| 03-24-2004, 05:27 PM | #46 |
*Points to first post* |
| 03-24-2004, 10:39 PM | #47 |
here is the skill i want, it seems easy but i can't make it :( i need a hero skill that same as (Item Attack Frost Bonus) but.. -has 3 level, each level add 1 frost ball on the weapon -each level damge and freeze time increase -has time limit i was trying to use avatar as base and write trigger for it, still have something wrong :( |
| 03-24-2004, 10:43 PM | #48 |
Dude thats easy just base it off that spell and modify it, it won't even take any triggs prob |
| 03-24-2004, 10:57 PM | #49 | |
Quote:
here is my problem, i can't find any function can increase frost ball each level :( ps: i'm noob at WE, if i ask something stupid, plz forgive me :8 |
| 03-24-2004, 11:31 PM | #50 |
Base a spell off the frost one and where it says Hero Ability False Item Ability True Modify the hero to true and item to false. |
| 03-24-2004, 11:33 PM | #51 |
Can you make me a spell that causes 4 flame strikes to surround the caster like in front, both left and right and behind? (Also, can you make it so it doesn't harm the caster?) |
| 03-24-2004, 11:50 PM | #52 |
Done, look at the top. |
| 03-24-2004, 11:51 PM | #53 | |
Quote:
ok, i know this part already :P i know how to set item ability become hero's, let me for example, when a hero carry a frost orb, there will have 1 frost ball fly around hero's weapon if carry two, there will have 2 frost balls fly around, here is what i need, make a item skill to hero skill (i did) each level will add a frost ball on hero's weapon (ex: if lv3 there will have 3 frost balls fly around hero) and i can't find function that can control art if lv up |
| 03-24-2004, 11:54 PM | #54 |
ohoh never mind i saw your spell, thx a lot :D |
| 03-25-2004, 12:05 AM | #55 |
The spell you descriped was one of my first (if not the first) polar offset spell I made. *Points to top* |
| 03-25-2004, 02:14 AM | #56 |
How about sort of a bombing spell? I'll go into specifics. Whenever the unit casts the spell targeting a point, a number of flying units (corresponding with the spell's current level. Ex: level 1 = 1 unit appears, level 2 = 2 units appear, ect.) gradually lower down from the sky just a little behind the caster and travel the direction the caster was facing towards the point. After the units pass the point where the caster was when he cast the spell, the small explosions appear under the flying units (as if they were bombing the ground beneath them) damaging any enemy units below. I hope that came out right. Note that because the number of bombing units increases as the level increases, this would mean that the width of the area of effect increases as the level goes up as well, which I thought was a nice touch. - Lazurus |
| 03-25-2004, 06:22 AM | #57 |
I want a spell that a unit throws a projectile at the target and the target is pushed back (it shows the target falling backwards) |
| 03-25-2004, 11:01 AM | #58 |
sorry for bothering again is it possible to set Frost Weapon like Immolation can turn on or close -every sec will drain both mana and life -when turn it on, 3 frost balls will apear(base on lv), if not then nothing please |
| 03-25-2004, 12:26 PM | #59 |
I'd like to point out that over 2/3 of these spells you want already exist in the repository... If you'd just look there you'd find what you need. |
| 03-25-2004, 02:28 PM | #60 | |
Quote:
Yes but where is the fun for me? =p Could you modify the spinning blades spell for the frost orb thing? |
