| 02-11-2004, 11:55 PM | #31 |
So... does this mean my God hero isn't in? =( |
| 02-12-2004, 12:28 AM | #32 |
Name: ObsidianTitan Model: reskined mountain giant or granite golem prim stat: str Purpose: tank with minor stun, really slow attack but deals alot of damage Body slam: (short range) leaps into the air and tackles target, stuns and deals damage to target, and slows movement and attack and deals damage to surrounding units. 50/100/175/250/325/400/500/600/700/850 target damage, 3/3/3/4/4/4/5/5/5/6 target stun, 25/50/75/100/125/150/175/200/225/250 surrounding damage, and 10/15/20/25/30/35/40/45/50/55 movement speed and attack reduction for 5 seconds. Dangerous skin: a modified spiked carapace returns 10/15/19/24/27/30/32/34/36/38% damage, adds 1/2/3/4/5/6/7/8/9/10 armor. Replicate self: creates smaller versions of itself, stats of feral spirit named Obsidian Spawn Obsidian spawn ability's lvl2+ bash lvl4+ Return - sacrifices itself and heals its remaining life to ObsidianTitan Reform: reincarnation Alternate for Replicate self - Stone rain: locast ability with a rock model replacing the locust, sends 2/4/6/8/10/12/14/16/18/20 stones to do bidding |
| 02-12-2004, 12:57 AM | #33 | |
Quote:
Wow, you can't even read? Good job. Nevermind, withdraw my hero. |
| 02-12-2004, 03:19 AM | #34 |
Name: DrUnKeN_cOw Primary Attribute: Strength Model: TARUEN COW IS THE ETHRETICAL ONE THAT REVIVES OTHER TAUREN I DON'T KNOW NAME Abilitys: 1) Headbutt: Damage +50/60/70/80/90/100/110/120/130/140/150 model:Berserk 2) Fart: Passive Dmg/Sec +10/15/20/25/30/35/40/45/50/55 model: Heal 3) Body Slam: Damage +80/85/90/95/100/105/110/115/120/125 model: Anything that resembles it... 4) Ultimate: Knaw: Massive Damage Long cooldown: 500 dmg / 3-5 min cooldown model: Anything that resembles something biting |
| 02-12-2004, 03:52 AM | #35 |
Name: LS_freak Model: Undead Arthas (on foot if you're willing to get another skin, and also if possible the high-res frostmourn) Spells (make any changes for balancing you need to): Hellfire Burst: Creates a summon explosion of demonic fire from a pocket of air, instantly searing the flesh of those caught in the unholy flames. Costs 100 mana & 25 life (+5 mana and 2 life per level); deals 80 damage (+30 damage per level) to units in a 250 radius (+100 radius every 5 levels)and scorches them (armor -1, +1 each level) for 20 seconds; range 700 (+150 every 5 levels), cooldown 12 Shield of Ichor: Pulls dismembered body parts of fallen foes and allies into a rotting and ghastly sphere, splashing blood on nearby enemies and absorbing all manners of magic. Costs 50 mana & 50 life (+5 mana -2 life per level); absorbs all magic damage and covers melee attackers in blood (-15 attack rate & -10% damage per level); lasts for 75 magic, spell & hero damage (+40 per level) Ultimate - Spawn of the Abyss: Summons a Spawn of the Abyss from the very blood of the caster. The Spawn of the Abyss fights for 90 seconds before the blood and flame that holds it together is overpowered by the chaotic nature of the magic. Costs 180 mana & 120 life; lasts 90 seconds; Spirit of the Abyss has medium hit points & damage, high move & attack speed, low armor; has permenant immolation, and deals ~150 damage to those around it on death, probably uses Doom Guard model Can I get back to you on the third spell? All I'm getting are blanks right now; I'm really tired. I'll come up wtih one tomorrow morning or after school sometime. EDIT: Added extra levels, I misread something How manay levels for the ultimate? |
| 02-12-2004, 03:59 AM | #36 |
Name: Bogro; Possesed Golem Primary Attribute: Str Model: If you don't mind it, then could you use my golem skin (See Signature)? If not just flesh golem. Abilitys: 1) Anti-Magic: Creates a shield around Bogro creating a magic resistance for 5s 250m/7s 250m/7s 225m/9s 225m/9s 210m/11s 210m/11s 200m/13s 200m/13s 190m/15s 175m. 20s cooldown (s = seconds m=Mana) Model: Unholy Frenzy 2) Crushing Blow: Gives a 10%(Lvl 1-3)15%(Lvl 4-7)20%(8-10) Deals a extra 15/17/19/21/23/25/27/29/31/35 and stuns for 2s(Lvl 1-3)4s(Lvl 4-7)6s(Lvl 8-10) Model: Thunder Clap 3) Enragement: Enrages Bogro for 2/3/4/5/6/7/8/9/10/11 seconds increasing speed by 7/9/11/13/15/17/19/21/23/25 percent but causes a 20% increased vulnerability to melee attacks Model: Lighting Shield 4) Tortured Soul: Causes the true curse of the golem to arise to its dark form, giving a 20% attack speed bonus, 550 HP bonus, 3 armor bonus, 20 attack damage increase lasts 70 seconds Model: Completely black colored Doom Gaurd. |
| 02-12-2004, 08:16 AM | #37 |
UPDATE: Name: Ramong Model: Illidan - Demon form Class: Avenger Primary attribute: strength Ability 1: Hell fire(flamestrike) 100/150/200/250/ etc... Ability 2: Wound heal(holy light) heal 50/150/250/350/450/550/650/750/850/950 Ability 3: Pissed(war stomp) dmg 25/35/45/55/65 etc... stun sec. 2/3/4/5/6/7/8/9/10/12 ULTIMATE: Revenge(rencanetion) bring hero back to life |
| 02-12-2004, 12:29 PM | #38 |
Okay, Ramong, just wondering: Why are all your skills just normal spells? It seems kinda boring to me... |
| 02-12-2004, 05:05 PM | #39 |
LOL you really wanna put Gung-Ho_Guns Char in? The _3_ strongest passiv abilities and one of the best ultimates. Haha. |
| 02-12-2004, 06:56 PM | #40 |
i put him in my ignore list for a reason u know... |
| 02-12-2004, 07:59 PM | #41 |
Oh really nice, but maybe the map gameplay idea sounds abit old...oh well i like the signup :gsmile: . ok heres mine: Name: Draconicus Model: Dragonspawn(green) or Green Dragon(you decide) Primary Attribute: Strength Abilities: -Ancestral Strength(you decide) : Temporary attack damage and armor 30 sec bonus/10d,1a/15d,2a/20d,3a/25d,4a/30d,5a/35d,6a/40d,7a/45d,8a...ect -Draconic Rage(bloodlust): Temporary attack speed 15 or 30 sec bonus/2%/4%/6%/8%/10%/12%/14%/16%/18%/20%/ -Dragon Fire(immolation,red): Surrounding Fires burn adjacent units damage/5/10/15/20/25/30/35/40/45/50 for 20 sec. Ultimate: Dragon's Strike(beserk): Temporary 1 second 1000 damage & 50%speed attack bonus. I hope i still can get a spot on your list :ggani: . That is all. |
| 02-14-2004, 03:43 AM | #42 | |||||
Quote:
you're in. Quote:
Your in. Quote:
you're in Quote:
Okay you get back to me. the ultimatehas one level, you can get it when you're lv 20. Quote:
you're in. the rest of you are in. |
| 02-14-2004, 03:51 AM | #43 |
I'm wondering, can you use my skin, or are you just going to use the regular flesh golem? |
| 02-14-2004, 04:12 AM | #44 |
can i be in map??? |
| 02-14-2004, 12:03 PM | #45 |
I'm sure here's at least one place open ;) Also, got some suggestions: I think everyone uses demon form as model, pretty lame imo ;P Abilities should be at least 1 spell, at most one passive and aura, but those can be replaced by spell abilities. So mine goes here. Proper name: Seal Class name: Seal Master Primary attribute: Strenght Base strenght (bonus per lvl): 20 (1.7) Base agility (bonus per lvl): 12 (1.2) Base intelligence (bonus per lvl): 18 (1.6) Base armor: -2 Range: 450 Abilities: 1. Seal Strike; Throws a poisoned seal at target enemy, doing damage and poisoning the target. Stats of ability: Cast range: 500 Initial damage+level bonus: 60 + 15 each level Poison damage+level bonus: 10 + 5 each level Duration+level bonus: 15 + 2.5 each level Poison effect happens every second. Mana cost 75, cooldown 7 sec 2. Tame; Captures target hero or creature, making it yours. Stats of ability: Cast range: 600 Casting delay: 35 seconds Mana cost: 175 - 15 each level Cooldown: 60 - 2 each level 3. Howl of the Seals; Causes enemy units nearby to have reduced armor and negative HP regeneration, along with reduced attack. Stats of ability: Cast range: 500 Duration: 10 + 2 each level Armor reduce: 2 + 2 each level HP regen reduce: 1 + 1 each level Damage reduce: 20% + 7% each level Mana cost 125, cooldown 30 sec 4. Tamers Trap; Summons an invisible, inmovable ward which automatically traps a nearby hero for 30 seconds. Mana cost: 250 Cast range: 300 Activation time: 8 seconds Shackle range: 200 |
