
| 08-01-2004, 07:56 AM | #430 |
When I play those games I always see one character more powerful... Piccolo. Cmon man that guys a compelte pussy whys he the strongest in all these fucking games. |
| 08-01-2004, 07:57 AM | #431 | |
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That looks pretty good, I'd try and add a wee bit more of green grass. And some pebbles around the edges of the cliffs. |
| 08-01-2004, 08:07 AM | #432 | |
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| 08-01-2004, 08:07 AM | #433 |
Pebbles and more green grass. Roger That. |
| 08-01-2004, 08:10 AM | #434 |
Sumbit those models |
| 08-01-2004, 08:12 AM | #435 | |
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Win/Loss triggers.. yeah I'm working on those actually. If you self-Destruct 3 times with vegeta.. you lose for good. I'll have similar death conditions for other players. It'll follow the same basic rules as FFORPG, but you CAN lose. Yes, tribute had many bugs/spelling errors, and I do believe and elementary school student helped in that map. No need to type anything to go SS in my map. It'll be granted to you when you reach a high enough power-level, and it will be an ability. You won't get any items like in the rampage maps, but it'll use the metamorphosis ability to make you become SS. No draining of gold either. Althought I'm not sure what to do. Maybe give it a time-limit? |
