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Nature's Call - Return of the Dragons

07-28-2004, 04:52 PM#31
Nash
nothing ^^ all is working fine ;q
07-28-2004, 04:56 PM#32
Fladian
Oh, well, it is good to hear that everything works at least for someone ;) I was overwhellmed by a lot...

Spoiler:
Didn't you noticed that the Mushroom abilities didn't worked either? (The Bloodlust and Poision)
07-28-2004, 05:02 PM#33
Nash
Quote:
Originally Posted by Fladian
Didn't you noticed that the Mushroom abilities didn't worked either? (The Bloodlust and Poision)
they`re working for me :D :D :D :D
07-28-2004, 05:35 PM#34
Dragon
If Kalimdor is south-west of Northrend, then why is it east of Northrend in the first map of RotD? Just something a little... interesting.
07-28-2004, 06:26 PM#35
Iron_Ian
I'm debating on whether I even want to play through the rest of the campaign. I guess I just need a break, the bugs combined with long load times are nerve-racking.

There were numerous bugs:
- On the Submap of map 3, I died. I had saved it first though, and when I reloaded, there were 2 Kazhams! The Backpack was no longer working either.
I went back to a save game on map 3, but when I went to the submap, there were still two Kazhams. So now my game cache is probably screwed up.
- When you use Meta's Defensive Spikes ability, and Kazham is also selected, he uses his alchemy ability.
- The spelling errors became annoying.

On the other hand, the models + skins were awesome, the music and voice acting was great.
The maps were nothing spectacular, except map 3 which was quite amazing ^_^ (Thats as far as I've played btw).

=========================================

As far as the custom art, sounds, etc goes, each deserves a 10.
As far as technicality, spelling + grammer, and tweaking like a 5.
As far as storyline about a 6.

Right now, I'm disappointed. I figured this campaign would be perfected to the max after all the hype its gotten. You could have spent that extra month between finishing it and releasing it, finding and fixing all of these bugs.

Then again, I don't want to call you on it just yet, not until a major portion of people have had the same errors as me. Could just be Warcraft III being tempramental when there are so many scripts going off at once.

- Iron_Ian
07-28-2004, 08:10 PM#36
mefist
Nice game, but i dint quite get it how to complete the teleport quest. I found the 3 stones, put them it the circle but what then?
07-28-2004, 08:12 PM#37
Fladian
Enter the Red (then Green) circles.
07-28-2004, 08:32 PM#38
JesseCox
Well, I hope you understand...
the reason there are bugs is that the game is so huge you can play through it many times and still miss things..
also some bugs appear for some, and not for others..I'm not technical I don't get that at all...
then again, I found stuff others missed when I was checking out voices...
oh well, it's free :D

but then again all I care about is seeing stuff like :
"As far as the custom art, sounds, etc goes, each deserves a 10. "
07-28-2004, 08:35 PM#39
Fladian
Maybe so, JesseCox, but a lot of people had very high hopes of the campaign (and probably still have) just like me. I for one was dissapointed by the high amount of bugs that were flying around.

If the bugs were something that weren't very noticeable, the it's alright, but its not really fun to hire 8 heroes and then attack the enemy base. Or that the enemy refuses to attack, that really... downgrades the hopes.
07-28-2004, 08:39 PM#40
JesseCox
eh, as long as you enjoy the voices I'm happy
07-28-2004, 08:48 PM#41
Fladian
Did you made the some of the voices then Jesse? I did not reached the credits yet, so I can't tell ;)
Anyway, I like the voices though Meta.'s voice start to get dull at some moments, but I already had that opinion of the Spider Queen and the Ancient (of lv3) was... pretty hard to listen to. (It made me sleepy :()
07-28-2004, 08:48 PM#42
Ari
You mean the gazillion years it's taking me to debug FoK might pay off one day? :)
07-28-2004, 08:54 PM#43
Magnum123
So far the map is pretty good. Here are some of the bugs I found.
1. The hotkey for burrow (O) doesn't work right because it clashes with the hero abilities hotkey.
2. When the Jet Pack spell expires over a doodad, the goblin dies. (Happened in map 2 when trying to fly to the dragon cave.)
07-28-2004, 09:39 PM#44
KiL_JaedeN103
All the mushroom effects have occured for me, and map 3 is pretty fun, but really hard and annoying. :(
07-28-2004, 10:19 PM#45
Sinjutsa
-Twitches in anger.- The mission underground where you go to find the five eggs. That was the only and the BIGGEST bug I found. When I get to the eggs and I click on one of the eggs to get more info, it created a critical error and exited. My many hours of work thwarted. I was wondering if anyone else had this problem, it's very agitating.