| 06-23-2003, 05:31 AM | #31 |
Ya, ok i'll get to that. Here's work from our concept artist. go here to view the concept for Myranda. I've finished the concept for Kael-em, as soon as I download the pictures from my camera(my scanner dont work) I will post it here. |
| 06-24-2003, 06:21 AM | #32 |
Here's your concept. The red X is where Myranda and group enters, the blue X is where they leave. The Green dot is where Shen'ju and his witch doctors are. |
| 06-24-2003, 06:30 AM | #33 |
Heres the concept of Kael-em. I know the quality is crappy, but blame it on the camera. |
| 06-24-2003, 10:10 AM | #34 |
Oooooooh! Both Kael and Myranda looks good!:D Bladedy, if you would need a hand with skinning, you could ask me, that footman NEEDS work. Nerdy cinematic guys (like me) can work in other areas too (Well, some can). |
| 06-24-2003, 03:08 PM | #35 |
Like me. I can terrain your map AND kill your dog ! |
| 06-25-2003, 05:48 AM | #36 |
Lol, i've completely changed the footman, I need a modeller who knows animations tho. I want him to have a tunic thing, but it must be animated, and I need him to re=wrap the whole model, it is impossible to see where anything goes. Daemon, I dont have a dog. :p |
| 06-25-2003, 03:58 PM | #37 |
hmmm i can try doing everything for the spells, meaning i could try doing some icons too, but im leaving tommorrow for a vacation and wont be back till the third |
| 06-27-2003, 04:37 AM | #38 |
Frostbite, Its fine, ull only be missing about 3 days, no-one will be working then anyway, all will be playing TFT. |
| 06-28-2003, 02:34 AM | #39 |
Yay! Map 2 is done! I am emailing it for all of u to beta/balance test. Email me back on any bugs or balancing issues. NOTE: Don't open the map in the WE or you will lose the Warden files. |
| 06-28-2003, 02:47 AM | #40 |
For those of you who can't decide about this campaign, here's a text version of the first map. Yes, I wrote it myself. Prologue A year after the defeat of the invading demons and fall of the World Tree, the magical centre of the Azeroth, the world of Azeroth seems to have found peace at last. The valiant Humans, led by the skilled archmage, Jaina Proudmoore - have settled in Lordaeron. The Humans have survived their third chaotic war, and again established a fragile peace. The High Elves, now named Blood Elves, have allied with the Humans. Humans, Dwarves and Elves now once again stand beneath the same flag. The shamanistic Orcs, led by the Warchief of the Horde, Thrall, Son of Durotan – have settled in the Barrens in Kalmidor. They live with the Tauren, Trolls, and other wild beasts in harmony. Thrall has begun teaching his people their ancient art of shamanism. The mysterious Night Elves, led by the Druid, Malfurion Stormrage, and the High Priestess, Tyrande, are re-establishing their home of Mount Hyjal in Kalimdor. They have temporarily lost their immortality and their power over nature, while the World Tree heals itself. They too are at peace. Even the Undead have found peace. The dead can finally rest in their tombs, without being conjured up by some necromancer. The Nerubian Spiderlords have been given back their home of Azjol-Nerub in Northrend, and the gargoyles are again no more than stone statues. But in the world of Warcraft, peace never lasts… Chapter 1: Hyjal Escape In the peaceful land of Kalimdor, home of the nocturnal Night Elves… Wisps, ancient Night Elf spirits, harvest lumber from the trees and mine gold, while the great trees named Ancients sway in the wind. A great temple glows with a golden light. Two Night Elf Demon Hunters, Hellbourne and Shadowfury, train against each other endlessly. They wield their demonically charged moon-shaped blades. Hellbourne engulfs himself in flames, while Shadowfury uses his ultimate spell – Metamorphosis – and turns himself into a demon. Still, they fight on. Five archers are lined up in front of Shandris Feathermoon, a famous Ranger. Shandris cries out, “Fire!� and each archer strikes at the target in front of them over and over with perfect precision. Three dryads, half-Night Elf half-deer, stand in front of Mira Whitemane, a renowned Priestess of the Moon Goddess Elune. “Strike!� shouts Mira, and her white Frostsaber tiger roars in return. The dryads throw their spears at the targets placed in front of them, hitting each target with amazing accuracy. Druids of the Claw surround an Ancient of Lore, channeling their magic through it. The Druids cry out, and transform theirselves into ferocious brown bears. Next to them, Malfurion Stormrage teaches Druids of the Talon. “Anow dorini tala!� cries Furion in the Elvish tongue, and the Druids morph into great ravens and fly into the sky. A lone huntress mounted on her Nightsabre tiger, stands by a Hunter's Hall. She throws her hand into the air, and a strange moonlight comes around her. Ancient Night Elf spirits shout out as they empower her spell. Standing by an Ancient of Wind, a single archer whistles to her tamed hippogryph, a flying beast which resemble both stags and ravens, who flies towards her. “Ready to fly!� cries the archer, and her hippogryph cries back. Up on a beautiful lookout, surrounded by waterfalls, trees and statues of old heroes, stands Myranda Shadowblade the Prime Warden. Myranda, teacher of the bounty hunters named Wardens, wears a cloak of leaves that stretches down to the ground. In her right hand she holds a vicious triple-bladed weapon, and on her left hand is a magical gauntlet. Her breasts are protected with an iron chest-plate, and her violet-blue hair is tied up in a long ponytail that reaches the ground. Malfurion walks up to the lookout, “Pardon Myranda, but you've been here for days, staring across the vale. Is … something wrong?� �I sense evil and corruption stirring in the forest … dark magics,� replies Myranda. �The Burning Legion? So soon?� �I cannot tell, all I know is that we must prepare ours-“ replied Myranda, but before she could finish her sentence, a fierce voice cried out, �For the Master!� �What was that!?!� shouts Myranda. A satyr, a corrupted Night Elf, races up to the lookout brandishing a sharp knife. �Satyrs� cries Furion, and he and Myranda fight back, defending themselves. Eventually after much time, the satyr is finally defeated. �Who is your leader, satyr?!� asks Furion. �My leader is Berloir Bloodblade, and he will crush you pathetic elves. He has found a great magical item, with which he will enslave you Night Elves.� The satyr, bleeding and barely alive, collapses, dead. �Myranda, I will warn the other Night Elves. If what this satyr said is true, it will take all of our strength to defeat Berloir. You must flee. Go to the bottom of Mount Hyjal without alerting the satyr guards and gather a small army. Go to the Orc lands for help. I will prepare the defences. I just hope we will be able to defend ourselves until your return.� Myranda races down the mountain, avoiding the Satyr guards. The beauty around her rushes past in the blink of an eye. Myranda spots a Satyr, and uses her ability – Shadowmeld to turn invisible. The Satyr walks past without noticing her. Coming out of her invisibility, Myranda catches up to the Satyr and slits his throat before he can even turn around. Myranda races past a great statue of Cenarius, a great demigod who first taught the Night Elves about the beauty and power of Nature. Up ahead is Myranda's target, the Ancient Protecter lookout that marks the halfway mark of the mountain. Distracted by her nearing goal, Myranda is caught by a Satyr. Myranda, being a skilled assassin, quickly escapes his grip and turns to face him. From a quick glance, Myranda notices that he has scars all over his bodies, tattoos on his arms on chest, and is holding a great butcher knife with fresh blood dripping from it. Myranda pulls out a knife from a pocket near her leg and throws it at the satyr. The knife slices through the air and lands in the Satyr's arm. The satyr pulls the knife out of his arm, and races towards Myranda with a berserk-like rage. Myranda uses her most legendary ability – Shadow Master, and instantly creates a duplicate image of herself. Both Myrandas charge at the Satyr, attacking from both sides. The Satyr blocks a blow from the left, but cannot react fast enough for a blow from the right, and so becomes injured. The pair of Myrandas attack simultaneously, one strike to the stomach and another to the throat. The Satyr blocks the blow to the throat, but not the strike to the stomach. He collapses, blood dripping from his wound. Myranda stabs the Satyr in the back, killing him. Her duplicate image dissipates, and she continues racing down the mountain without a second thought. From the lookout of the Ancient Protector, Myranda sees the foot of the mountain, and also all the Satyrs guarding it. She swiftly works out a strategy. “These Satyrs have no respect for Nature!� grumbles the Ancient Protector. “They say their leader has some enchanted item, but there is no time to talk, I must reach the bottom of Mount Hyjal. May Elune guide your way,� replies Myranda. “May Elune guide your way, Warden,� replies the Ancient. Myranda follows her strategy, avoiding some satyrs and killing others. She sights a lone archer, apparently unaware of what is going on. Myranda recognizes the archer as Lelitio, a young, inexperienced archer. A satyr sneaks up behind her. �Lelitio! Watch ou-� cries Myranda, too late. The satyr decapitates the young archer. Myranda, unable to help, races on to the bottom of the mountain. Myranda nears the bottom of the mountain, but in front of her patrol two fierce satyrs. Myranda uses Shadowmeld to turn invisible. The satyrs walk right past her. Myranda races to the Hunter's Hall at the foot of the mountain and runs inside. Inside, archers and huntresses train against each other, while Druids look over books to learn new spells and increase their powers. A huntress, training two archers calls out, “Myranda, what is happening? Is something wrong?� �Satyrs are attacking. Furion is preparing the defences. We must flee to the Barrens, go to the Orcs for help. We must leave immediately, without alerting the satyrs. Gather your weapons. Move!� replies Myranda. |
| 06-28-2003, 05:25 AM | #41 |
So this is what you left Hunted Campaign for. Anyway, good luck on your campaign, hope you have better luck at holding members. |
| 06-28-2003, 06:06 AM | #42 | |
Quote:
DAMNIT ! no pun intended, but iwas looking forawrd to giving the map a very large makeover. It needs it. |
| 06-28-2003, 06:18 AM | #43 |
Don't edit it yet, just give me bug/balance changes and I will edit it, then hand it over to u to edit. If u really must edit, extract the Warden files from the map (using WinMPQ or something) then edit it. When u want to test it, u must import the files into the map. |
| 06-28-2003, 05:19 PM | #44 |
very nice work, you and your team are a talented bunch of individuals I co-run a site that hosts projects. We can give you forums, subforums (private wit member access), webspace and our members are very strong with JASS editting, spell editting and triggering. We also offer terraining support. come to www.stop-advertising-here.com sign up and PM Fatty (thats me) Ill hook you up with whatever you need. If you are arleady hosted, then thats fine. The site is lucky to have you. Please, any projects that need hosting direct them to our site, which offers help, support, forums and webspace to projects in need. Thanx -=Link edited by moderator=- |
| 06-28-2003, 05:32 PM | #45 |
Guest | I'm up to doing some icons if your desparate... but I see FrostBite is doing some, but if you need another guy I can help you out. |
