| 07-11-2004, 10:27 AM | #31 |
Well.. I do need a few things done. A loading screen, an Iconer, and a couple other things are needed. I'll go check what needs to be done. I gotta go to work now... be back in about 8 hours.. lol. I'll prolly have another update by then. |
| 07-11-2004, 10:31 AM | #32 |
ok, Ill try the loading screen then? And Ill do a few icons just for fun |
| 07-11-2004, 07:17 PM | #33 |
Once I get some stuff done.. I'm thinking about releasing just a test map that will allow you to test all of Goku's abilities. I'm not sure on this though, as some of them still arent quite the way I want them. If I can get some spell icons for Kamehameha, Spirit Bomb, Renzoku, and Kaioken, that would be great. If I do make a map, it will include all of the sounds that I will use in the campaign. Each spell may have a short two or three second cinematic when being used, giving it a very cool effect. I'm trying to pound out as much as I can.. but I've been very busy lately. I'll try and finish up on Kaioken and Spirit Bomb here in the next couple hours, and add in multiple levels for each ability. I'll see what happens.. |
| 07-11-2004, 11:06 PM | #34 |
you could do what im planing on doing by giving them all multilevels and make them unit abilitys and add an multilevel upgrade or 2 that controls its power (Level) and make a counter for levels of the hero and upgrade the upgrades when you want him to gain and or strengthen abilitys already owned |
| 07-12-2004, 06:37 AM | #35 |
Umm.. anyone interested in doing icons for me? I'll probably need about 6 or 7, most of which can be taken from DBZ pictures off of the internet and shrunk down. If anyone is interested, here is what I need done: Character Icons: Goku Kaioken Goku (Surrounded in Redish Flames) Spell Icons: Kamehameha Spirit Bomb Renzoku Energy Dan Instant Transmission Kaioken Feel free to post any work you do.. I'll take the best ones and use them in the map.. don't forget, I'll also give you full credit. |
| 07-12-2004, 07:46 AM | #36 |
ok I did some ability icons, I know the art is kinda boring but it was the best I could do, freehand in PS. |
| 07-12-2004, 08:22 AM | #37 |
I'll use the instant transmission for sure. I just did some testing and I've finished the main level for spirit bomb.. So spirit bomb has been finished. I'll probably use the icon you gave for that too. For Kamehameha.. its nice but I was hoping to get the actual energy ball in the icon. I'm not complaining however, its a lot better than anything I would have came up with. Andy, if you would, please shrink down this pic and give it a border, I'll probably use it as both the character icon and spell icon for kaioken. And heres a few goku icons I might use for a character icon, that is unless you can find something better. Once your all done, just pack em up and post em.. I'll put them in right away, thanks. |
| 07-12-2004, 08:32 AM | #38 |
ok so give all of em a border, And shrink the middle one down and give it a border right? |
| 07-12-2004, 08:37 AM | #39 |
Well, just resize all of them and give them a border so they are the appropriate size. In other words.. just turn them into regular icons. I think you know what to do. |
| 07-12-2004, 09:03 AM | #41 |
K heres what I need.. send me all of the icon, but this time don't attach them all as one picture, but as seperate .jpg files so I can go ahead and convert and use them. If you don't feel like attaching that many files, just .zip them up for me. Thanks Btw, beautiful job on the kaioken icon.. thats exactly what I was looking for. |
| 07-12-2004, 10:01 AM | #42 |
so, you like them? And will I get credit? EDIT: oops sorry Ill zip em EDIT2: Z1pp3d! |
| 07-12-2004, 05:38 PM | #43 |
Yes, andy, you will get credit, full credit where deserved. Btw,you forgot the Kamehameha icon you made... I can use that for now. |
| 07-13-2004, 12:03 AM | #44 |
sorry hehe, cant you just right click on the image and save target as? |
| 07-13-2004, 01:31 AM | #45 |
Hey man dude thats awsome man. Also i wanna test map with u when your finish so im one of the first people to play it, is that possible? Bout time someone made A QUALITY DBZ map the models are amazing look like the ones from DBGT or DB Budokai. Cant wait. Also you were looking for some comments or requests? I got just one, I think itd be really cool if the map had some updates anti cheat functions like making it impossible to dupe items. I suggest you don't add a repick feature, and make it like the FFO Rpg where when u pick summin up its yours for good. Also make a few of the save codes features check the players name. Save > if name end with a "P" then set like some of the digits in the code to a value Load> if the code entered has the digits in it, check players last digit of the name if its P then let the player load, if it isnt then deny access to load. Thatd be a tight anticheat system. Also ADD BROLY |
