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[Preview] Counterstrike at Quel'Thalas

06-24-2003, 08:35 AM#46
tufy
Just put the helmet to the knight (or modify the Death Knight as you proposed). The rest is all about skinning, wich I'm good at.

EDIT: Nature Conjurer needs new spells. I wanted to give him an Elemental for each "basic element" (water, earth, air, fire), but that made him much too powerful no mather what I did to balance him out. Thus I intend to change a few things. Though the spells will still resemble "basic elements", each element will have its own caracteristic. So this is the current possible option:

Earth: Earthquake, Stonify (a unit turns into stone for a limited amount of time),...
Air: Lightning strike or Chain lightning,...
Fire: Firewall, Fireprison, Fireball, Flame of Anor (turns night into day)...
Water: Blizzard (weak version), Iceball (similar to Fireball),...

Any of these and more can become potential Nature Conjurer spells. More ideas are welcome. Just keep in mind that this fella is still High Elf, thus all demon or similar spells are not to be used. That's also the reason why Fire spell will probably be Flame of Anor (and Thalion Silvershield's Face of Anor will be modified to no longer carry that spell)
06-24-2003, 11:33 AM#47
Xaran Alamas
hmmm acoording to Lord of the Clans Lightning is more linked to fire. Of course that could just be for the Shaman but I'm just saying...
06-24-2003, 01:19 PM#48
tufy
In all the spellbooks I checked, lightning is always a magic of air. There is still tornado or cyclone of course :)
06-25-2003, 06:36 AM#49
tufy
Um, Xaran, I don't think we need a new elven rider. Check out this screenshot:

http://www.hagalundsparken.com/~nigh..._045706_01.jpg

EDIT: But then again...
06-25-2003, 06:52 AM#50
Xaran Alamas
looks pretty good! I'm having some trouble anyway (inexplicable crashes)
But I might be able to mould that guy into something once the game comes out
06-27-2003, 10:14 AM#51
tufy
Well, it's time for a little progress report. Not much is happening lately, but I just received TFT Editor, so I'll make the existing maps, spells and units compatible with TFT. I've also checked every possible source for TFT story and modified mine to fit what I currently know about the campaigns. A few missions were moved and modified to fit and improve the story, one cinematic (8b, Sunwell Healing) was removed and one mission (3, Southern Woodlands) was added. Possibly a second mission will be added after Battle under Stars to improve the story even further (this mission will only be accessible in one set of events and will probably be named "The price of hatred"). Other modifications are possible when TFT comes out.
06-29-2003, 02:56 AM#52
Fruitcake
--edited OUT--



if u need hosting, contact Fatty (me) at www.if-you-advertise-again-you-may-be-banned.com




*Links removed by `Dorelian*
06-29-2003, 08:11 AM#53
Devourer
Fruitcake, I've seen you advertising for WC3Modforge in like 3 threads, please stop this. Advertising is not allowed on this site. IF you do it again we will have to take further actions.
06-30-2003, 06:17 AM#54
tufy
Thanks, but I have a site that will host this already.
06-30-2003, 06:52 PM#55
Iron_Ian
I don't see why advertising is such a big deal.
I mean, it's not like anyones site will become as big and as popular as wc3campaigns.
07-01-2003, 07:57 AM#56
tufy
I've just tested some of the new capabilities and tried to import one of the maps. Now I can say for sure that it'll take about a week to convert all the existing maps, triggers and units to TFT friendly form. Spells, units and general map design will receive an overhaul to fully use the capabilities of the new editor. Also, several spells will be modified to use new abilities (like Face of Anor, wich will now turn Thalion into an Ethereal unit, meaning he'll be vulnerable to magic, but practically unbeatable by regular units). Also, Altariel's Elvish Healing is returning to it's previous version, meaning it will now be a weaker mass holy light (It will heal units in certain range for a certain amount of health, probably some 2/3 of holy light in the center, and then falling to heal units in range of about 300 for 1/2 of holy light. It will still be more powerful than regular holy light, but will have a longer cooldown) and not an upgradeable Healing Ward anymore. New improvements will also be added to several maps, like the Magic Wagon, wich will be used to store Sunwell water, new creeps, new demons, new buildings, new flowers will be added :)
07-02-2003, 10:43 AM#57
tufy
Ok, I need one of you boys to go over the story with me and find any possible plotholes and/or inconstistencies within my story and related to ROC/TFT. I must warn you that you'll get to know the very details of the plot and that might spoil the fun for you. As soon as I come from vacation, I'll redo the few existing maps that still need to be modified to TFT version, then proceed with else, wich means first maps will be ready for beta testing sometime at the end of july. Then things should proceed fairly quickly, with only minor details still being modified. As soon as I am this far, I'll post a demand for map beta testers here. Await new screenshots and details soon.
07-13-2003, 03:08 PM#58
Simon_99
Can you post your website? If you do not have any website......
Please send your maps to my mail
[email protected]
That mean I have to be a Tester...... By the way......
What protect your used?
07-17-2003, 11:15 AM#59
tufy
Ok, boys, I'm back from sea. That means some major steps of this project are right ahead and will happen in the next few days. While on vacation I've rewritten a couple of story parts to fit some advanced things into the story (namely: Naga & Dark ranger :)) and I've added a few other maps (in theory, but I'll get to them as soon as possible) to further diverse several possible paths through the campaign (mostly they are about fighting the Undead if you don't gather enough allies). Also I've done a project rehaul and tested a few of other possibilities, including a possible second campaign for trolls (this is not yet sure, but I'll be getting back to this idea). That's it for now.

Oh, I noticed some of you have interests on testing or hosting this campaign. I don't intend to have any testers at least as long as phase one is done (maps up to Ruins of Silvermoon, wich should be in a week or two), while hosting will probably be provided by Zenosoft (if not, I'll post a request for offers).
07-21-2003, 01:34 PM#60
tufy
Here's the Elven Destroyer that I found in Blizzard's mpq.