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Trigger Spell Vault

10-28-2003, 03:47 PM#31
Das Jank
Quote:
Originally posted by dataangel
If your custom skills get a kill, do they reward xp or bounty? How are you having the blaze fire deal damage? I'm just curious if there are other ways to handle it than how I do it in Battledome.


All of the flame spells in my map use altered immolation so you get exp/bounty for the kills except for the Chaotic Hell in which the unit that casts the altered unholy frenzy is a computer instead of your unit. I have already got around to altering it and adding Unkown(aloc) to my units so the flames and other stuff does not show up on the mini map and cannot be selected. I have not uploaded the new map yet but will soon.
10-28-2003, 05:39 PM#32
Zachary_Shadow
Dark, u still owe me 30 points :) Not 20 as u stated before :)

What do u mean with texture ?
10-28-2003, 05:55 PM#33
|)@rk-Revenant
Quote:
Originally posted by Zachary_Shadow
[b]Dark, u still owe me 30 points :) Not 20 as u stated before :)[b]

Ok, il give you 10 more in a sec

Quote:
What do u mean with texture ?


The ".tga" linkmaster posted for a background pic

Keep the spells rollin', people!
10-28-2003, 06:49 PM#34
Supra God CrK
here is a map i was going to enter into the hero contest. just wanted to show it off a little. don't cast the matrix spell tho because i never worked out the bugs. well you can cast it but make sure its the last spell you cast. here is a spell list

charged strike--poauses the game for a couple seconds and tells you to hit the up arrows fast as possible. the number of times you hit the up arrow affects hoqw much damage you do. more damage per push for each level.

escape--altered blink. puts 4 clones of you in your place that run in a random direction as soon as you teleport. leaving the player confused as to what happened.

dark summons--summons 8 headhunters that all are actually illusions and do damage. they are in a big old circle around the unit you cast it upon and attack him about 2 times before disappearing.

trickery--fools a unit to think he is dead. basically it pauses a unit and plays its death animation with the decay animation in que. also makes the unit invulnerable so no one attacks his dying corpse. than when the owner finnally gives up and thinks his guy is dead. he pops back up to life realizing he didn't really die.

matrix--not fully functional with the other spell. slows down the entire game except for your unit. everything and i mean everything is slow. only problem is that my other spells some how screw up when i cast this spell. i don't understand why. so just make sure this is cast when you have tried all the other spells.
10-28-2003, 07:21 PM#35
linkmaster23
Wow...35...i didnt mean to put that texture there...but heres the other half.
10-28-2003, 07:52 PM#36
|)@rk-Revenant
Good! Linkmaster you will get 5 points for the other tga you just posted.

Surpra God, you get 25;

10 for the map + a spell
15 = 5 for each spell with the map

Posting multiple maps gives you more points, but it floods the thread, and the moderators dont like it, and it takes up map and computer space, and it takes more time. :p

-|)@rk-Revenant
10-28-2003, 07:56 PM#37
Das Jank
Could we try to limit the thread to 1 picture per map unless there are links that go to the pictures? Posting 2+ screenshots is just way to much and floods the thread also.

P.S. So do I get 5 points now for each trigger spell that was in my map?
10-28-2003, 08:17 PM#38
|)@rk-Revenant
This thread is now going to always be referred to: The Vaultâ„¢.

These rules are permenant starting from NOW:
5 points for every map
5 points for every triggered spell
5 points for every screenshot
5 points for every picture/texture
10 points for every custom model/skin
I call there rules The Rulesâ„¢.

This thread is going to be stickied soon (mabey).

Dont question me about my power to award more than one point without loosing points myself. I am not hacking, cheating, glitching, or moderating the site.
10-28-2003, 08:21 PM#39
Das Jank
You might want to specify that not more then one shown screenshot but can be more if linked. The thread is going to flood if we get more that post like darklink did (no offence). I mean if its just 5 points per screen shot I might as well just post all my screens instead of combining them all into one picture like I did.
10-28-2003, 08:36 PM#40
|)@rk-Revenant
max is 2 screens without links
max is 4 maps period
max is 8 posts that have material

Just setting a few benchmark
10-29-2003, 12:08 AM#41
dataangel
Quote:
Originally posted by Supra God CrK

charged strike--poauses the game for a couple seconds and tells you to hit the up arrows fast as possible. the number of times you hit the up arrow affects hoqw much damage you do. more damage per push for each level.


You mind if I use this idea for battledome? I had thought about tapping the the up arrow for other purposes, but it'd be really good for my charge skill because I'm having trouble balancing it.
10-29-2003, 04:42 AM#42
LiableSu5pect
i have to thank everyone for these spells, b4 i implement them into my map i want to b sure I CAN use ALL THE UNPROTECTED MAP SPELLS?
10-29-2003, 07:47 AM#43
KurupteD.
I took a shot of my "Ether Lance" ability from one of my heros in my upcoming rpg.
10-29-2003, 08:00 AM#44
Supra God CrK
all spells posted by yours truly are completely free to the public. i would appreciate some credits for use of my spells. like maybe when the spell is cast display on screen spell created by Supra God CrK. that would be great. but just any credit would be great.
10-29-2003, 02:32 PM#45
Lord Surge
I don't mind people using my spells (If you want to use them that is) But please do give credit if you do in a quest menu cedits section or the final credits or something lol.