| 01-07-2003, 02:51 PM | #31 |
Man I forgot! :) AfterShock: I am living far to the north east of you(Quebec, in Canada, Eastern time) . Why'd you wanna know anyway? only curiosity? :) BTW you prolly seen that english ain't my native language either. |
| 01-07-2003, 08:08 PM | #32 |
Guest | just curious we're you live... PS. whats the % of part 2? PSS. A big battle0_o damn i can't wait for that:infth: AfterShock- |
| 01-07-2003, 08:46 PM | #33 |
well there's only the battle remaining, I'd say ~80% done. |
| 01-08-2003, 01:12 AM | #34 |
I just figured out something... Every good story requires a map, so I just started working on something, should be finished within the end of the week. The Part 2 is going to be available in maximum 2 weeks I'd say. |
| 01-08-2003, 03:34 AM | #35 |
omg I JUST CAN'T WAIT TO FINISH THIS! Seriously, the battle is going to be so awesome! I decided to include special effects and battle strategies for humans: it is a charm! I only need to finish the battle and add all those little details that make the cinematic awesome and it's going to be available! |
| 01-08-2003, 04:54 PM | #36 |
Very good Cinemas, the only prob I see is were the guy kills the guard. Seem's kinda harsh with the decaying corpse and all. You should have the guard play it's death animation, then stay still. So it'll fall to the ground, but wont sink, just stay there. Take a look at my Predator map in the retail maps, you can see what I mean in the intro. On the other hand if you wanted him to sink, then its OK. GL on the next one. Doin good. |
| 01-08-2003, 04:56 PM | #37 |
Yea I thought about that but unfortunately ran out of patience so I decided to leave this one like it :) |
| 01-08-2003, 06:09 PM | #38 |
Very well done; though the camera movement in the first bit with the trees was a bit odd, and all the captains in front of the castle(looks pretty!) were a bit much, the town wasn't too great and some other small details, very well done indeed. |
| 01-08-2003, 07:52 PM | #39 |
Guest | what's the current completion of the map, i'm just 'dieing' to see it:infth: |
| 01-08-2003, 08:45 PM | #40 |
hehe around 80%, the beginning is quite slow but the more you go the more it gets interesting. And of course the final battle explains both the "plot" of the story and ends the part 2 on a great note :) |
| 01-09-2003, 02:26 AM | #41 |
By the way if you ever find a good idea that you'd like to see "in action", feel free to do so! Suggestions are always welcomed as I may run out of ideas sometimes(battle suggestions, characters, city names... whatever). Of course your name will be mentioned in the ending credits of the saga(yup there's going to be a credits page! :infth:) oh don't worry, I've still got plenty of ideas right now! It's just that I make this for you guys out there and if by any mean I can please you by adding stuff you think would be appropriate, then I shall do so! |
| 01-09-2003, 12:14 PM | #42 |
how about you at one time a great wizard casts a spell, and a bunch of special effects pop up on screen. I can suggest a bunch of names for characters, just give me what race and attitude and class. |
| 01-09-2003, 04:19 PM | #43 |
Well there are special effects right now, but I'd really like to find complete list of special effects. I remember having had one before, it contained the names of everything(from doodads to special effects). Do you know where I can find this? Names would be mostly for human(paladin, archer, wizards...) and evil(undead) creatures. |
| 01-09-2003, 05:17 PM | #44 |
hey I've been wondering... would you guys appreciate if I posted 2 or 3 screen shots of what I've got so far? Of course it won't be "key events" but it'll be a nice n' little preview =) BTW how can I change the little "title" (dwarf) over my sig to the left? |
| 01-09-2003, 06:38 PM | #45 |
Guest | YEAH!!!! SCREENSHOTS!!!! YAH YEAH!!!! *Has a heart attack* PS. post some more to change it from Dwarf to somthing else...:D |
