HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Give Your Spell Ideas And I Will Make Them For You!

12-13-2003, 05:11 AM#31
Gerundok
id like an aura that gives nearby units critical strike 30% with 2 damage and evasion 40%

i will pay 20 points for this, i know your doing it for free, but those who help deserve a reward[post it public also - keeping things private aint cool!]

also, the spell is an ultimate, and hopefully wont be too hard for ya :)
12-13-2003, 09:25 AM#32
Arriba!
Okay I got 2 for ya...

1. Cure

Remember the pally healing in wc2? This empties the units mana supply (to the nearest 4) and heals 3 hitpoints each 4 mana points deducted.

2. Improved Invisibility

CLokaing from starcraft - invisibility but you can attack while under it without having it removed.
12-14-2003, 06:00 PM#33
LuNaCy405
Ok, Could you make a spell similar to thorns that only effects the caster. Not only that, but I would like the caster (an archer) to have an arrow circleing around her similar to the "sphere" ability on the bloodmage. Every five levels I would like it to add an arrow.

For the damage returned use: (I also added the Arrows)
Level 1.)15% <-(One Arrow Here)
Level 2.)30%
Level 3.)45%
Level 4.)60%
Level 5.)75%
Level 6.)90% <-(Two Arrows Here)
Level 7.)115%
Level 8.)130%
Level 9.)145%
Level 10.)160%
Level 11.)175% <-(Three Arrows Here)
Level 12.)190%
Level 13.)205%
Level 14.)220%
Level 15.)235%
12-15-2003, 03:25 AM#34
DakkonBlackBlad
Wow, u got a confusing name there. Anyways, do u mind if i make a few of these requests,im SUPER bored, and i got nothin else to do
12-15-2003, 03:29 AM#35
dataangel
Quote:
Originally posted by Aristotle
Permanency: All spells currently on a target unit become permanent, deducts 100 xp from caster. Hero Ability.

I can't think of a way to do this one without a way to detect specific buffs (which there is currently no know way to do unless you keep track of all buffs with trigs). Neat idea though.

Quote:
Pathfind: Causes all trees between you and target destination to uproot and get out of the way.


Sweet idea. Especially if it didn't just do it in a line, but actually figured out the pathing for you to go... Using an invisible unit to do it wouldn't be nearly as impressive as actually calculating the path -- and it could make the spell potentially take a long time to cast. It could look cool though if it killed the trees as it went...

Quote:
Originally posted by nathanmx

Description: Well, you know when you kill Kael or a Blood Mage? The model falls flat on its face, then rises straight up? Well, have the spell trigger the Blood Mages Death, then dissipate animations - but without him looking invisible. Then, (hard part) have the unit STAY in the air where he floated to. Top it of with the Blood Mage using his Spell/Spell Channel Animation with lightning effects or some sort. (His Spell Animation makes it look like he's shoving something downward - so a ligthning bolt (not the doodad, but the actual chain lightning missle) strikes down at several units in the area.

If you're just trying to make him rise into the air before he casts the spell, just make the caster disappear, create a flying unit copy, and change the flying units flying height.
12-15-2003, 08:00 AM#36
EdwardSwolenToe
lol i think its too much for him, he hasnt replied!
12-15-2003, 12:18 PM#37
ferda
I am working on 100% conversion of Warcraft. You can try these ones if you want.
Chainglighting - hero ability, 4 levels
Classic chain lighting but can be activated by right mouse button.
Knight - unit ability
When rider on horse dies he fall of the horse and stand up as new unit with full hipoints. (any unit - die - summon of other unit)
Aura - hero ability, 5 levels
Increase speed only of one unit type (peasant).
Convertation - hero ability, 5 levels
Can convert enemies units for few seconds. (one unit per level)
Mass sleep - hero ability, 4 levels
Same as sleep. But have effect on more units.
Defense - unit ability
Increase defense of self by 2. Can be activated by right mouse button. Takes mana.

I have got more.....
12-15-2003, 12:29 PM#38
linkmaster23
I think its safe to say, that my thread was better becuz i showed progress for the first few days. Then i slowed down. BUT< In those 3 days, i replied to almost everypost. So lol, i can see that this thread a point*cough* thread. You prolly noticed the amount mine generated. But thats what im thinking, doesnt mean its tru or anything. I mean your obisly LOOKING at the thread, is it so much harder just to drop a post? Apperntly it is...O and just for the record, i could care less about the points

[edit] Don't spam. There will be consequences. Stop writing **** in my posts!
12-16-2003, 12:25 PM#39
Shadowblazer
My spells usually work but the names come out wrong. They are all yelow and have that line like this: | in their name. how can i fix that?
12-18-2003, 05:22 AM#40
EdwardSwolenToe
Quote:
Remember the pally healing in wc2? This empties the units mana supply (to the nearest 4) and heals 3 hitpoints each 4 mana points deducted


lol whats wrong with using priest heal?!

Quote:
My spells usually work but the names come out wrong. They are all yelow and have that line like this: | in their name. how can i fix that?


at the end put |r for coloured txt.

Comon 342356343 you made this thred start pumping out the spells :ggani:
12-21-2003, 06:49 PM#41
Shadowblazer
I dont want them to be colored, they just come out that way. I want them to be like normal spells in the game.
12-21-2003, 09:22 PM#42
EdwardSwolenToe
so, if you want the text to be "plain" or white delete all the color code including al the |cff crap and |r.
12-22-2003, 01:05 AM#43
godofchaosxxxxx
I could probably make this spell myself, but sadly, I don't have a great deal of free time for the month.

Name: Mix (Can't think of a better one, for now, I'm just going with Mix)

Mix is an ultimate that will be used by a Goblin Alchemist in my map, if you've played FFX then you probably already know what it is.

The hero will get to choose from 9 items, and he will be able to mix 3 of them together. With each different combo a different spell can be cast (the cast spell should be potent in any case, the spells themselves....I'll leave up to you)

2 important notes on this spell: The items to be mixed should be all potions or consumables of some sort (healing potion, anti-magic, mana, and speed scroll are 4 of the consumables that I want available for the spell)

And I am having problems devising a proper way to present the items to be mixed, Ex. Laying the 9 items on the ground so the alchemist can pick them up, having him type the names of the items out, etc. So once again, I'll leave this up to you. Be creative, and I hope you have fun. If anything isn't clear, just tell me.
12-23-2003, 12:58 AM#44
Crypt_Lord41
LVL.6-Stone Gaze

turns targeted enemy into stone. Cannot target heros

I want this kinda like a Medusa type thing ya know.
12-28-2003, 02:41 AM#45
Holy_Soul
I Would like to have a spell plzzz

My Idea it's ....

when u cast , u hit the ground that cuz every unit in a radius too knock back and get stunned + dmg ( ~ 50-75 dmg)

plz can u do it???:ggani: