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MMORPG map TEAM gathering

10-23-2003, 01:26 AM#46
orin
another head.... neways... SOMEONE convert these to MDX for me... cuz I cant do it.. also I need to know how to use bones and animate..... this is time consuming
10-23-2003, 01:33 AM#47
orin
cloud without coat.. which one is better?
10-23-2003, 03:02 AM#48
Shindo
WOW, nice model, that gona look cool in game. But to make a skin on a model I really have no clue, i've never used models before. hehe:D

Again, that really good for a first time and hope it works out. Terrain comming along just to tell you!

--Demon_Dream
10-23-2003, 03:26 AM#49
orin
can't believe you don't know cloud though... btw, can u resend me the picture for the character in BOF? btw, isn't your picture from vandread?
10-23-2003, 04:58 AM#50
Bolt
Yah it does look buff.. It hardly even looks like the shape of the first one. By the way, you were looking to convert to MDX, what tool do you use to make them. I know that 3Ds/G-Max/Milkshape all have things that convert to MDX.
10-23-2003, 05:18 AM#51
orin
yea, wit 3ds max, it wont convert.. i have the maxscript for it but wont work..
10-23-2003, 05:32 AM#52
Immelman
you use max? i use free ware ;p. btw heres a good freeware animt8ro/modeler

http://www.anim8or.com/main/
10-23-2003, 05:44 AM#53
orin
hey, if i give you a model, will you be able to animate it though?i don't feel like learning how to animate for now... spent too much time learning to make models...geez.. 1 day to learn it all...
10-23-2003, 08:56 PM#54
Immelman
do you have aim?
10-24-2003, 04:24 AM#55
orin
cloud model is looking CRAZY =DDDD ill post i tomorrow when Im done.... but Max5 is buggy.. keep closing for no reason so I had to remake cloud over and over again =/
10-24-2003, 10:24 PM#56
Oxalic
Ok if you made the model good going.

No offense. but the skins remind me of no MMORPG i've seen. Some look too "different" or like they don't fit. Then some are pretty good.

The skins lack some skill, but your hand drawings are really nice.

Now the issue of saving a character. How will you ever save characters? Text save is to unreliable, either someone breaks the code or people post numbers. New hero save thingy is out not sure how it works, but if it saves a file to the users computer i think it could be hacked. And if you use hero save you need an admin to save stuff for people, wait not one admin many, you need them to host.... thats annoying.
10-25-2003, 01:14 AM#57
orin
those skins are not going to be used in the game. At least not all of them. That was from different project. btw, I dunno if you ever used the text saving for legacies but it's almost impossible to hack. There are ways to make text save complicated(HEARD FROM MANY PEOPLE) like the one in gauntlet, you can hack easily but if the numbers are mixed with negatives it is almost impossible to hack. And I guess it will be MORPG not MMORPG.. depends
10-25-2003, 03:37 AM#58
Oxalic
Well i cracked Legacies, not sure if it works for newest but for now i can have like 12 life 1,000 gold any class....

Text Save... I could just hand out numbers couldn't i? That kinda ruins the game...
10-25-2003, 03:45 AM#59
HarlequinKnight
Also, you would have to face the dillema of changing maps (the reason why my current project can't be multi-player (besides size)).

When you have one map, it seems a tad small, with the palyer wanting mroe room to roam around in. Should you make it a campaign, the palyers would have to move along together, not having the free-roaming effect desired.

Lemme know if you figure this out, as I'd love to know how to have different maps with different players... (beside the fact that only 12 players can play the MMORPG)... :(
10-26-2003, 06:23 PM#60
orin
need animator. cloud model is done but need some expert animator who can convert it to mdx