| 12-15-2003, 10:28 PM | #466 |
Heres the skin, howver you have to add the alpha channel to it before you can make it a blp. |
| 12-15-2003, 10:34 PM | #467 |
Here's my first attempt. Check to see if that works. If so, I'll make you a nicer one like it. If not, tell me what's wrong with it. Skin path is Textures\cape.blp |
| 12-15-2003, 10:34 PM | #468 |
And the model |
| 12-15-2003, 10:37 PM | #469 |
****, it has been a rough two weeks, but I'm back and I have a working copy of photoshop again; Full version 7.0:D. I'm kinda interested in skinning some of the buildings you made Tijil so feel free to send them my way. Nice skin Halcyon, the only suggestion I can make is for the feathers, they just look wierd to me. What filters did you use for the hair? |
| 12-15-2003, 10:39 PM | #470 |
Hey TiJiL is there a blp with the mdx??? Thats a secret anithero :D (its not filter) |
| 12-15-2003, 10:56 PM | #471 |
Not be an ***, but could you make the cape more towards 20-30 degrees instead of 90? In example, change it to more like number 2 in the following... Thanks.:D The cape owns. |
| 12-15-2003, 11:03 PM | #472 |
I made it so high up for a reason, though, Halcyon. I'll lower it a bit, though. The reason: I don't know what kind of model your cape is going on. If I keep it at a fairly horizontal degree (so that the guy's either moving fast or the wind is blowing) I'm pretty unlikely to intersect with the model. A low cape is much more likely to go through the feet. Perhaps you could tell me what you are putting it on, so I can adjust it accordingly? And Halcyon, would you be willing to make a skin of just the Thaumaturge's face? (So as to get a good degree of detail and map it perfectly) |
| 12-15-2003, 11:04 PM | #473 | |
Quote:
I have 3DS 5.1, but the art tools work for it so meh, i'll try to contact you via mIRC |
| 12-15-2003, 11:08 PM | #474 | |
Quote:
Well the first cape is great for mounted units, but the one thats more towards 20-30 degrees that I would like you to make would be good for standing ground units. Thanks :D |
| 12-15-2003, 11:11 PM | #475 |
Ok. I'll make one hanging down a bit more. So... Willing to make a skin of the thaumaturge's head for me? And sure, Antihero. I'll get those UVW's to you tomorrow, probably. |
| 12-15-2003, 11:13 PM | #476 |
could u put up a screeny :infth: want to see what it looks like now |
| 12-15-2003, 11:16 PM | #477 |
Picture of headless thaumaturge with skin on. No teamcolor yet. (I'll add that later). Head looks terrible. (My fault, Halcyon, not yours). Other than that, though, I think it looks pretty awesome. |
| 12-15-2003, 11:29 PM | #478 |
YAAAAAAAAAAAAAAAAAAAAAAAAaaa it works! |
| 12-15-2003, 11:32 PM | #479 |
For god sakes, Halcyon. Answer my question! |
| 12-15-2003, 11:33 PM | #480 |
About the face? Yes, I'll do it, but get my 20 degree angled cape for me, I'll just mdl edit it on my own to make the blp path. Thanks :D |
