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Singleplayer - World of Warcraft

11-24-2004, 05:25 PM#481
Draenei-Seer
Cool, but I think we should make some kind of quest about this guy:

The Carcass of Durross Malfactin: A Hideous abomination called Carcass of Durross Malfactin is the result of a necromancer's experiment gone horribly wrong. The necromancer tried to instill a small amount of sentience in the corpse of a human knight named Durross Malfactin so that it could lead larger groups of the mutated corpses. Tiny as it was, the abomination's intelligence proved enough to suprise the necromancer: the Carcass killed the old mage as he slept. It is said to roam the Barrens in search of bodies to sew onto its already gargantuan corpse.

Another VERY instersting story that I just read this about the Shadow Council if we are going to include the Darkshore in the demo and the Blackfathom Deeps, where the Shadow Council dwells nowdays:

The Shadow Council

Tales have spread that the Shadow Council - established before 2nd War by the orc warlock.. Gul'dan.. - is finding its legs once again. Unlike the other cults that dabble in demonology, the Shadow Council consists of dark soldiers who train solely for the ultimate battle. They hold no meetings or petty sacrifics. Instead they open their bodies to the demons of Twisting Nether. These possessed worshippers triple in strength, and their bodies become warped and deformed with glowing red eyes. No race is immune to the group's temptation. Orc and human, troll and high elf have all fallen to the desire... And the Council's ranks are growing.


Ps: Damn Iron Maiden roxor.
11-24-2004, 06:47 PM#482
Clyner
Nice quest man, you should do some more.
11-24-2004, 07:40 PM#483
KingGigli
ya that was what we call "stupid" he does make up quests, try to look at the other pages of the thread. I CANT FUCKING GET WORLD OF WARCRAFT TILL NEXT WEEK!!! I HATE THE WORLD UNTILL THEN!!!
11-24-2004, 08:05 PM#484
Clyner
If they would have one server it would LAG like hell!
11-25-2004, 12:13 PM#485
KingGigli
ya thats why they had stress tests, and besides they need to have different servers for different languages.
11-25-2004, 01:22 PM#486
Draenei-Seer
Quote:
Originally Posted by KingGigli
ya that was what we call "stupid" he does make up quests, try to look at the other pages of the thread. I CANT FUCKING GET WORLD OF WARCRAFT TILL NEXT WEEK!!! I HATE THE WORLD UNTILL THEN!!!

What the heck you talking about? I Don't find anything stupid for suggesting ideas for quests!!!
11-25-2004, 11:11 PM#487
Kool Kirby
How about this for a quest, for the Tauren:

Description:
Hail, young warrior. There has been a great deal of activity from the centaurs lately. There attacks have been fierce. Eliminiate them, and you will get a handsome reward.

Quest requirements:
Kill 7 centaur melee units, and 10 ranged centaur units. Names pending, ranged will be weaker than melee thats why u kill more.

Reward:
Some money (w/e currancy you choose to use, i dont really know yet)
And one of these choices:
A: Studded Kodo Leather-leggings. (leather)
B: Spellcaster staff. (staff)
C: Metal Blunderbuss with 200 bullets of heavy ammo. (Gun skill)
D: Sword of Power (sword)

BTW: which races will be availible in the demo.
11-26-2004, 12:54 AM#488
KingGigli
night elf and orc are the races availible in the demo (i THINK) and i think we have a quest like that but the ranged and melee difference is a nice touch!
11-26-2004, 07:34 AM#489
Draenei-Seer
Yes orc & night elf. Good idea that centaur thingy, but don't we already have many quests like that where you have to kill X number of units? o_O
11-26-2004, 07:51 AM#490
beantony
Quote:
Originally Posted by Draenei-Seer
Yes orc & night elf. Good idea that centaur thingy, but don't we already have many quests like that where you have to kill X number of units? o_O

lol, yeah. We already have that kind of quest.

I'm back.

I've found another bug, anyone can help?

here:
Quote:
I got a problem here, I don't know if this because of triggers or not.

trigger action "unit - Issue order targeting a point".
I want a unit move to point A, without ignoring the enemies, so I used "attack-move" as order.

Few weeks ago, I tried using this trigger with unit that have abilities... it use the abilities to heal itself or to attack the enemies.

Then few days ago, I do some change here and there, including unit data, triggers, etc. Then that "attack-move" won't work! they still move to point A, kill some enemies in their way. But without using their abilities!

How come? What could possibly prevent them to use their abilities? I tried to figure out by myself, well... failed.

Well, Here's the place that will be available in the demo:
Orgrimmar, Durotar, Barrens, Barrens-cave1, Barrens-cave2, Ashenvale1, Ashenvale2, Moonglades Barrow den, Mulgore, Teldrassil, Darnassus.
I'll focus the quests, creeps, and others on these places only.

Currently, these are the completed areas (I mean the place that already have quests, shops, or creeps): Orgrimmar, Durotar, Barrens, Barrens-cave2 (Troll cave), Ashevale1, Darnassus.

The other place like Thousand needles, Stonetalon 1 & 2, Path to Ungoro, Dustwallow marsh, and the others, will be added if we still have time until december. Thanks.

Current progress:
+ Aaaa... how to fix that thing!? They won't use their abilities anymore...
11-26-2004, 11:57 AM#491
Draenei-Seer
Hey hey hey! Hold your horses I thought we are going to make barrens areas between those locations. They are too close. I Thought to make 2 barrens areas more between Ashenvale and Barrens Map after I've finished Thunder Bluff..
11-26-2004, 12:23 PM#492
KingGigli
well hiiiiidy ho. anyways if u check out my thread in the terrainer forums i posted a path way. maybe we could use it in the eastern location when we get to it?
11-26-2004, 02:20 PM#493
beantony
Quote:
Originally Posted by Draenei-Seer
Hey hey hey! Hold your horses I thought we are going to make barrens areas between those locations. They are too close. I Thought to make 2 barrens areas more between Ashenvale and Barrens Map after I've finished Thunder Bluff..

yeah, sure! lol, this is for the demo only. We'll gonna release that like what I said above. We can always expand the area. We'll put the other area on the first release. Is it okay?

King: I'm gonna look into it.
11-26-2004, 07:01 PM#494
Freakazoid
Nice, can't wait. What size will the demo be(in memory way :P)?
11-27-2004, 02:36 AM#495
beantony
Quote:
Originally Posted by Freakazoid
Nice, can't wait. What size will the demo be(in memory way :P)?

I dunno, since I have to remove the undone maps from the campaign Now, it's already around 8 Mb. Maybe it'll 5-7 Mb for demo.

Btw, I figure out how to fix that strange "attack-move" thing. I have to replace all NPCs abilities. It'll take a while before I can continue making quests and else.

King: So, how's blackmagician or whatever his name help on our site?