HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Demo: March 2004

03-08-2004, 04:43 AM#46
Cubbs5209
Great Job. MS Word isn't a great program to use for grammar. Most of your spelling is correct, your grammar is just off. I am very impressed. If it makes you feel any better, I haven't been to this site in a long time (if you can't tell :-p ) and this project has now brought me back. If you could though, show something that lets everyone know that the dock is the end of the demo. I accidentally entered it and hadn't saved or anything. Now I have to start over :-( no big deal though, I needed an excuse to play again. The Inn worked for me, I never found the item shop (never really looked for it). As noted before, you need to use the move camera and black out areas around shops when you are inside them. You already commented on customizing loading screens so thats good. It would be good to use your own music for the battle sequence. Just because it is such a personalized section, and pretty much the pride and joy of this mod, make it all your own :-) I just get sick of FF battle music. The other music, though, I feel is very appropriate. Good work!
03-09-2004, 01:07 PM#47
Uzhgi
Great CONCEPT!!! But it gets a little boring... :D ... 4.5/5 ... Make skills faster... (skills/spells on low levels) :D
03-09-2004, 02:11 PM#48
Oxygen87
Hehe, as a Final Fantasy fan I can say this:
This is something inspired by Final Fantasy. The battle music is from FFIX righ?
Well, a great concept and everything looks very nice, but I have some things that I would like to see:

* You should be able to set the ATB to active, which makes it goes even when a character attacks, choses anything from the menu or something like that.
* You should be able to press i.e ESC when you are getting experience, but it should not go away but you should see how much experience you need to the next level, you ap etc. I asume that you play Final Fantasy, and then you know what i mean.
* The list of all stuff you get after a battle, is it possible to put it in the middle?
* I think you should ad one or two more battle music themes.

Okej this is just some of the stuff that came up in my mind after playing the demo for like 20 minutes or something.
The game is not to hard, it s perfect. The fighting system is awsome.
Well, work hard and good luck!
03-09-2004, 06:05 PM#49
demodl
One more question about the goal in your final release:

* * Will you seperate the "intro/training" portion into a self-contained map to where it will be an "into" tab on your campaign page in WC3? because it would be nice to skip it if you want to start a new game and know it well enough...
03-10-2004, 05:38 AM#50
iceslushee
can u pick up items from fallen bad guys in the final? that would be neat to get a random item or power up some such.. especially from the bosses
03-11-2004, 09:08 PM#51
Bun-Bun
i would just like to say... wow!
it is amazing, truly amazing work you have done, please do keep up the great work i can not wait for the final version!!

people have already told u errors i have found.

Brilliant work! :D


ps are u non-english? just wondering
03-12-2004, 12:44 AM#52
BeyondFerocity
The demo was great just need to fix grammer and, for the sake of convinience, change the command to complete an action from 'ESC' to the Right 'CTRL' key, just so I don't have to use both hands :>
03-12-2004, 11:33 AM#53
johnfn
The one thing this really needs...

...Is the ability to run. Honestly a battle with 4+ monsters just takes to long, and you need an escape option. Either that, or you make the monsters appear less frequently. Or you speed up the gameplay to 8x. Something to make the battles go faster!

But thats just my two cents...


Oh by the way. The game was excellent and intuitive. I liked how you used the leaderboard for the menu, and there were no obvious bugs -- a huge accomplishment.
03-13-2004, 11:03 PM#54
MaabyTTk
The best experience a strategy game ever have given me!!!
With the music and battle system i almost began crying of yoy.
FUN FUN FUN and the story felt like i was back in an FF game.
Very good job
New demo soon plz
03-14-2004, 12:56 AM#55
Shadow_Strike
the new terrain is gonna make the new demo totally own and make all the other rpgs look like a pile of smelly, rotten, sh!t, as if it didnt already!

darky, errmm... darkone... whats ur msn address? if you use msn that is
03-15-2004, 03:00 AM#56
Antolone
This inspires me to work on Leaf Cross much harder. I can't wait til the full version comes out!
03-15-2004, 06:55 PM#57
joejy
wow nice demo can't wait for the full ver to com out, btw nice turn based that system could be used in a full scale battles with a bit of tweaking GJ ^_^ ^_^ ^_^ ^_^ ^_^ :D :D :D
03-17-2004, 07:25 AM#58
MurkyCancerCell
Damn, is this for Frozen Throne?
03-19-2004, 05:13 PM#59
Transcendence
Simply absolutely incredibly amazing.
03-19-2004, 06:54 PM#60
Light One
I just tried it and it's damn impressive. There are however few bugs. I won't talk about grammar as it was surely pointed out earlier. Anyway, I couldn't buy anything. And I'm not talking about the empty shops, but about the one with items. Well, after my first trip to forest I packed my heroes to level 7 and came back to town, becouse I was out of potions. I bought two of them and returned to the forest. There was however no sign of potions, only black space in where they should be. The same thing happened when I was out of big potions.
Oh, and since you're using FF9 system, you could add a retreat option, it would make the game easier :>
Despite the bugs this is all very very well done, I'm impressed to the very core.