| 01-19-2004, 01:37 AM | #46 |
not really, its more like the sims in warcraft time, but much more complicated than that |
| 01-19-2004, 01:46 AM | #47 |
I'll work on some terrain since maaybe seems to be incapacitated. :P I'll also work on some food. |
| 01-19-2004, 03:58 AM | #48 |
Cool, anyone need more triggering work? |
| 01-19-2004, 03:27 PM | #49 |
I got new ideas Custom Loading screen, but we use this to reduce size. The plant shop would sell growable seeds demonstrated here We could make a custom cursor like this obvisouly i could do that New ceiling method found out here we could use it if any finds a use for it. Well tell me what you think of my ideas... |
| 01-22-2004, 10:09 PM | #50 |
Ok, when forum got messed up we lost page 3 and maybe a couple replies. If you need anything reposted please tell me if it's the whole key system might take me awhile as i have NO BACKUPS :( In good news i Finished "Oxalic's Cool Map Effects" in map dev. section and polished my skinning tutorial, and updated my signature. About the custom cursor, i say we got one, it's a tiny file and no one does if, but we will now. I just need an idea for it (if you have one post it) |
| 01-23-2004, 01:08 AM | #51 |
two things, one as for your sig, I CANT SEE JACK SH*T! and as for lost info, its aight b/c i pretty much remember what i need to do, also zonr, could you work on some basic shop terrain, then ill work on the shops and the whole keys. |
| 01-23-2004, 08:08 PM | #52 |
Can't see the picture in my sig? i though i fixed it ? |
| 01-24-2004, 10:05 PM | #53 |
Fixed\Updated sig thanks to fileshack.us.com Anyhow when the key system is implemented i would like to edit the map, make some fixes, maybe do a 100k loading screen, some other stuff maybe... |
| 01-24-2004, 10:34 PM | #54 |
I'm working on some terrain, and made a few shop entrances in the middle before i remembered they're suposed to be on the left. Made some food, and an open air farmers market type place. I've been busy so I haven't gotten much work done. ---CURRENT NEED LIST--- Models for the accessories ---CURRENT WISH LIST--- more food tooltip icons other then Ohgar_boy's ones some ideas for a cooking trigger |
| 01-25-2004, 12:26 AM | #55 | |
Quote:
|
| 01-25-2004, 02:26 AM | #56 |
Cooking Meats: Marianted Steak (Steak marinade), Cheap Steask (t-bone, salt & pepper) Soups: Chicken Stew (vegetables, water, meat chicken) Beef Stew (water, vegetables beef) Drinks: Coffee (coffee beans, water) Tea (tea bag, water) Beer (water, hops, barley, malt) Iced Water (water, ice duh) Iced Tea (ice, sugar, and already made tea) Salad: Veg Salad (vegetables, lettuce,) Chicken Salad (vegetables, lettuce, chicken) Cheap Salad (lettuce) Other: Chicken (chicken, butter) Turkey (chicken, butter, water) Appetizers: Bread (wheat, flour, water), Fruit Assortment (grapes, melon, apple) That might get more added and probably modified. For a cooking system is it possible to put ingridients in a specified container then "combined/Cooked" then in the contain is the food? The stuff in ()s is what you need to make it. Do you think that only the Restaurant owner should be able to cook or should anyone be able to cook. Or restaurant owner gets more recipes, better ones, and other non-cooks get a couple basic cooking recipes? What about a library that sells a cook book with some recipes? or should it go in quests? |
| 01-25-2004, 04:50 AM | #57 |
I got more food concepts i forgot a big one. Desserts Wedding Cake (sugar, flour, eggs, milk,) Pie (flour,eggs,milk, *filling) *filling will decide type of pie cherry, meat, etc... We could also add "beer braised" meats, Fish, Other food items if needed. |
| 01-25-2004, 04:21 PM | #58 |
Well i need you guys to tell me what you think on the following: Custom in Game Mini-map (i'm not sure) Yes/No Custom in Game cursor (i'm for it) yes/no Custom 100k Loading screen (? not sure) yes/no Custom Mini Map Preview (only vote if you said no to number 1) yes/no |
| 01-25-2004, 05:03 PM | #59 |
I did some work today so far i converted 8 new icons (2 of them are normal cheese, and the glass with stuff in it) Heres a pic of them in-game. When someone finishs a good portion of the map, combine all the work and send it to me so i can make some changes in it and take a look :) Made big pic at bottum |
| 01-25-2004, 05:39 PM | #60 |
I did the second one to now, heres it ingame See i do work :) |
