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i jjust love ff7:P

04-25-2003, 02:58 PM#31
Kiether


cid if u need him..
http://www.squaresoft.com/web/games/...s/cid-char.jpg
or perhaps 3d? http://www.squaresoft.com/web/games/...cs/cid-2up.gif

or u could just goto this page, all the FF7 heros..
http://www.squaresoft.com/web/games/ff7/cloud-char.html
04-25-2003, 04:10 PM#32
proudclod
:( lol i already got that pic but thx anyway....i mean front view NO ANGLE at all......
04-25-2003, 04:13 PM#33
proudclod
o and whoever said ma models suck and need to be detailed............just to tell u ma models are more detailed then any warcraft 3 mod in da world......and ure expecting me to make it even more detailed?!
04-25-2003, 05:59 PM#34
Kiether
u can see cait sith's entire front from that angle though...
wat about this sprite?


umm..
http://www.geocities.com/ffrp2001/caitsith.jpg
04-26-2003, 03:37 PM#35
proudclod
hmmmm..........thats a preety good angle.....but do u got a bigger pic? how am i supposed to model it like day :|?
04-26-2003, 07:12 PM#36
Blade
These models are more detailed then any wc3 model
but by industry standards that poly count and that kind of detail is jack shit, ur models lack detail, detail doesnt mean more polygons man detail means stop wasting polygons when its not needed - take the best use out of the polygons you have and not just waste them
make it detailed with the budget u have, 1000 - 800 should be fine this is an rpg and the frostwyrms in wc3 are alone around 700 so its not such a big deal
04-26-2003, 08:17 PM#37
Durumvete
Looks Nice
04-26-2003, 08:41 PM#38
nicoli_s
1000 polies is fine for war3, have u ever seen the poly count on the stronghold? its over 2000. though i wouldnt go around saying your models are the most detailed models of any mod around, because many mods haev soem nice models, and althought most people go OMG! YER MODELS ROXORZZZZ! they have no idea what they are talking about, but they are nice, and if you want, i can try and unwrap one of them for you, and dont worry, i wont steal yer models, im an admin, you can trust me
04-26-2003, 10:18 PM#39
Guest
yo proudclod nice models lol but heh i agree with somr people u should put some efort in to it...it should be fine...oh yeah and yea rest of it is pretty good...(btw do the face ;)
04-27-2003, 03:21 PM#40
proudclod
......welll.....considerin the polycount ma models ARE THE most detailed prolly...im not sayin they da best.....and people summtimez maybe u wanna cut the negative comments? u can say like nice models but how would u know wut kinda effort i put in to it? its ma 2nd month modelin in max......so maybe i put in allot? BOOOO I HATE PREJUDICSE PEOPLE!!!!!!!!
04-27-2003, 03:25 PM#41
proudclod
wastin polys? lol ill tell u wastin pollys...... makin a 4 x 4 x 4 segments wep is wastin polys....makin a 6x1x4 arms and legs isnt.....so next time u speak think....wut do u think takez mosta ma polys on da model? sephiroth is kinda obvious.....his cape....wut about cloud....if u can guess ill give u a big heads up and an applause........well if u gess wron i guess u would b da biggest dumbass :P
04-27-2003, 03:34 PM#42
proudclod
btw blade stop bein crosseyed and learn to read....i said those are only for cinematics and battles........ok.....maybe some of u think i did waste polys but look at the battle sequences of ff7......i can prolly load up a cuple of models from ma ps1 version(milkshape tmx importer) and ill take a look at the polycount but look at it....the arms and legs have at least 8x1x8........and well....the hair....some of u may say its very low poly but look at how detailed it is? PLUS look at how its animated....u cant bend a model somewhere where it dont have vertex rite? but in ff7 the hair flows on the winds, blows from side to side wen attacking ETC....id have to say the hair for almost each char is about 400 polys itself........last but not least....the clothing.....the clothing on the character isnt skinned on....its an individual model....to prove for example look at barret.... he has rips on his clothing and it actually sticks out......now if any of you ever seen his limit break...it goes really upclose to him and then you can c his jacket and his pants are individual....id have to say the clothing is all about 400 polys too...that leaves the body, the boots the head the neck the wepons ETC is about 1000 more polys....lets add that all up.....thats about 2000 polys....and ma models are even less then that.... talk about wastin polys :D?
04-27-2003, 09:17 PM#43
nicoli_s
ok ok this is turning into a flame war, yer models are nice, i was just volunterring to uvw unwrap them for you
04-28-2003, 12:57 AM#44
Guest
Yo, cloud, please try to stop using short cuts, like:
Yo, cloud, plz try 2 stop usn short cuts.

Its very hard to read, and you triple posted.
04-28-2003, 10:15 PM#45
proudclod
sorry for da flame war....i did flame on odder pplz before and im sorry.....now i know how it is.....but plz dont say that ma models suck.....i would apreciate if u gave feedback and not flame......o and i would b happy to give u ma models so u can map em...but dont leak any info ok? dont leak the model most of all....i have trusted pplz b4....but people go out an claim ma work an get all da compliments