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BladeMaster Samuro Flamestrike

10-16-2002, 07:34 PM#31
Calzone
well i have it! but i cant get it to work cause when in try to install there is some file that was missing in the program? it was like this:

Error 1311 source file not found

C:\Temp\3dsmax42\setup\3dsmaxSetup3.cab. verify that the file exist and that you can access it.

whats that?

is the importer/exporter the importmdx.zip file?

or the impexpmdx.zip? sounds like the later though
10-17-2002, 01:15 AM#32
iceslushee
yeah i got that too the idiot who assembled the install pulled half the files out so u have to look for another one that has the other half i have about 5 different versions of the so called "full install" and none work cos of things like that
10-17-2002, 05:46 PM#33
Calzone
God i also have about 5 versions now and all the same...
zzZZ can you send it on IRC please? i got mIRC.
10-17-2002, 08:52 PM#34
Calzone
this is what i have done to my Blademaster .... I personally think that the blade looks neat (still need to make it longer though.. Cant get gmax to work) but look at Picture 2! it looks strange and you know what i mean how should i fix this cause i cant see how the two sides connect in psp.7 and because of that its hard to make them fit.wel it jsut rotate it some to the right so now thats done =)
10-18-2002, 10:30 AM#35
Calzone
uhhmmm what have happened..Ok you dont need to like it but can someone help me explain why i cant import .mdx when i have done exactly as it says in arcuives tutorial?
10-18-2002, 03:28 PM#36
Calzone
o now its 4 post in a row..You might as well close it
anyway before you do that can you help me with this..

i got the Gmax to work but i cant understand how to move vertices around, When i try i looks like this
10-19-2002, 08:16 AM#37
Kojiro
Heh, keep it alive, adjust the skin, like fix that back thing.
Then modify the flag to a naginata.
Heh, its a good skin, I'm sure we want to see the final version.
10-19-2002, 09:40 AM#38
Calzone
oh thank you! =) i thought people didnt look at this thread anymore since i havent got any replies on it in a few days...
however im going to search some on google for editing tutorials
cause i cant figure out how to move vertices as you see in the picture above.
10-20-2002, 05:58 AM#39
Whip_Boy
You have to right click on the model, turn it into an editable mesh then on the side bar select the little bunch of dots. Click and drag as needed.
10-20-2002, 01:38 PM#40
Calzone
yeah thanks.. i have been searching tutorials in a few days and i have seen nothing abou this thank you very much!!:ggani:
10-20-2002, 02:44 PM#41
Calzone
Heres what i have done so far to the Naginata. ZZzz im sorry if it looks very much like yours but i couldnt find another way to get it better:( . So please dont call me a thief

unfortunately this is on Gmax so this is considered a test
10-20-2002, 02:56 PM#42
Calzone
Damn i forgot to attach image

here it is
10-21-2002, 05:22 PM#43
Calzone
So what do you think?
10-21-2002, 07:34 PM#44
Whip_Boy
Cool, looks a lot more like a naginata now.
10-21-2002, 07:51 PM#45
Calzone
thanks

still i got to find something more to do with him..quite boring if im only going to change the weapon..what more could i change?