| 06-19-2004, 09:05 PM | #31 |
Ok sorry for the double post but no one else is posting and I need to post an update. I've tried a few things with the kotobeast and I've found one that seems to work ok. I shrunk the orc, so you could just increase the scale in the editor by whatever and that should work. There are a few side effects, I couldn't make the drums smaller (they had teamcolor on the top), the orc waves his hands around like a retard sometimes, and he doesnt actually hit the drums. But he does get close. Here's a screenshot, tell me if you want anything changed. |
| 06-19-2004, 09:11 PM | #32 |
thats real smart, good thinking. How about the tower on its back and the archers? So far i think you'v done a good job. |
| 06-19-2004, 09:14 PM | #33 |
Well if it's a custom model of a tower I need the model, unless you want me to just stick a orc tower on the back. Edit: Thanks to Armel I was able to understand one of the tools more completely. In other words I can now edit team color. So if anyone who posted before still wants their model done, just say so. |
| 06-19-2004, 09:24 PM | #34 |
Hi, I was woindering if you could skin a Druid of the Claw to look more Human, wearing more Mage like clothes and have a full beard. Any help will be greatly apperciated |
| 06-19-2004, 09:28 PM | #35 |
I'll see what I can do. I'll post my progress later. Edit: Do you want all the claw stuff removed? (Claws, bear head) Edit2: Ok I'm pretty much done with the druid guy. I removed all his claws, the bear and hair on his back, and lengthened his front skirt thing. But I haven't done a skin yet. Tell me what you want changed. Here's a screenshot: |
| 06-19-2004, 11:01 PM | #36 | |
Quote:
Ya i think that will do. Scale the tower down a bit in size and hieght and put it on the kodos back. Thanks. |
| 06-19-2004, 11:27 PM | #37 |
The Basic model you made looks perfect, all I need for the skin though, is for him to have pants, human skin, and a full beard. Thanks for the help |
| 06-19-2004, 11:59 PM | #38 |
Could you take the villager skin and change his clothing to link's clothes, from Zelda, and make his attack animation where if he was holding a sword he would actually attck with it. Edit: And if you possibly could, add a bow animation, wheres hes shooting a bow. Thanks -Raziel |
| 06-20-2004, 12:18 AM | #39 |
I'll get on that Raziel. And I'll make the skin for him, Gnoll. Ok, my first succesful geoset! Here's a picture of the kotobeast with a tower on it's back. Tell me if you want anything changed. Only problem with it is that the tower shakes when the guy plays his drum. |
| 06-20-2004, 12:47 AM | #40 |
Kilt looks like the model is coming along good. Just needs some skinning to make it look like cloth. Tartan pattern is the best (Tartan is the ususal pattern of scottish kilts. All the criss-crosses and that.) At the moment it looks like he's wearing a metal skirt. |
| 06-20-2004, 01:13 AM | #41 |
Edit: Sir Gnoll, what do you mean by full beard? Doesn't the druid already have one? Edit2: I can't make Link have both a sword and bow animation. I can only completely transfer animations from one unit to another. I've made more progress on Link and Kilt man. Next I'm making the skin for the druid. Here's screenshots of recent progress: |
| 06-20-2004, 01:15 AM | #42 |
coolness, you mind putting it up for DL so i can test it out. |
| 06-20-2004, 01:49 AM | #43 |
I put it up for DL. More progress on the Druid. Tell me what you want changed. Edit: Oops, forgot to crop the screenshot. Oh well. |
| 06-20-2004, 02:45 AM | #44 |
It looks beautiful except for one thing, could you just add a mustache to connect with the rest of his beard(Thats what I meant by "full beard", sorry for not being specific) and it will be perfent, thanks |
| 06-20-2004, 04:31 AM | #45 |
Excellent! That's just what I'm looking for. Feel free to make any other changes before releasing. |
