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Pokemon Adventures

05-30-2004, 09:35 PM#31
darklord_avalon
ok now, only one thing how the heck am I gonna do that. I can make a pokeball as a geoset, but I dont know the first thing about geoset animation (you know where a geoset dosent show during certain anims) yea if you can find me a tut on that cause when I looked I couldnt find one, then I might be able to do this.
05-30-2004, 09:40 PM#32
Zazzadar
hmm ill have a look around.

But perhaps if you don't actually have to pokeball as part of the POKEMONS animations but instead do this:

Have an animation on the HUMAN PLAYER CHARACTER called throw or something that show the character throwing. when throw takes place you create a missle that is a pokeball that opens. whe nthe pokeball opens the trigger kicks in, creating the pokemon and it's birth effect. The birth effect is the ball of light BUT it looks like the whole thing was one animation?

I just read that back to myself and boy is it complicated....
05-30-2004, 09:59 PM#33
darklord_avalon
yes it is and creates more needless triggers we want very little triggers if we wind up havin lots of them the game is more prone to problems
05-30-2004, 10:02 PM#34
Zazzadar
Quote:
Originally Posted by darklord_avalon
yes it is and creates more needless triggers we want very little triggers if we wind up havin lots of them the game is more prone to problems

Yeah good point esspecially if it's online ;)
05-30-2004, 10:03 PM#35
darklord_avalon
ok have a looksy at the (right now skinless) weedle mdx
05-30-2004, 10:07 PM#36
Zazzadar
Quote:
Originally Posted by darklord_avalon
ok have a looksy at the (right now skinless) weedle mdx

Sory i can't use the file cause im not my computer im on my dads which doent have warcraft. But first thing in the morning when my big bro gets of the other internet connection i will download and look first thing!
05-30-2004, 10:09 PM#37
darklord_avalon
alright then u shall tell me then (or i shall compile a video of its anims)

edit: i made a vid its a avi, in a .zip
05-30-2004, 10:14 PM#38
Zazzadar
Quote:
Originally Posted by darklord_avalon
alright then u shall tell me then (or i shall compile a video of its anims)

Sorry my dads computer is i an ofice computer it doent even have a movie player sorry again.
05-30-2004, 10:40 PM#39
darklord_avalon
aye chiahuahua
oh well u need to get to your comp soon.
ok until then I shall work on Caterpie
05-30-2004, 10:59 PM#40
Zazzadar
Yay! Im back on my computer with my "personalised" background wallpaper and of course warcraft so i can look at the weedle model!
05-30-2004, 11:08 PM#41
Zazzadar
slight *snag*. Whats the path?
05-30-2004, 11:11 PM#42
darklord_avalon
Quote:
Originally Posted by Zazzadar
slight *snag*. Whats the path?

lol It dosent have a skin yet, use the viewer.
when it has a directory it will be
/units/pokemon/(enterpokemon name here)
05-30-2004, 11:13 PM#43
Zazzadar
Quote:
Originally Posted by darklord_avalon
lol It dosent have a skin yet, use the viewer.
when it has a directory it will be
/units/pokemon/(enterpokemon name here)
ahh very clever! and im obviously not ok il veiw it in a sec :)
05-30-2004, 11:16 PM#44
Zazzadar
That is so cute! The animations are perfecto! Although with the death perhaps he should strink you know to return to pokeball.
05-30-2004, 11:22 PM#45
darklord_avalon
oh my i know. actuly Ive decided the pokemon will be like heros when you have captured them ( can gain levels so on) so the dissapate will be returnin to the pokeball