| 01-01-2004, 03:00 AM | #451 |
OK time to revive this thread, i learned how to alpha things woohoo!!! oh and i lost my eyebrow piercing damit!!! i have a little scar near my eyebrow lol anyway r u guys ready to work!!!??? Jobs to do: Mr.Ta: Models of lampfish, balzac barrack and murloc doodad (statue) Me: Terrain and units Murloc Lover: Imperial Guard (murloc) Icon and terrain Test skillz Alasdair: a whole tileset for underwater! Pure_Death: Some badass Water effect Spells made with trigger Map#1 Cinematic Trailer About Murloc Arise. we need to get hosted! Map#2 Beggining map where u run on ur island to find allies of another murloc clan Map#3 Establish a base and crush the humans on the island to rescue the balzac Pro assassin know as ''Mudstriker'' Map#4 Rescue of the balzac Spy known as Shadu to learn location of the ancient Balzac Clan Leader Faru Map#5 Destroy the human base around Shirlocke Lake to secure the Karatite Minerals (Murloc Armor and Weapons composite mineral) Map#6 Enter the Bay of Remulf and destroy anything on path that block Map#7 Lead The Spy Shadu into the imperial Main City called Marlach and discover some informations Map#8 Lead (Main hero name) into Deadhoppers Underwater Cavern to retrieve the ancient Murloc Weapon, Artifact, Armor and banner of Faru Map#9 Assassination Mission with Mudstriker on the imperial Army General Known as Bloodgore Map#10 Attack upon Marlach!!! Map#11 Cinematic between Fera and Faru talking about the new menace of ''Mutant'' Murloc coming from the maelstrom Map#12 Alliance Between imperial and Balzac to crush the upcoming mutant Army (Siege on Marlach) Map#13 Attack on the Mutant Camp Map#14 Guide Shadu the Spy and Mudstriker on a scouting mission Map#15A Neutralize the beast of Keltor Cavern for the murloc army use Map#15B Rescue The Murloc Inventor Known as CrankPuddle Map#16A Retrieve The Murloc Beastamer known as Feraldir Map#16B Retrieves components for CrankPuddle Map#17Go trough Maelstrom Cavern Map#18 Establish a base Camp Map#19 Attack on Hea Main City of Mutant Map#20 End Cinematic |
| 01-02-2004, 12:59 AM | #452 |
OK! my terrains get better and better heres Karlach The newly constructed Balzac Citadel, its the starting area. its still WIP |
| 01-02-2004, 01:12 AM | #453 |
Jungle near Karlach Town |
| 01-02-2004, 01:19 AM | #454 |
no need to explain lol still WIP |
| 01-02-2004, 01:53 AM | #455 |
Murlocs dont live in Tropical Islands or the Jungal Murguls do, You should use the Lordearon tilesets instead of the lost temple ones |
| 01-02-2004, 01:57 AM | #456 |
murloc live everywhere take a look in the editor even blizzard wanted them in sunken island its just near lordearon and plz stop saying things like that i know my history and the history of blizzard about murloc |
| 01-02-2004, 02:04 AM | #457 |
0_o You are now my god, Titbrun 0_o 0_o I shall now build a shrine for you 0_o |
| 01-02-2004, 04:09 AM | #458 |
Titburn really wanted me back so I came back. btw i forgot to mention, i could do melee ai, particles, and html, and skin. |
| 01-02-2004, 07:59 PM | #459 |
Hey! I got to make a model with a murloc and ghoul claws. [wip] I just need to postition the claws more. |
| 01-02-2004, 09:18 PM | #460 |
There we go! |
| 01-02-2004, 09:40 PM | #461 |
We can use this for a loading screen, and yes, edit it. I already separated this into four parts. |
| 01-02-2004, 09:42 PM | #462 |
The story does take place under water, so should we make some sort of area with the maelstorm, because mutant murlocs came from the maelstrom. |
| 01-02-2004, 10:16 PM | #463 |
this is the prologue just getting it hosted |
| 01-03-2004, 01:32 AM | #464 |
Gereundok request a .3ds dragon spawn, so.. i had now where else. so here ! Website! It's Done! http://www34.brinkster.com/murlocsarise stupid ads.. stupid file transfer quailty.. EDIT:MUAHAH I got rid of ads! |
| 01-03-2004, 02:10 AM | #465 |
Mr. Ta.. lol, that window is so farking small. In the site... enlarge it more, PLEASE! :P |
