| 01-14-2004, 02:13 AM | #31 |
Zonr_00 Has a point.... Well anyhow i think we should get a section on the site (map hosting) once we arrive near 75% or more completion so we don't have to post here :-P this is gathering, we've been gathered, but because they won't except brand new projects so we post here for now :) |
| 01-14-2004, 04:32 AM | #32 |
I could possible get us some forums since TCO is moving from being guests at KD to getting some temp forums while our server gets his, well server. :P I can ask about it I'm on real good terms with the TCO leaders. BTW, how's the terrain coming? Here's part of the Unit list |
| 01-15-2004, 01:53 AM | #33 |
MaabyTTk how is the terrain going? i hope you didn't quit yet... Look good Zonr_00, but what is with the unemployed part? (i'm just alittle slow :-P j/k) |
| 01-15-2004, 02:30 AM | #34 |
its been a few days since i posted here as well so i thought i would update, so far i have finished the whole food/water thing(and made it a multiboard) but as for useing dialogs to choose heros.......its well....complicated, ive got it working for 1st and 2nd player, but it takes about 30 minutes to copy/past each trigger then change each variable/array/event to have the number of the corresponding player. another feature that i finished is some commands -cam1 = normal cam -cam2 = follows the unit -cam3 = first person view from your unit (little something i learned on the battle.net fourms) -repick = removes your hero from the game and restarts the dialog triggers well thats all i have done for now, i should b done with the dialogs by tuesday Also BTW terrainers, you can remove the whole bottom part where the circles of power are, those are no longer nessesary EDIT: also for those of you wondering, in the dialogs you pick in this order, JOB (i.e. bum, laborer, stalker ect.) Gender (Male/female) Race (black human, white human, hight elf, dwarf, night elf) |
| 01-15-2004, 03:25 AM | #35 |
Try turning off the brush list in the windows menu, it will kill A LOT of lag. As for the (unemployed) i'm assuming that the laborer, architect, stalker, etc. is just the class, not the job. :P |
| 01-15-2004, 11:57 AM | #36 |
Nice work DragonHunterVII, also to reduce lage go to file prefreneces, the undo "Recorder" will store 252 things to undo, i suggest setting it down to 20 to reduce tons of lag.... Well where is the terrain? |
| 01-16-2004, 05:06 AM | #37 |
Heh, nice bit of stalking Oxalic. |
| 01-16-2004, 04:42 PM | #38 |
just a thought, Oxalic what are you doing for this project? giveing orders and putting your name at the top of the credits J/k ://// but really what are u doing besides organiseing? |
| 01-17-2004, 09:13 AM | #39 |
I think he's working on some of the triggers and trigger enhanced spells. Just a guest from some of my stal- err following posts. |
| 01-18-2004, 02:47 AM | #40 |
Good question well besides ideas, team gathering, and giving orders i'm not to sure, but i'll find a job for myself some where i hope like if we need skins or i could do terrain if maaby quit..... And some simple triggering |
| 01-18-2004, 02:51 AM | #41 |
ooh well that clears things up...well not really, also im practicaly done with the triggers,but....in my country the weekend is another excuse to be lazy, so.....i havent had any proggress in a few days... edit: that country is america BTW |
| 01-18-2004, 04:49 AM | #42 |
(talking to Oxalic) Well, if your not busy, could you make a skin of this guy (see attached image) based off of Arthas? and/or a similar, less evil looking one, (making sure to have white hair, and green eyes) Meh, can't find any good pictures with his sword. Ah here we go, heres a video on my friend's site, scroll down and look at the Silver Tundra movie. http://gilder.alanv.org/gvideo.html |
| 01-18-2004, 11:04 PM | #43 |
Im finished with the dialogs! anyone who is associated with the project PM me and include what you do for the project(i dont want me and zonr's work to leak out) and ill send you the download URL |
| 01-19-2004, 01:01 AM | #44 |
Great work! Make sure to put both of your names on the Credits: for the loading screen! you guys did TONS of work! |
| 01-19-2004, 01:14 AM | #45 |
is this like simlife? |
