| 07-26-2003, 07:24 AM | #46 |
WoW yoda....you are really makin this map kick ***. How did u get him lvl 100? |
| 07-26-2003, 07:37 AM | #47 |
TFT allows higher levels. |
| 07-26-2003, 08:03 AM | #48 |
holy shit, this is looking SWEET, i bow down to your skills, and i thought the old WoW map was good emote_sweat if i can i'd like to be a tester, this looks like a sweet map and i would love to test it and come out with thousands of bugs ://// jk. AIM Name: ThePheonixIV Email: [email protected] (dont laugh, i had no choice) many many MANY kudos if this map works. And an extra many if i can test it :D |
| 07-26-2003, 08:04 AM | #49 |
How |
| 07-26-2003, 02:18 PM | #50 |
go to advanced > game constants > maximum hero level ...biggest thing this needs is our old friend mr. balance testing... cause the blood elf warrior owned the dwarf warrior (though the dwarf was comp controlled so it decided not to use the spells it should have) and then the tauren and orc warrior each owned the blood elf warrior and the fel orc warrior also owned the blood elf warrior... fel orc cool... though with his mana regen at level 100, he sorta never loses mana from his chaos fire (immolation based) spell... i'll have to think of something to fix that... |
| 07-26-2003, 07:21 PM | #51 |
You apparantly have to change max experience as well. not sure how to though |
| 07-26-2003, 07:51 PM | #52 |
oh yeah. I think i just made it the maximum it can be. Another screenshot here. This shows the warrior for every playable race (every playable race has a warrior class) They are grouped in thier factions. The Horde: *Orcs *Island Trolls *Tauren *Draenei (joined the horde after travelling to azeroth with illidan's bunch but after the fel orcs joined that faction, the draenei learned that the other orcs (of the Horde) had abandoned their demonic ways and fought against the fel orcs.) The Alliance: *Humans *Dwarves *Night Elves *Pandaren (joined soon after the Night Elves did) The [insert name here] *Naga *Mur'gul *Blood Elves *Fel Orcs |
| 07-26-2003, 07:54 PM | #53 |
oops forgot the screenshot |
| 07-26-2003, 08:16 PM | #54 |
here an idea i been checking this out and i can't wait for it to be finish and i think u should use the music on the world of warcraft site and put it into the game like depending on what area your in will depend what song will play. i know this will make the game online take forever to download but maybe u can make an music and no music verison. this will make the game awsome :ggani: |
| 07-27-2003, 05:02 AM | #55 |
i dont mean this in a bad way but the heros u chose are kinda weird.. i mean there are a lot of cooler looking models to use.. but whatever as long as u like them |
| 07-27-2003, 05:50 AM | #56 |
he's not going for cool looking, hes going for correctness to the WoW storyline. |
| 07-27-2003, 11:05 AM | #57 |
ok, maybe I misinterpreted the campaigns. But I don't think the humans and orcs have unallied. At least, Thrall and Jaina's armies are still together, in a pact with the Night Elves. But back in Lordaeron, the Humans that are left are still very much opposed to the remnants of the original blood thirsty Orcish Horde. I can understand that you might want to set it even further ahead of The Frozen Throne, and have melded it your way, which is ok, but if you were thinking that Jaina was attacking Thrall in the Orc Campaign, I think you're mistaken. Remember Thrall pointed out the Shield Emblem of the human troops to be of an anchor? Well I had suspicisions that Jaina's father, Admiral Proudmoore, commander of the navy of the human alliance, had come to Kalimdor and run into the Orcs. This idea became more apparant when I stumbled upon the Admiral as one of the campaign units in the editor, under humans. It's still possible the Jaina humans and the Thrall orcs will go against each other in the later acts of the orc campaign. But I doubt it, I think you should keep the Jaina humans, Thrall orcs, and the NightElves together (including the dwarves) but also have the remnents of the humans and the orcs in lordaeron and azeroth (respectively speaking) at war with each other. Infact if you're keeping the dwarves just in khaz mordan, since they're probably allied with both humans and thrall's orcs but not the azeroth orcs, you could make it you can join one of the race's and work for them, this alters your alliances with different factions but gives benefits from the race you join/work for. Now, for my ideas for the map. You could add a stat point system, allowing you to choose where your stats are allocated. I tested the idea, adding strength, endurance, intelligence, spirit and agility. strength increased hp capacity, endurance increased hp regen, intelligence added to mp capacity, spirit added to mp regen, and agility increased attack speed. I did it with triggers and fiddling with the custom data (same place as the level cap), I'm sure you can figure it out, from what you've said you appear to be an excellent triggerer. Also, if you were worried about items taking up alot of room in your inventory, since you are planning on making a max amount of weapons and shields and armors carriable. You could make those three item types carried through triggers. I.E. have it everytime you pick up the weapon, it disappears from your inventory and is added through triggers, then make it you can access a directory of commands with dialog boxes by hitting the escape key. I suggest to increase the attack damage, that you use the action to give abilities to units (like a custom ability based off the claws of attack) and then when you drop the weapon it removes the ability. I've been checking the max amount of normal abilities that units can have, and I haven't seen max like the hero abilities. Infact, I'm beginning to regret saying all this, since I'm thinking maybe I should make my own map using this system, oh well I've typed too much to go back now. I hope you can use the ideas to your advantage. Good Luck, oh and feel free to pm me if you want to collaborate, I've always wanted to make a WoW map. |
| 07-27-2003, 12:52 PM | #58 |
If they left the unit spell numbers alone from RoC then it's about 52. There are ways to increase this, but it involves slk editing instead of simple editor stuff. This is one of the many lessons taught implementing old RoC spellbooks (unfortunately, these came to late to have any real use, as TFT has spellbooks as simple items) |
| 07-27-2003, 01:21 PM | #59 |
actually, blizzard themselves said that there will be a Horde and an Alliance Faction. There was also some talk on the WoW forums about another faction. I'm making my own storyline for this seeing as there wont be much new information out about WoW when I'm done with this. I know about the anchor and it being the symbol for Kul Tiras, its been the symbol for Kul Tiras since at least warcraft 2. Also, azeroth is aparently the one with the boats since their symbol is on them (a lion head). And I assume Jaina's symbol is still the L for Lordaeron since that is where they were coming from. I personally like my choice of heroes for the warrior class. For example, that troll is really an ice troll model but they have the same light blue skin as the island trolls and i'm already using the headhunter/berserker model for the troll hunter and troll hunter berserker. Also, using the witch doctor or the shadow hunter for a warrior isnt really a smart idea considering they dont really look like warriors as much as they look like spellcasters. Also, the spellbreaker is a cooler model but I'm using that for another class. |
| 07-28-2003, 02:26 AM | #60 |
I agree with Balthamos everything is exactly as I would have said it but one thing was left out of this.. Not all the high elves became Blood Elves and decided to serve Illadin, the High Elves in Kalimdor and Im sure a few factions in Azeroth and Lordareon still pledge to the Alliance and a few maybe to the remenants of Quel'thalas. And I was looking at ur screenshot with the Tauren um.... Where did u get that taunt Icon I dont recall seeing it is it custom? And WOW thats GOTTA LAG LIKE A BIOTCH! and :) exactly what tools do you use to create custom skins and ability icons if anyone could please fill me in this would really help in my campagin as my building selections for my new race are very limited. Thnx ![]() |
