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walls galore!!!( my new wall in other words)

09-13-2003, 10:33 AM#46
azta
and this is pure artwork! i dunno how this happened ... i was just changing view! but in real , those doodads arnt there ????!!! odd.....when i changed view the reappeard at their normal locations .....:ggani: :ggani: :ggani:
09-13-2003, 10:45 AM#47
azta
did u get it ?
09-13-2003, 12:00 PM#48
Pheonix-IV
how did u manage to get it so damn steep but still so low? I cant get the edge to be that steep unless i make the wall really really high.
09-13-2003, 12:07 PM#49
Pheonix-IV
hmm, i think my editor is retarded or something, whenever i try to plateu it out instead of going flat it goes all curvy like a hill, WTF? It was working before!
09-13-2003, 12:25 PM#50
azta
u have to extract the miscdata.txt out of ure mpq , then somwhere it says hill degree level or somtin u must dset that to 90 ... ah hat the heck ill jus tattach it. make a folder in ure WC3 root directory named UI , it must be in there



and i think i now what u do wrong . u have to do only a little up using the raise tool. after that u take the plateu brush , but 1 size smaller , and then on top and then u get it like that
09-13-2003, 12:33 PM#51
azta
ahahahahahahah check this out ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// ://// :ggani: :ggani: :ggani:
09-13-2003, 12:41 PM#52
Pheonix-IV
LOL, I'm not the only one with a retarded editor!
09-13-2003, 12:42 PM#53
azta
ahahahhaahha i even got more idiot screens like those ://// ://// :////
09-13-2003, 01:16 PM#54
Pheonix-IV
heh, i'm gonna make my own wall map and beat ures with it :P hehe, this is really gonna have arrows flying everywhere, can u show us a distance frontal shot of ure new wall with the ramps?
09-13-2003, 01:34 PM#55
Pheonix-IV
Arrow Canage! Helms deep style!
09-13-2003, 01:41 PM#56
Pheonix-IV
The archers upon the wall unlease enough arrows in 10 seconds to keep the fletchers busy for years...
09-13-2003, 01:49 PM#57
azta
and the most important difference is that ure wall is undeefeeatable : no ladders my wall has ladders ;)
09-13-2003, 01:56 PM#58
Pheonix-IV
lol, sorry for hijacking your thread, but at least the name is accurate now, its got multiple walls :P If u want me to move somewhere else, i can, just ask.

Looking along the wall

From the Archers Point of View

From the Undead's Point of View


Heh, i'm gonna add ladders as soon as i find a decent model for them :P.
09-13-2003, 02:18 PM#59
Pheonix-IV
my wall now sports a vital component, siege towers! Now the undead can get up on the wall and wreck some havoc.
09-13-2003, 04:13 PM#60
azta
YES i have PERFECT ladders here in my map , not puky siege towers like u ://// and this is all i release till now

later in the evening i will give you combat screens! prepare to be trashed !!!